I'm about done trying to figure this out, but I have been having serious issues with this game. I love it to death but when it does this I am at the end of my rope. When playing SP Campaign, it runs excellently with everything on it's highest settings. When I play it MP OR in SP Skirmish it runs fine for about 5 minutes and then does a massive slowdown. Now, it isn't the frame rate. The game itself sets the gamespeed to -5 at the highest, and fluctuates between -5 to -7. I thought it might be the settings, so I turned everything to their lowest settings and it still did it. I thought it might be the internet, but that wouldn't explain the issue appearing in skirmish games also. This should not be an issue as I'm running off a Mac Pro Dual Core 2 Duo's 2GB and an X1800. ANY help would be pretty awesome. Thanks.
i say leave it about 24 hours before posting back - have you tried minimising the game when it slows? slightly odd suggestion but it might clear the ram or something....
It a problem with supreme commander forged alliance optimization with ram usage. it doesnt use all of your ram, only about 65%, and I have been searching the internet for some time to fix it but no luck. If you find anything, message back.
supcom pretty much benefits from quad cores, might have too much stress on your CPU? i also wouldent recommend running high end games on a laptop with highest setting...especially in multiplayer when in about 5 minutes people have a bajillion units on the field, thats alot of stress on your computer
Supreme commander is one of the most taxing game around.
One of the problems is it's inadequate usage of multicorees, it uses them but not as efficiently as the game allows. You can download mad boris' core maximiser to help with this but i think it is more for quad's.
Then there is ram usage which i believe you are suffering from.
In my system i can't really run out of ram but supreme commander can on the largest maps with 7 A.I crash to desktop without error message unless i use mad boris' 3GB+ ram enabler. With it i have seen the game use more than 2GB's itself.
Seeing as you only have 2GB's total and you have all the background stuff as well i doubt you have more than 1GB for the game which it will easily eat up so i reckon it is just ram usage myself and perhaps playing on one of the smaller maps with a low unit cap might help.
Perhaps i am wrong but considering the game it would seem plausible.
------------------------------I'm a git, deal with it.
im having this problem as well, running windows 7. got an i7 920 OCed to 3.0 Ghz and 12GB of ram game works fine untill about 30 min in then it slows to a crawl. i alt+tab out to look at task manager and its not even using 30% of overall CPU i may need to get the over 3GB ram fix and see if that helps
Im running Windows 7 Ultimate 64bit with a Core i7 3.07gHz, 6 gigs of ram, and an 896mb graphics card. Its a desktop. I get the same slowdown, and I KNOW it isnt a lack of ram or processing power. 64bit operating systems can use more than 3gigs of ram effectively, thats only the effective limit of 32bit OS's. I know the topic is old, but Im hoping someone might know at this point how to fix it.