Dissecting DX10, Part 2

Forum Games General : Games General Discussions - Dissecting DX10, Part 2

Tom's Hardware: Over 1.4 million members in 6 different countries available to answer all your high-tech questions. Sign up now! Its free!
Word :    Username :           
 

Last week we examined the demo of Lost Planet: Extreme Condition for Windows Vista. In our continuing series on DirectX 10 and gaming for Windows Vista, we look at Ubisoft's Western title Call of Juarez PC demo.

Sponsored Links
Register or log in to remove.
- 0 +

I think I will be sticking with XP and DX9 for awhile yet.

Reply to uberman
- 0 +

I thought that DX10 was mated to shader version 4.0. How could you use versions 2 or 3, which are used with DX9?

Reply to DXRick

Gah! This whole "Games for Windows" thing is a crock of s**t. Seems to me what we all need is "Windows for Games" - a lean, mean, screaming demon of an OS without all the baggage than comes with Vista.

Reply to TwoSpoons

So far, this series can be summed up as DX10 offers a slight improvement in graphics with a steep hit to performance.

And TwoSpoons, you don't know pain until you've heard bagpipes that are out of tune.

Reply to frsrblch
- 0 +

Quote :

Gah! This whole "Games for Windows" thing is a crock of s**t. Seems to me what we all need is "Windows for Games" - a lean, mean, screaming demon of an OS without all the baggage than comes with Vista.



Dude that is bloody brilliant. I've heard the idea before, and I'm not sure why they still have not implemented it. But what I'm thinking is dual-boot windows in a sense. Basically, "normal mode" and "gaming mode" (you know how they have safe mode, it would be like that, but geared totally for games, and games only). The normal mode is bloatware. But the gaming mode would be just a tiny shell - only the necessary drivers, and an elegant, very very minimalistic GUI. No aero, no funky effects, no animation of GUI at all, no shadows, just make it like windows 3.1 or windows 95, just higher rez to fit new screens - but nothing more than that.

No services but the bare necessities running in the background. No processes other than necessities, etc. Basically, a version of windows, or even a separate OS that has all the appropriate drivers, geared entirely towards games. Fully optimized for games - and it should work much faster than windows vista OR windows xp, it should boot up in like 10 seconds because there's nothing but the essentials for games booting up.

If a separate OS, I am thinking open source like linux. In a sense it would be similar to the console OS's, only it should be even better, even more optimized, and still support normal computer functions like files/folders/etc. Hmm, wait, why not just make a new Linux distro for games only? Linux is already out there, already popular, already plays games, and is open-source. Perfect candidate for heavy game-geared modification.

The problem with that, since games are made for windows, mac, and Linux (mostly Windows), I dunno if a separate OS could be written to play windows games. That's why I think optomizing windows, and not just giving it face-lifts and "skins", but at the root, is probably the best way. Otherwise that OS would have to get game companies to make games for it. Although there is potential for a game-only OS, that is extremely cheap or even free (open source) to take off, and revolutionize PC gaming.

Clearly Windows is just going "down" in terms of its ability to play games, each version is slower. Not just cuz of new DirectX, but because it becomes more and more bloated. So it just seems like a natural solution to this problem - either create a new mode on windows, or a new OS entirely, or a new Linux distro. Separate the gaming environment from the bloatware "everything else" environment, that's all.

Reply to lilblam
- 0 +

Well, they did say that using SM 2.0 resulted in only a modest increase in frame rates, so I don't think your summation is accurate...

Reply to russki
- 0 +

Quote :

I thought that DX10 was mated to shader version 4.0. How could you use versions 2 or 3, which are used with DX9?



I agree, why the tests didnt use SM4.0? I thought its a DX10 matter.

Reply to xonda
- 0 +

Quote :

... a separate OS, I am thinking open source like linux. In a sense it would be similar to the console OS's, only it should be even better, even more optimized, and still support normal computer functions like files/folders/etc. Hmm, wait, why not just make a new Linux distro for games only? Linux is already out there, already popular, already plays games, and is open-source. Perfect candidate for heavy game-geared modification....



It wood be very agressive move of the linux communitie against M$ if they develop a better Graphics/Physics API and a complete Game OS distro.
Maybe, with a better API than the current OpenGL 2.0, developers around the world start to create/port their games with better histories/graphics than the current (selling) ones.
We saw what a developer comunitie can do better than the giant M$: http://www.youtube.com/watch?v=xC5uEe5OzNQ
Imagine this effort utilizing in Game developing?

Reply to xonda
- 0 +

Quote :

... a separate OS, I am thinking open source like linux. In a sense it would be similar to the console OS's, only it should be even better, even more optimized, and still support normal computer functions like files/folders/etc. Hmm, wait, why not just make a new Linux distro for games only? Linux is already out there, already popular, already plays games, and is open-source. Perfect candidate for heavy game-geared modification....



It wood be very agressive move of the linux communitie against M$ if they develop a better Graphics/Physics API and a complete Game OS distro.
Maybe, with a better API than the current OpenGL 2.0, developers around the world start to create/port their games with better histories/graphics than the current (selling) ones.
We saw what a developer comunitie can do better than the giant M$: http://www.youtube.com/watch?v=xC5uEe5OzNQ
Imagine this effort utilizing in Game developing?

Not sure if that would be the best solution but I know Windows PE XP will run off a CD. Why not use a modified PE image as a gaming platform?

Reply to warezme
Tom's Hardware > Forum > Games General > Games General Discussions > Dissecting DX10, Part 2
Go to:

There are 1257 identified and unidentified users. To see the list of identified users, Click here.

Please mind

You are about to answer a thread that has been inactive for more than 6 months.
If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.

Add a reply Cancel
Sponsored links
  • Ask the community now
  • Publish
Ad
They won a badge
Join us in greeting them