A little while ago one of the tech websites did a comparison of a standard quad-core (Q6600 I think) vs a fast duo. The duo was better on most measures, except for one of the benchmarks that utilized separate cores efficiently; then the quad was way faster.
And I bet a 64-bit software would be faster than its equivalent 32-bit software on today's hardware.
So: when will video companies start making PC games that are 64-bit and/or can take advantage of separate cores?
PS: I'm talking to YOU Chrysis! You're no doubt proud that your game can't be run efficiently until 2009 or thereabouts. Sure, real cute, make our PCs look weak and slow. But I blame YOU: why don't you redesign your program to utilize the hardware that we have now, huh???
I guess I just want game companies to accomodate my PC, not the other way around.
I'm also just a little depressed -- I checked in at systemrequirements.com and my shiny new PC didn't meet the recommended for Chrysis.