Yes, but what games are going to support it? Talk about an odd resolution! I'd imagine that most gamers would just be pissed off if they picked it up since most games won't offer this resolution. It has been hard enough getting developers to support a standard 16:10 or 16:9 mode.
I too have concerns about running games at that resolution. And 0.02 ms response time? Either that's a typo or Alienware has magically made their display have a response time 100x better than the best normal LCDs.
Just divide the 2880 by 1900, and if the outcome is 1.6 then it's 16:10 (which it isn't BTW). It should be 2880*1800 in order for it to be in 16:10 aspect ratio.
You're right, though, 2880*900 is 16:5.
You could see the couple engaged from head to foot, if they were laying down. Thinking... Heck, I may never leave the house either...
You guys are sick....funny, but sick....
I'm pretty sure the specs on the Alienware system running Crysis said Vista, but I'll have to double check. And the Alienware folks said the display will support almost all "current PC games," but they were coy about saying which ones specifically and if the games were Vista only. The monitor is a protoype -- heck, it doesn't even have a model name or number -- so I wouldn't get my hopes up just yet.
Ben should have a video of the display in action at some point soon, so keep an eye out.
Game support at that resolution is one thing, but getting a video card that can keep the game above 30fps at that resolution is another matter in itself.
I want to see the video card that monitor was connected to.
I still kick myself for the long pauses even older games have because my "fast as heck" cpu cannot handle the gazillion AI when the gamemap is full of action. Big display's and brute gpu power is one thing, but never underestimate the role the cpu plays as well.
Interesting, but not impressed. Look at the distortion at the outer 1/4 of each side of the screen. I assume future drivers that would support such a stretched resolution would eventually compensate for it, but as is sits any standard 30" display -- like my Samsung 305t -- has MUCH higher resolution (over 30% more) and is much more useful and practical for both games and every-day computing tasks.
It is interesting, i would guess that in Alienware (Dell) is releasing it then they have found some game developers to support the ress for this display or possibly other applications they are going to push it for.
Just before hitting submit: Found another article claiming that "The Alienware folks were of course very serious about showing off how well Crysis demonstrates the CSD's abilities. However, according to Alienware, most of the current DX10 titles will recognize the 2880 x 900 resolution with no problems at all!"
It isn't an LCD screen its a DLP LED Projection Screen. 2880 x 900 is the resolution. This has been done with the Matrox Triplehead2go Setup for sometime now while using 3 LCD monitors to provide triple 1280x1024. You will have bezels in between but you don't notice them as your eyes focus on the screens.
The main problem people have to get by when using these triple monitor setups is that some games do not have the FOV implemented the right way and you can get distortion.
Some games have come out without support but have had modded support added or the makers have added support for TripleHead Resolutions.
Also available is a software triplehead2go which isn't as elegant as the Matrox device but is free and is called SoftTH.
Gentlemen, can I use that term loosely...If you watch the video he states that it's not an LCD screen (para explained it well).. I agree with most of the posters that the quailty is poor, I'd go back to console gaming if I wanted those kind of pixels...