Alright, I would LOVE to discuss this with some people who know something about the current state of the industry. We all know piracy is a problem, but that's not what I'm here to discuss. Has anyone checked out gamesforwindows.com?
Here's my take on it. PC gaming has always had console ports. Historically, very few ports were considered good games. Games typically do better if they're designed for their platform (correct me if I'm wrong). Now we have this "Games for Windows" that appeared about the same time I started hearing all the "PC gaming is dying" talk. Fact is, PC gaming sales are in the billions, and they went up from last year. This GFW seems to me like a port-machine for Xbox 360. It also requires compatibility with the 360 controller.
Now, people that read these forums and I know that PC games look a hell of a lot better than their console versions (cept Bioshock for SOME reason). Joe Consumer, on the other hand, has a choice to make. He sees "Games for Windows" and could assume that it's a PC game and anything that doesn't have that logo must not be authentic. That limits his picks to GFW games. J.C. may not be tech savvy but he isn't stupid. He weighs his options. He looks at a game for both PC and Xbox 360, let's say Overlord, or Bioshock, doesn't matter. Both say you can use a controller, however J.C. realizes he would be more comfortable sitting on the couch. Looking at the graphics, J.C. doesn't see much of a difference. Then J.C. looks at the system requirements and finds it would be cheaper to buy an Xbox360 AND a low end HDTV than it would be to upgrade his current system.
It could be argued that without GFW we wouldn't have seen games like Bioshock or Overlord on PC and that would have hurt more. I don't agree. I think because of the ports being so similar and the massive amount of marketing going into them, would-be PC gamers are turning to Xbox (or ps3). I think all the 'PC gaming is dying' talk started when GFW started. The comparisons were too hard to make until GFW turned PC gaming into a more or less XBox emulation platform. I can see the ideas for it, make one game and sell it on more than your own platform, make extra $$. If the plan was to get people to buy two copies of these games, I don't see that happening.
Clearly, the main reason people are PC gamers in the first place is either for the controls, the graphics, or the ability to play online with a massive group of people. If everything is the same, the Xbox gets the advantage for being a couch/TV system.
Again I agree piracy is a problem and it's turning developers away from PC gaming, but nobody so far has even looked into this other issue. I really am looking for a meaningful discussion here, if you're gonna flame me keep it out of the thread thx.
Here's my take on it. PC gaming has always had console ports. Historically, very few ports were considered good games. Games typically do better if they're designed for their platform (correct me if I'm wrong). Now we have this "Games for Windows" that appeared about the same time I started hearing all the "PC gaming is dying" talk. Fact is, PC gaming sales are in the billions, and they went up from last year. This GFW seems to me like a port-machine for Xbox 360. It also requires compatibility with the 360 controller.
Now, people that read these forums and I know that PC games look a hell of a lot better than their console versions (cept Bioshock for SOME reason). Joe Consumer, on the other hand, has a choice to make. He sees "Games for Windows" and could assume that it's a PC game and anything that doesn't have that logo must not be authentic. That limits his picks to GFW games. J.C. may not be tech savvy but he isn't stupid. He weighs his options. He looks at a game for both PC and Xbox 360, let's say Overlord, or Bioshock, doesn't matter. Both say you can use a controller, however J.C. realizes he would be more comfortable sitting on the couch. Looking at the graphics, J.C. doesn't see much of a difference. Then J.C. looks at the system requirements and finds it would be cheaper to buy an Xbox360 AND a low end HDTV than it would be to upgrade his current system.
It could be argued that without GFW we wouldn't have seen games like Bioshock or Overlord on PC and that would have hurt more. I don't agree. I think because of the ports being so similar and the massive amount of marketing going into them, would-be PC gamers are turning to Xbox (or ps3). I think all the 'PC gaming is dying' talk started when GFW started. The comparisons were too hard to make until GFW turned PC gaming into a more or less XBox emulation platform. I can see the ideas for it, make one game and sell it on more than your own platform, make extra $$. If the plan was to get people to buy two copies of these games, I don't see that happening.
Clearly, the main reason people are PC gamers in the first place is either for the controls, the graphics, or the ability to play online with a massive group of people. If everything is the same, the Xbox gets the advantage for being a couch/TV system.
Again I agree piracy is a problem and it's turning developers away from PC gaming, but nobody so far has even looked into this other issue. I really am looking for a meaningful discussion here, if you're gonna flame me keep it out of the thread thx.