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Dissapointed with TH's attitude about game piracy

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 Thread : Dissapointed with TH's attitude about game piracy
 
Profile: journeyman
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After the launch of Bioshock, Tomsharware posted a video of their editors talking about their disapproval of 2k's attempt at copy protection. This had to do with the amount of installs one was aloud to have per copy of Bioshock. Now, I know this may seem like old news but I have been thinking lately about another editors video that is more resent. In this video the same two guys(sorry guys, I can't remember your names. For the record I enjoy watching your podcast) are talking about how piracy is hurting PC gaming. So that brings me to my point: Tomshardware and websites like this should be educating people on the topic of piracy and supporting those companies that try to prevent it.
 
I love games and, above all, I love PC games. It saddens me greatly that people feel so comfortable downloading a pirated version of a game. It makes me even more angry that people complain when companies try to prevent piracy. A good example of this is the launch of HL 2. I'm sure we all remember the backlash that Valve got for making people activate their copies before playing. These are the kind of things that sites like Tomshardware should be discussing in a positive manner and taking the opportunity to educate people on the benefits of initiatives like online activation. Benefits like more PC games in the future and cheaper prices...
 
I will say one more thing about piracy. Those of you who download games should know one thing: you will never enjoy a downloaded game as much as you would if you'd purchased it. Please support the industry that brings you so much pleasure.

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Profile: enthusiast
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I will respond to this, in detail, when I have more time.

Profile: journeyman
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Ben and Rob, sorry I forgot your names guys ;)

Profile: stranger
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I have to personally say that i am happy that i did not pay for SimCity: Societies. That game is a joke and is not deserving of the SimCity title. Tilted Mills screwed up royally when they decided to take this game in a "new direction." So i say it again I'm glad that i did not pay for that piece of crap programming. And i really truely hope that Will and Maxis take back the SimCity franchise and give it a proper sequel, dubbed; SimCity V. And thus, in some cases piracy is not entirely bad. It saved me the 50 dollars that i would have spent on it, and i got to put it towards another game, Oblivion. Which, funny thing, is deserving of the money I purchased with it.

Skype: Mokona512
Profile: enthusiast
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drm is  hated so much because it reduces the value of the game
 
if you look at what  most people say about pirate copies,
there just much more convenient and  easier to use
many priate games  never even need to be installed (many of them are a simple download then run the exe and the game launches and just works. thats a instant install)
 
and what  everyone hates even more is that the DRM only effects the legit users, it is like being punished for someone else's crime  
 
most pirates will never even notice any sign of drm  
 
drm causes most of the piracy because people are tired of jumping through endless hoops just to play a game  when i purchased battlefield 2 (extremely good game and walmart sells it for $20)  it wanted the cd every time i wanted to launch the game  
 
i have 6 games  like that,  imagine having to swap between 6 cds  when gaming because of drm
 
but a mini image fixed all of those problems  by making the game more convenient to use and it also makes the game run faster because it doesnt have to periodically check the cd  
 
many of the most successful games has little or no drm  
 
while they were still pirated in small amounts,  the companies wouldnt stand for that, so they created obnoxious drm's  that just made  the games frustrating to use  
 
they should know that drm never works
 
when they DRM'ed  or banned alcohol  in the 20's,   shortly after, there was a "speakeasy" on almost every  street corner where people can get "pirated" alcoholic drinks  (ps many police when to speakeasies when off duty )
 
every form of restriction or DRM through out history was meet with a retaliation like this


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Profile: nimble knuckle
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I buy all my games (about 8 or 9 last year, including a few old titles), and I absolutely hate DRM and cd checks, only a few of the games I played last year had basically no such "features", Supreme Commander (which was patched to remove it - by the devs), Guild Wars EotN (which is online only anyway, like WoW) and UT3 (pretty much a tradition), i'll be getting a game soon, Sins of a Solar Empire, has no DRM, the devs are against it.
 
I gotta say though, Steam has been pretty great.


Message edited by Stemnin on 02-15-2008 at 01:31:57 PM
"I am the king of Rome and above grammar"
Profile: Honorary Poster
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I don't have a problem with copy protection, unless it becomes invasive, and affects my enjoyment of the game - like in bioshock, where it causes crashes, makes my computer more vulnerable to hackers, and generally screws me around - in that case, i'd rather get the pirate copy, and if its worth my money, buy a copy afterwards

Profile: addict
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spuddyt wrote :

I don't have a problem with copy protection, unless it becomes invasive, and affects my enjoyment of the game - like in bioshock, where it causes crashes, makes my computer more vulnerable to hackers, and generally screws me around - in that case, i'd rather get the pirate copy, and if its worth my money, buy a copy afterwards


 
Ditto for me. I am not prepared to buy Bioshock because of the DRM and will continue to use a cracked copy (so 2K have screwed themselves). I was also not too impressed with it either (successor to System Shock 2 my arse)... Copy protection has to be fairly transparent or it becomes a usage restriction.
 
I will only pay for games I enjoy playing I should also say...
 
Support the PC Gaming Industry or we'll all be playing on consoles!!  :non:  
 
Bob

Skype: Mokona512
Profile: enthusiast
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drm leads to pirating

 

when someone moved from a ipod to a zune only to find out that the zune wont play their music from itunes

 

do you really thing those users will buy all 1000-2000 songs all over?  (and no the burning to cd trick doesnt work, it would cost like $50 worth of cds to do that and it will take months to do )

 

nope they pirate them

 

i bet most of the piracy the drm companies see are just people re downloading their connection that was lost due to drm

 

drm content is more restricted  and only the legit users  suffer from these restrictions.

 

and in many cases game developers don't release games worth buying for pc  but will  release a really good game for consoles

 

and some developers feel too lazy to even make a demo of their game (since you cant judge a book by it's cover, you take it out in the library first and read it, but since you cant do this for pc games, a mistake in buying a crappy game could cost you $60 thats non refundable )


Message edited by Razor512 on 02-15-2008 at 03:56:39 PM

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Profile: newbie
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I would agree that it sux to spend $50-60 on a game and either it sux or it only lasts 8-10hrs tops. Plus, on the console side(and maybe pc) these game makers want to you pay 50-60 then a few months later nickel and dime you for downloadable extras. I'm not saying I agree with piracy but as the economy go south expect to see alot more piracy. Can't buy games when you spend all your money on gas.

Profile: stranger
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I haven't read TH's position regarding piracy, so I can't comment on it, but here's my position.
 
As far as music piracy goes, it's like this...
 
I'm in my thirties, I've moved the best part of 10 times over the years. Between that and light-fingered friends, I've had various CDs, casettes and vynal records (remember those), disappear. As far as I'm concerned, the record companies in question have already got their money off me, THEY RE NOT GETTING IT AGAIN...
 
So yes, I'm going to download mp3s
 
Game Piracy...
 
A friend a few doors down often buys games, then arrives at my door because they won't work on his PC. Often this is due to improper specs on the box, e.g. insisting on winxp sp2 without saying it on the back (we both stayed at sp1 til sp3 came out), or down to games not running because of Nero or Alcohol or some such technology installed.  To me this shows arrogance and igorance on the side of the developer, i.e. It works on ours so it should work on yours, or tough luck to you.
 
Game Piracy 2 ...
 
Internet checks:  This might seem reasonable in this day and age, but there's one huge catch to this - what happens if the company goes belly up. Valve and the Steam thingy is a piont in question. Yes you can play in offline mode, but only if you connect to the server first, then explicitly choose it. If you change your hardware, then you need to reconnect. To my knowledge, Valve have not made any definite promises as to what will happen if they vanish suddenly. Anyone who bought Sin Episode 1 will know how a company can just disappear off the face of the earth. I have games from years ago, from companies that are long gone. I can still install and run them, even though the guys that coded them are gone on to far different things.
 
In short, the more companies try to enforce piracy prevention measures, the more we will react against them, as such draconion (did I spell that right?) things fall into the same category as excessive censorship and book-burning.


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Profile: journeyman
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I have to say, I'm shocked that you guys actually believe the crap being said here.

Quote :

A friend a few doors down often buys games, then arrives at my door because they won't work on his PC.

I have worked at the management level of the video game retail industry for years(I don't any more), dealing with tens of thousands of customers. Being a manager I have dealt with all kinds returns and complaints. I can tell you that the percentage of people that bought a PC game that wouldn't run on their computer was well below one precent. For every 500 PC games sold out of my store I would have at most one person tell me that they couldn't get it to run.

Quote :

drm causes most of the piracy because people are tired of jumping through endless

The notion that some people only pirate games due to DRM is total crap. I've never heard any of my friends or acquaintances who play pirated games tell me they did it because of DRM, that crap won't fly with me. You just enjoy not paying for things. I remember taking home Doom for free from the store(a shareware version). You had to pay to unlock the game but I had found a keygen that unlocked it for free. You're telling me that this keygen was a result DRM. DRM is only here because of piracy. I don't remember jumping through any hoops. I'd like to know what hoops you are talking about.

Quote :

most pirates will never even notice any sign of drm

They may not notice any DRM(not that I have from buying games) but they will notice viruses and install problems and have to run other programs that will give them trouble(ie Demon tools) I haven't used virus protection for about three years now and I've never gotten a virus, why do you think that is; I can tell you it's not from a lack of Internet use.

Quote :

and what  everyone hates even more is that the DRM only effects the legit users, it is like being punished for someone elses crime

It's because of the legit users that those people can commit these crimes. It's only because of legit users that great games are still made for the PC.
 
I understand that the cost of video games is too high. I also understand that in some countries the vast majority of gamers would never be able to afford to buy the games that they play. I think that these companies need to rethink their retail strategies.

Quote :

and some developers feel too lazy to even make a demo of their game (since you cant judge a book by it's cover, you take it out in the library first and read it, but since you cant do this for pc games, a mistake in buying a crappy game could cost you $60 that's non refundable


I read reviews, lots of them before I decide to go out and but a game. I also download demos, seeing as most devs do offer them and watch gameplay video.
 
The fact remains that you guys are fighting a battle that won't be won. All you are managing to do is hurt the industry even though you're saying that you're just trying to hurt the publisher.
 
Companies right now are looking at ways to cut down on piracy. Now, why do you think that is? It's because they know that if they can manage to cut piracy by just 5% it would mean millions!! Cutting down piracy by only five-ten percent would mean more revenue than if they had simply made the game better or fixed the bugs before releasing it. As far as I'm concerned those who pirate games are like leaches and any thing that burns them off is great with me.
 
This is the kind of education that a website like TH needs to share with the public.

Profile: member
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FaceLifter wrote :

The notion that some people only pirate games due to DRM is total crap. I've never heard any of my friends or acquaintances who play pirated games tell me they did it because of DRM, that crap won't fly with me. You just enjoy not paying for things. I remember taking home Doom for free from the store(a shareware version). You had to pay to unlock the game but I had found a keygen that unlocked it for free. You're telling me that this keygen was a result DRM. DRM is only here because of piracy. I don't remember jumping through any hoops. I'd like to know what hoops you are talking about.


Excuse me, sir, but the only one talking crap here is you.
 
You obviously don't know what you're talking about, and from what you're saying I highly doubt you really ever dealt with problematic software or any sort of DRM at all.
 
Ever had the pleasure of dealing with StarForce on your PC?
You probably don't even know what that is, so look it up.
 
Ever had the pleasure of dealing with the Bioshock installation and its DRM?
If you didn't run into any problems, then you're just one of the few who didn't. I suggest you go check 2K's forums before assuming that everything would work fine for everyone just as long as it works fine for you.
 

FaceLifter wrote :

They may not notice any DRM(not that I have from buying games) but they will notice viruses and install problems and have to run other programs that will give them trouble(ie Demon tools) I haven't used virus protection for about three years now and I've never gotten a virus, why do you think that is; I can tell you it's not from a lack of Internet use.


O rly?!
Heh, that's certainly a new one for me!
I've been using image drives, loaders, cracks, keygens, and whatever else you can think of as far as I can remember, and I've NEVER EVER had a single virus as a result, or any other problem as a matter of fact.
 
What I did have, though, was that F#CK!N StarForce screwing up my PC, to "protect" whatever game some company decided was too precious to the point of screwing the legitimate consumer who actually decided to pay for the game (i.e me).
 

FaceLifter wrote :

Companies right now are looking at ways to cut down on piracy. Now, why do you think that is? It's because they know that if they can manage to cut piracy by just 5% it would mean millions!!


Let them keep trying to cut down on whatever they want, they're not going to succeed. Every copy-protection they come up with will get cracked eventually.
You're right that it's a war that's never going to be won... by them.
They'll keep tightening their grip and everyone will keep getting their games without paying, and eventually, those who were once like you will turn to pirating, once they're screwed enough times.
 

FaceLifter wrote :

Cutting down piracy by only five-ten percent would mean more revenue than if they had simply made the game better or fixed the bugs before releasing it. As far as I'm concerned those who pirate games are like leaches and any thing that burns them off is great with me.


So basically, what you're saying is, screwing the customer gets them more money? And getting screwed is OK with you as a customer?!
 
They have to deserve my HARD EARNED money in order to get it!
Why the hell should I pay for something they didn't even bother to improve or release bug-free, and instead spent time thinking of ways to screw up my PC and limit my use of the game?
 
What would make them sell more and lose less money is if they actually focus on the damn GAME, IMPROVE it, and release it BUG-FREE and a bit optimized for once, instead of spending time and money on the copy protection.
 
How much money do you think is spent on developing these copy protection schemes that eventually end up getting cracked sooner rather than later?  
 
Wouldn't you say that they're better off NOT spending that money on such useless tools, and in doing so cut costs and charge less for a game?
 
Wouldn't that make it much more attractive to purchase for the buyer?
 
Wouldn't that make a person WANT to support the developers?
 
Trust me, if people don't want to buy a certain game, they wouldn't buy it whether they did have another way of getting or not.
Same with people who do want to pay for a game. They'll do it either way.
 
And as someone mentioned earlier, games are just too expensive to buy, too short to last, and often too buggy to enjoy.
 
Not everyone can afford to pay $50+ for every game they want (keep in mind it's even more expensive in other countries), and not everyone wants to pay full price for a rushed and unfinished half-a$$ed game.
 
Some games are definitely worth buying though, such as the Orange Box. Easily the best investment in a game I've ever made, regardless of the minor annoyances that Steam causes every once in a while.
 

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i think nowadays, a lot of the DRM encourages pirates - simply for the challenge - how long did it take vista? That was because hackers like to prove people who make an "unhackable" system, WRONG

Profile: member
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No protection system is unbreakable, everyone knows that, including developpers.  They just want to make it hard enough so people prefer buying the games.  Usually, they fail, as it is less hassle to run a pirated copy than the actual games.
 
Still, I'm not sure what solution would be the best.  I wonder if the gaming community would really buying more games if all copy protection and DRM hoops were removed.  Is those games without any protection do sell better, or worse, than protected ones?  I haven't seen any numbers on this.
 
At the end, one thing is sure, downloading stuff illegally without paying a dime surely hurt the industry and prevent publishers to invest more money, which equal games being not as good as they could be.

Profile: old hand
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I'm not sure why you have an issue with THG's posistion on piracy? They are against it, but don't always agree with the methods used to prevent it, which is what I think you'd find to be the posistion of most people educated in the matter. I'm starting to get real upset with this secu-rom crap. I paid good money for my ROM Drive emulation software, but I'm finding more an more that I still have to use the CD and thus I'm back to having to find No-CD cracks. And they are out there which indicates that pirates are not being stop, instead it's just making more of a hassle for people like my self who buy games legally but want to be free to use them how we please.


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purplerat wrote :

I'm not sure why you have an issue with THG's posistion on piracy? They are against it, but don't always agree with the methods used to prevent it, which is what I think you'd find to be the posistion of most people educated in the matter.


 
I figured it's time for me to weigh in on this thread, even though Purplerat did a pretty good job summarizing my perspective on the matter (though I'm just one editor here).
 
Facelifter, I think if you read through some od my posts on the PC Gaming Slump video thread, you may get a better idea of where I stand on the issue of  game piracy. But in short, here it is:
 
I hate it. I think it's contributing to the slump of PC gaming sales here in the States. I think anyone who pirates games and also complains about how there aren't enough good PC games is a filthy hypocrite. And I think most folks that claim they download games to try them out before they buy them are full of crap. To me, you can't claim to be a PC gamer if you're cheating the developers and publishers who make the game. So if you want to download games without paying for them, fine. Go for it. But don't come crying to me or anyone else about the death of PC gaming, because you're part of the problem.
 
There, I said it.
 
Now that I've sufficiently pissed of a large percentage of my own audience, here's my view of the other side of the coin:
 
SecuROM is complete and utter BS. It contributed to quite possibly the worst PC game launch in history. I have no problem with activation keys or even disc-in-tray requirements. But restricting my freedom to play my purchased game when and where I want is outrageous. So yeah, don't pirate games, gamers. But to the developers and publishers, don't slap the cuffs on your honest customers.

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Message edited by RobWright on 02-17-2008 at 03:37:03 AM

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Rob Wright
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Profile: old hand
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Here's what really pisses me off about how SecuRom and the likes only screw over honest people. Last week I bought Worms World Party for my wife as a Valentines day present because it had been one of our favorite games to play when we first started dating. In trying to find a legit demo for that game to make sure it would work on Vista I came across several sites where I could have gotten the pirated full version. Instead I tested the legit