Out of boredom, I downloaded the Doom 3 demo since I never finished it or even played it. So in order to experience the game people loved or liked so much.
Anywho back to my question. I go in and try to set it to Ultra high quality which stays and to my naitive resolution of 1280x1024 AA x16. Well the Ultra quality stays but when I restart the demo(yes demo) it goes back to 640x480 which makes me sick and no sense in playing.
I wounder if anyone else may know how to fix it or make it stay. I checked the Doom config file but it didn't have a setting for anything.
Any help is appreciated. If no one can figure it out I'll just unistall it.
LOL. I remember the fued between Doom 3 and HL2. HL2 has much superior graphics. I remember looking at the blandnedd of Doom 3 especially on the characters and the fact that it required stuff that wasn't out yet to run at Ultra high.
But still I want to fight me some demons and maybe get The BFG to kill with.
I'll give it a few days if no response just delete it from my PC and make room for something better. Although its hard to fill 820GB.
LOL. I remember the fued between Doom 3 and HL2. HL2 has much superior graphics. I remember looking at the blandnedd of Doom 3 especially on the characters and the fact that it required stuff that wasn't out yet to run at Ultra high.
You know that's actually not what happened between Doom3 and Hl2 (or Id and ValvE, if you will). I agree with the doll like appearance of the characters, especially the human NPC's. However in terms of dynamic lighting and shadowing Doom3 was superior over HL2.
It just seems that Id overestimated the effect that dynamic lighting and shadowing had in terms of nice looking graphics, where Valve opted for all kinds of shortcuts in their engine to reach good performance (aside from the famous stutter issue at the time, if you can remember that one). It's not that the HL2 engine was not capable of similar dynamic lighting behavior but they chose not to use all of it at the time.
Valve on the other hand invested a lot in facial and body animations of NPC's which paid off quite handsomely for them and Id completely overlooked that aspect.
Typically a difference between a technology driven company (Id) and a company that paid more attention to the user experience on systems that are not top of the bill at the time of release of the game. I was actually quite annoyed at how Valve had cheated in terms of dynamic lighting (as an example of a game that hit the right spot there, look at F.E.A.R.) but the majority of gamers could not care less, so they got rewarded for it, and rightly so.
UAC is disallowing alteration of file(s) in restricted folders. So run as administrator, make your changes, and then once its restarted they should have stuck.
I'll give that a try Seer and see if it makes any difference although I am running in Admin mode but you never know.
BigMac you are right that Valve took shortcuts to get the game to still look great but they did it so that it would run on almost any hardware.
I also think Valve was waiting for the right hardware that could really do HDR without killing the fps cuz at the time a 9800Pro/XT or 5900? could not run the game at max with HDR.
And I love HDR to tell the truth. It adds a whole new perspective to the game. Also since hardware has continuosly updated since the release in 2004 they have upgraded Source engine to go with it and it keeps getting better. HL2 E2 has amazing graphics and can almost compare to Crysis or COD4 in some areas such as facial animations and realism.
I can tell you the Physics in Source seem to be far superior to any other game I have played especially in Episode 2 with a Quad core CPU to offload the work to. Even compared to Crysis. Those Striders and that one gun are crazy as all get out when it hits a house.
I played the Doom3 demo and was not impressed really. The one thing that Valve had over them was Steam which allows for seamless updates to Source and the game allowing them to impliment better graphics and speed it up. I prefer it to patching so no matter what I get the latest.
In terms of graphics I still would go with HL2 over Doom3 as even to this day HL2 has some graphics comparable to todays game like Crysis. Maybe not as nice textures and shaders but the facial features in HL2 are amazing in comparison and the physics + AI amaze me. Crysis AI is pretty stupid. Doom3's is worse. They just keep running and shooting or hitting and thats it. At least in HL2 they would maneuver and try to flank you. Especially on hard. Those dam bastards.
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