Shandorf said:
Also, consoles are ruining PC gaming. Every great PC game is getting gutted and reworked so it can be played on a console and in effect ruining that game.
I totally agree with this statement. However, I daresay they have been since 2000.
For those who are going to just blast their way through Fallout 3, I sincerely hope that Bethesda will "punish" those type of players, i.e. really bad karma, lack of skill points, and say combine it with an AI that appears to have some kind of word-of-mouth spread about in the world if you do go silly-buggers with laser rifle.
Is it me, or does it seem that they are not willing to use actual weapon names, specs, etc in this version? One of the unique facets of this game was the feel that there was a huge variety of 'pre-war' weapons, tools, and whatnot floating about the world you explored, but that they were based on reality. You needed to have 14mm ammo to use with with the 14mm pistol or 5mm JHP for the mini-gun.
Having "mini-nukes" to kill a boss, to me, seems much more far fetched than a laser rifle (as odd as that sounds, it IS possible to fire a laser pulse to destroy an object, you'd just have a helluva hard time holding in 2 hands). The ability to possess something that shoots nuclear material comes across like the old adage "ooh, its a sequel! Lets amp everything up just for sake of being bigger, badder, more more more and ....'kewlz'. "
On the positive side, I am curious to see how in-depth the AI is for NPCs, special characters, and whether or not we can see the actual items laying out on say, a table, or in a locker. Further, will the game be coy about how to use items, or will it be just a "plug-n-pray" action?
Guess we gotta wait for a demo to be released...