Hello gentleman.
Im experiencing stuttering issues in games, it is very disturbing and affects my gaming experience which doesnt let me enjoy gaming at its fullest. The games in which I experience stuttering are Far Cry 3 and Simcity 2013. Frame skipping is something which may persist as well. In Far Cry 3 it affects me the most even though I have tweaked it a lot. I have enabled multi-threading and added max fps 60 line in the configurations file. Vertical sync is off in both catalyst center and in-game however it is enabled in D3DOverrider as well as the triple buffering option. The GPU max buffer setting is set somewhere around 2 or 3 while other things are maxed except shadows and effects which are set to medium and low. HDAO and enchanted alpha to coverage are enabled as well. Triple buffering is enabled in both D3DOverrider and in catalyst control center. Simcity is maxed and has in-game v-sync off while D3DOverrider has it and triple buffering enabled.
System:
Monitor: Samsung Serie 9 / 27 Inch 2560x1440 75 Hz (60)
OS: Windows / 64bit / installed on SSD
CPU: I7 3770 3.4 ghz
RAM: 16 GBs
GPU: HD 7950 3 GBs / drivers: 12.100.17.0
The games are installed on HDD
This issue is very disturbing and very troubling, hope you will help me out.
Im experiencing stuttering issues in games, it is very disturbing and affects my gaming experience which doesnt let me enjoy gaming at its fullest. The games in which I experience stuttering are Far Cry 3 and Simcity 2013. Frame skipping is something which may persist as well. In Far Cry 3 it affects me the most even though I have tweaked it a lot. I have enabled multi-threading and added max fps 60 line in the configurations file. Vertical sync is off in both catalyst center and in-game however it is enabled in D3DOverrider as well as the triple buffering option. The GPU max buffer setting is set somewhere around 2 or 3 while other things are maxed except shadows and effects which are set to medium and low. HDAO and enchanted alpha to coverage are enabled as well. Triple buffering is enabled in both D3DOverrider and in catalyst control center. Simcity is maxed and has in-game v-sync off while D3DOverrider has it and triple buffering enabled.
System:
Monitor: Samsung Serie 9 / 27 Inch 2560x1440 75 Hz (60)
OS: Windows / 64bit / installed on SSD
CPU: I7 3770 3.4 ghz
RAM: 16 GBs
GPU: HD 7950 3 GBs / drivers: 12.100.17.0
The games are installed on HDD
This issue is very disturbing and very troubling, hope you will help me out.