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which resolution is faster?

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which is a faster, less resource demanding resolution out of 1280x1024 or 1440x900 ? is ther much in it?

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Umm... the difference is the aspect ratio more than anything else.

1280x1024 is a standard 4/3 ratio monitor resolution. (actually it is slightly off from that but it is listed as a 4/3 resolution)

1440x900 is a widescreen resolution. You would use this with a widescreen monitor.

Honestly, there is no reason to even consider one over the other since either would look terrible on a monitor of the other type.

Reply to infornography42

Oh and to answer your question, since the only difference resource wise between these resolutions is the pixel count, here is the difference.

1440x900 is 1296000 pixels.
1280x1024 is 1310720 pixels.

So 1440x900 is ever so slightly less demanding. Certainly not enough to worry about.

Reply to infornography42

thanks. the reason why i asked this is that i have a 22" display, but when playing Supcom, it gets too choppy. So Im using the nvidia 'no scaling' option so that i can still have a crisp image but use less resources on a smaller size resolution

Reply to Starmonger
- 0 +

infornography42 wrote :

1280x1024 is a standard 4/3 ratio monitor resolution. (actually it is slightly off from that but it is listed as a 4/3 resolution)



5:4 in fact. 1280x1024 is the only common resolution at this aspect.

Reply to mi1ez
- 0 +

Starmonger wrote :

thanks. the reason why i asked this is that i have a 22" display, but when playing Supcom, it gets too choppy. So Im using the nvidia 'no scaling' option so that i can still have a crisp image but use less resources on a smaller size resolution



So what is the native resolution? if it's 1280x1024 aren't you going to lose the sides of a 1440x900 image? assuming it will even allow it!

Reply to mi1ez

1440x900 may be slightly slower, (but the difference may not be noticeable)

even though it is slightly fewer pixels can 1280x1024

there is more horizontal screen space and that is where most of the detail is when gaming.

------------------------------ My anime site: http://mysite.verizon.net/vze2241e/
Reply to Razor512

Although you have a few less pixels to display in your widescreen resolution, the graphic engine and GPU will have more of the world to calculate and render because of the increased viewing angle.

More calculations = more work regardless of actual display resolution.

Reply to LePhuronn
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