Want to run Crysis w Very High Settings what will it take

flyhiloone

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Hey Everyone I just got done playing through the Crysis SP Demo
and I have to say that i love everything about it.

My question is what kind of hardware will it take to run the
game or demo for that matter smoothly @ 30-40 fps with all
settings set the very high, with a resolution of 1920x1200 or close to it.

I want to hear from anyone out there running SLI GTX's or Ultras... What
settings are you able to use. Also does anyone know when and
what the first single card (not sli setup) will be that should be able to
run this game on all high settings.

I know about the new 8800gt and they won't be any better the the GTX's.
So let me know if something new will be coming soon out that can tame this beast of a game.

e6600 @3.15ghz
8800 gts 640mb
2gb Corsair 1066
24" Dell
 

rhysee

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Fly i,m in the same boat as you ..
2 X Ultra 8800GTX in SLI will run the game well 1920x1200 prob 60-70FPS with 16X AA
Ultra High settings are to be used for new video cards in the future.. ie 9800's
I would not recommend ultra high settings for anything else.
Nvidias generation 9 cards will be late next year I expect.
 

flyhiloone

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Thanks for the reply,

I would still like to hear from someone out there who has SLI GTX's or Ultras what settings
are you playing at?

Also is the successor to 8800 gtx (g90?) supossed to be out later this year?
I believe that Nvidia refreshes their high end cards once a year and
if they want to keep up with their schedule they will have to release their
new card soon (other than the 8800gt) right?

e6600 @3.15ghz
8800 gts 640mb
2gb Corsair 1066
24" Dell
 

yas

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None of the hardware out now can play crysis on full settings. I guess you are playing on high settings so if you want to play with very high settings then just invest in a GTX. problem solved.

PS: I wouldnt bother spending $400 just to play one game on v.high settings instead of just high settings.
 

cafuddled

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I'll check this demo out once I get home. If I were you I would not trust anything till the final game has been released with the latest official drivers. Right now the demo is a pre release build working on top of beta drivers. Not really a solid base to draw up conclusions is it.

I have Vista X64 Ultimate with an 8800GTX and a Q6600 at home, I’ll give this game a little spin once I’m back from work.
 

tmeacham

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We're working on an article regarding the Crysis SP demo with some benchmarks and tips for improving performance. It should go up this week.
 

mrmark27

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With my q6600 and 8800 gts 640 oc, i was able to get around 30+ fps if i remember correctly and everything was crystal clear and very smooth
 

yas

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WHat settings and what resolution?
 

LiuKang

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Why would you say that if you don't have the proof to back it up???

I'm running eVGA 8800 Ultras in SLI, I've hit close to 15000 in 3dMark06. Running this game at 1680x1050 with all HIGH graphic settings and 16x AA, I'm averaging ~20-25 fps.
 

Bik3r

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Oct 29, 2007
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Hi All

I'm running the demo @1920x1200 with a single 8800gtx oc2 (bfg) running at 626 / 2000 ; cpu is Q6600 G0 @ 3.6Ghz (401x9) 2 gig or ram @ 4-4-4-12.

All game settings are set to high AA is set to 8xQ.

Gameplay is silky smooth at these settings (i'm running xp atm so no cannot test very high settings).
 

monnewbie3

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1920x1200 all on high (XP of course) 30+ fps. Runs great.
1920x1200 (Beta drivers)Very high (Vista) I get PwNeD. about 10-15 fps.
Tweaking it while leaving textures on very high, and object detail, I can get it playable at about 15-25fps. But it blows :p lol.
But yea crysis is made to be scalable for the next year or so.
Also I had Ntune running to log my performence. It went something like (under Vista)
Cpu = 90%
Ram (2gb) = 97%

My specs.

c2d e6600
bfg 8800gtx oc2
2gb ram
 

cafuddled

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Well I gave the demo a try out last night, and the game is fairly good. Reminds me of the original Farcry but has much more substance. My system is made up of an Intel Q6600 at stock settings, 2GB’s of DDR2 800MHz (4-4-4-12) & an 8800GTX 768MB graphics card. I was able to get about 15FPS with everything set to ‘very high’ but this was with the 32Bit version of the game running on Vista X64 ultimate. The 32Bit version had to be used due to the 64Bit version failing to start up.

When the game was running at 15FPS it was not at all playable with a huge amount of mouse lag, which is something I have not seen since I played the original Deus Ex on a GeForce 2 MX. But when the settings for pixel shading where changed from ‘very high’ down to ‘high’ (all other settings still set to ‘very high’) the frame rate jumped from 15FPS all the way up to 27FPS which surprisingly was very playable with almost all the mouse lag reduced to a very minimum.

The visual loss from dropping the setting was noticeable but only barely, with the only thing being affected, was the look of some of rocks that you find scattered about. Everything else looked the same. This might be a good time to let you know that I was running the game at 1680X1050 resolution and that I had 16X AF enabled, while AA was disabled.

So right now that is how a pre release 32Bit version of Crysis works on a fairly good system with beta graphics drivers installed. I have also heard that the demo only uses 2 cores and not 4 if you have them, as well as a few other things not being fully implemented.

I believe once the game has been officially released we will then be able to see how the game runs on the latest hardware. We will be using a final build of the game, with official graphics drivers, in 64Bit mode with all 4 cores being utilised. I would be surprised if the frame rates are not increased at least 2 fold over the demo when the game has officially been released with all the latest drivers and features enabled.
 

BigMac

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Can you or anyone else confirm this? I presume the released game will be not be restricted as such? That should really make a difference running benchmarks.
 

jonisginger

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Hi

My system (in siggy)

Runs Crysis maxed at about 25 FPS (no AA)

If I turn a few things down then I can get it smooth.

Could someone please who has Vista AND XP run the game with teh same settings and tell me what teh FPS difference is?

Thanks
 

LiuKang

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I beg to differ -- I varied between 20 and 40 fps (depending on gameplay, map, etc. @ high, 16xAA) while in SLI -- I went down about 10-15fps when I turned off SLI. As for 32-bit/quad-core, I can't confirm/deny...



I couldn't get it to work on Vista (64-bit, Ultimate) -- I will try again tonight and post my results (assuming I can get it to work).

 

stemnin

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LOL, inspired me to use google and paint..

drevilsy5.jpg
 

badders

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I played the demo today. 800x600 all low settings.
Guess I'll have to wait for my christmas upgrade before I can see the foliage or mountains or anything.

TBH, my puter sits well below minimum specs, so I knew it wasn't going to be up to par.

I get massive artifacts all over the screen. SOMETIMES you can see a bit of rock texture, but otherwise everything that's not sky is grey blob.

At the moment, system specs are:
Athlon XP 2600+ (1.9GHz - W00t!)
Asus a7n8x2.0 Deluxe
Radeon 9800 Pro 256Mb
1.2Gb Ram
Vista/XP dual boot

Roll on upgrades!:
Asus P5-K
Q6600 @3GHz
8800GT
2Gb OCZ Platinum
Antec Earthwatts 500W

I'll post screenshots later, so you can all see my pwnage!