Tom's Hardware Forums » Games General » PC Gaming » What we need in a WWII Game
 

What we need in a WWII Game

Add a reply



 Word :   Username :  
 
Bottom
Author
 Thread : What we need in a WWII Game
 
Profile: stranger
More Information

- Half-life 2 Direct X 10 Fake factory cinematic mod 3 graphics (this doesnt exist but if it did those of you who know what im talking about will know what im talking about, it would be sweet)
- Halflife 2 game play (as in a complete storyline without levels)
- A way to have massive a mounts of AI (ala the Total War series)
- A storyline
- FEAR AI "as in Non-scripted"
- AI that flinches and shakes and has trouble aiming in the heat of battle but the longer it live the better it gets.
- Ai that gets Shellshocked in battle
- Complete historical accuracy
- A good D-Day level
- More stealth Sniping
- A way to keep corpses on the map (like the Total War series)
- physics
- optional intense gore ( i say optional for those who dislike it. It would have to be good to not cheaply done.)
- maybe for the gore they could produce both T and M rated versions
- BAttles in all areas of WWII

i suppose that with all of these things combined a WWI game might actually fly with the populus. Who Knows?? Keep in mind that this is for an FPS not an RTS
If you have additions please commment

Related Pr oduct
Register or log in to remove.


Go to:
Add a reply
  Tom's Hardware Forums » Games General » PC Gaming » What we need in a WWII Game
 

Google Ads
Ad