Hi All,
I use to be the biggest SupCom fan out there. Asolutely loved every aspect of the game and upgraded my pc to a point where it would run flawlessly even at a massive pitched 8 player battle ( well good enough ).
Now, im just going to put this out there...
Is it just me - or is the GPGNet online multiplayer the ABSOLUTE F***ING WORST EXCUSE FOR A PIECE OF SH*T server that you have ever had the misfortune of using!?!?!?!?!?!?!
Eventually even I had to just give up - and i am pretty persistant.
I have an incredible, clean broadband connection and i have never known dropping or lag spikes etc.
All my ports are set and clear and i have no conflicting firewalls or P2P or P2P blockers etc when running GPGNet.
It ALWAYS crashes or says im already logged in - in fact it is just a complete shambles. If you are having a lucky day you can get a game in a good 10mins. Apart from that you can wait 30mins upwards just to connect correctly.
I have tested this on mates PC's too with the same results. How could this have been demo'd and released as a viable online server capable of inspiring use???
Please someone else agree with me so we can commiserate about how totally crap GPGnet is!
Dissapointed ( it ruins such a truly fantastic, pioneering large scale RTS )
I use to be the biggest SupCom fan out there. Asolutely loved every aspect of the game and upgraded my pc to a point where it would run flawlessly even at a massive pitched 8 player battle ( well good enough ).
Now, im just going to put this out there...
Is it just me - or is the GPGNet online multiplayer the ABSOLUTE F***ING WORST EXCUSE FOR A PIECE OF SH*T server that you have ever had the misfortune of using!?!?!?!?!?!?!
Eventually even I had to just give up - and i am pretty persistant.
I have an incredible, clean broadband connection and i have never known dropping or lag spikes etc.
All my ports are set and clear and i have no conflicting firewalls or P2P or P2P blockers etc when running GPGNet.
It ALWAYS crashes or says im already logged in - in fact it is just a complete shambles. If you are having a lucky day you can get a game in a good 10mins. Apart from that you can wait 30mins upwards just to connect correctly.
I have tested this on mates PC's too with the same results. How could this have been demo'd and released as a viable online server capable of inspiring use???
Please someone else agree with me so we can commiserate about how totally crap GPGnet is!
Dissapointed ( it ruins such a truly fantastic, pioneering large scale RTS )