I am having crap load of fun but up close the game looks really bad. I was expecting GTA IV on a next gen console to looks good in terms of visuals. Don't get me wrong it does but I'm curious as to why Rockstar went with the blurry fuzzy graphics for the game. Upclose all the edges of the textures are blurred as if to give off some bloom affect. At times it makes the game look unrealistic like for example when it rains and the fog comes in. I was hoping it was some setting that could be turned on or off but its just the way the decided to design the game. It looks as if i'm playing with at thin layer of vasoline on my screen or something. I play on a 32inch Toshina HD at 1080p on the 360.
Yes it's not great visuals, although an vast improvement on other GTA's, not too bad a frame rate though for me mostly seems good except I have alot of pop up / in ?. (360)
Disappointed by game length though as although long not long enough. I miss stuff such as kill frezy's, holding up shops (Is this possible now?), ambulance/fire etc missions but they wanted it to be more serious. And I swear Vice city lasted me ages longer (Anyone Else??) but that could be with me getting distracted with all my other things as above.
I don't think the the 360 version runs at 1080p, only at 720p
Does anyone think Rockstar are being lazy?
You can upscale both versions to 1080p, but they were programmed in lower resolutions. Just for the record it is actually 630p that the ps3 runs in and I will also say that I am really disappointed in the visuals and performance of the game on both consoles. The game sometimes will dip into the near 10fps and I have never seen so many jaggies in my life on a single game. The blurr of the background objects is just enough to make me go crazy if I play it for to long.