AMD VP: No DirectX 12 API in the Near Future; Battlefield 4 Could be in Never Settle Bundle

Status
Not open for further replies.
That's not surprising, and not really that bad of news.

Even if DX 12 came right now, no games would support it, as all the consoles they'd be ported from will only support DX 11 - it'd be in as bad of shape as DX 11 used to be.
 

aggroboy

Distinguished
Sep 17, 2010
197
0
18,680
[citation]both Nvidia and AMD plan to announce their new range of graphics cards at the end of this year[/citation]
Aren't those just refreshes on the same cores, not the new Volcanic Islands or Maxwell.
 
There is no info here. Are they talking open CL/GL? is directx just that far behind? artificial Microsoft gimmicks? Err limits? Open standards are picking up. We can all look forward to that. I don't know it will be in the next refresh cycle, but we can hope for the next design cycle
 

greghome

Distinguished
Dec 30, 2009
477
0
18,810
also hinted that Battlefield 4 may be featured in the next "Never Settle" bundle.

A good reason to skip buying the game then :p
If only the next bundle would come out before my current 6950 burns out and also only a few months after BF4 launches :D
 
[citation][nom]jewellham26is[/nom]I make $85/hour from working freelance on my laptop. Before this job i've been out of a job for 5 months but last month my payment with bonus was little over $18000 just for working on the laptop for about 5 hours a day. Here's the site to read more how you can do it too> www.wow72.com[/citation]

Look. I understand being "out of work" (you could have done something...anything.....though... But be pathetic) for 5 months is stressful. I understand you may get desperate and pathetic and desperately try to hold on.

But you are not that guy. You gave no honor. You are just a pathetic joke of a liar.... Selling out to scam companies. No one takes you seriously. I feel bad for you but grow a pair
 

Soda-88

Distinguished
Jun 8, 2011
1,086
0
19,460
DirectX 9 was released in 2002. DirectX 10, for which pretty much, nobody cared about, was released in 2006. DirectX 11 was released in 2009 and graphics hardware caught up only recently with all the bells and whistles it brought, so I don't see any 'slump' here in case DX12 won't be released within 6 months.
 

Cryio

Distinguished
Oct 6, 2010
881
0
19,160
Nah, the industry still doesn't use DirectX11 to its full extent, because it would put any kind of GPU to its knees.

As far as I know, Crysis 2 was and still is (I didn't play C3 to be sure) the game with the best implementation of DirectX11 yet, still, it's used only sparsely. A lot of tesselation (but mostly on walls, and some other random things.) For the most part, C2 uses Parallax Occlusion.

There is like literally 1 game that has implemented the optimised Multi-threading provided by DX11.

Am people are just starting the better utilise DirectCompute.
 

guardianangel42

Distinguished
Jan 18, 2010
554
0
18,990
[citation][nom]unksol[/nom]Look. I understand being "out of work" (you could have done something...anything.....though... But be pathetic) for 5 months is stressful. I understand you may get desperate and pathetic and desperately try to hold on.But you are not that guy. You gave no honor. You are just a pathetic joke of a liar.... Selling out to scam companies. No one takes you seriously. I feel bad for you but grow a pair[/citation]

You ever watch Office Space?

Never trust the words of a spammer. If they lie about one thing, they lie about it all.

Course, if your post was entirely sarcasm, carry on.
 
well if you look what you can still do with dx9 (skyrim with mods), dx11 should be fine for a while. The only thing they can really do to improve things in the next direct x is integrate some kind of physics acceleration that will work with any gpu. apart from that dx11 is still under-utillised in most games, and all but the highest end gpu;s are still struggling to handle high levels of tesselation in games, especially once you get higher resolutions and AA in the mix.
 

greghome

Distinguished
Dec 30, 2009
477
0
18,810
[citation][nom]tomfreak[/nom]Battlefield 4 in never settle bundle.... NO Please AMD. No EA games please. Please bundle any other games than EA games.[/citation]

but......bbut.....Battlefield.... :(
 

ojas

Distinguished
Feb 25, 2011
2,924
0
20,810
Well since Tom's hardware isn't doing its jobs, i point you towards a gaming site that asked Taylor some questions:
Hard Choices: Ask AMD Part 2, The Answers
http://www.rockpapershotgun.com/2013/04/08/hard-choices-ask-amd-part-2-the-answers/
 

ojas

Distinguished
Feb 25, 2011
2,924
0
20,810
[citation][nom]ilysaml[/nom]BF4 in "never settle" bundle? AMD is hitting nVidia hard.[/citation]
Um. No. BF4=BF3+prettier. At least, that's what i understood from the trailer.
 

Mike Frett

Honorable
Apr 9, 2013
2
0
10,510
Understandably so, Microsoft isn't doing so well anymore and DirectX is a closed API only available on Windows; the rest of the world uses OpenGL. Microsoft isn't a monopoly anymore or an innovator, they simply hold computing back.

So it makes since that people like AMD, Nvidia and Intel are more focused on Linux as an open platform; ripe for new and exciting things. Android (Google), Steam (Valve) all realized this and are taking advantage of it.
 

Tanquen

Distinguished
Oct 20, 2008
256
8
18,785
The slump started after DX9. Where are the games that show any real tangible improvement using DX10 or DX11? The attempts at DX11 have been buggy and slow. So far any DX11 checkbox on a game has been a performance boots when disabled and a struggle to see and visual difference or improvement when on. You still have to take side by side stills and point stuff out, stuff you can’t see wile playing.
 

alidan

Splendid
Aug 5, 2009
5,303
0
25,780
[citation][nom]Cryio[/nom]Nah, the industry still doesn't use DirectX11 to its full extent, because it would put any kind of GPU to its knees.As far as I know, Crysis 2 was and still is (I didn't play C3 to be sure) the game with the best implementation of DirectX11 yet, still, it's used only sparsely. A lot of tesselation (but mostly on walls, and some other random things.) For the most part, C2 uses Parallax Occlusion.There is like literally 1 game that has implemented the optimised Multi-threading provided by DX11.Am people are just starting the better utilise DirectCompute.[/citation]

tesslations current uses are just hold overs because of the current consoles. once we see games not use the ps3 and 360, and only focus on 720 (i hope to god its not a wii like jump that is just slightly better than it currently is like i fear) or ps4, we will see tessellation used in a significant and meaningful way.

[citation][nom]iam2thecrowe[/nom]well if you look what you can still do with dx9 (skyrim with mods), dx11 should be fine for a while. The only thing they can really do to improve things in the next direct x is integrate some kind of physics acceleration that will work with any gpu. apart from that dx11 is still under-utillised in most games, and all but the highest end gpu;s are still struggling to handle high levels of tesselation in games, especially once you get higher resolutions and AA in the mix.[/citation]

dx 11 with no legacy support for older dx versions runs faster than the old ones doing similar graphics if i remember right. it also handles multiple cores better (in general) from my understanding. i would rather play a game made for 11 and turn all the 11 only crap off than a game made for dx9 pushed to an insane extent (witcher 2) where it adds problems.

[citation][nom]whooleo[/nom]We've barely utilised Direct3D 10 let alone 11. Give it a few years until 12.[/citation]

blame 10 on vista only.
 

tdenton1138

Distinguished
Nov 1, 2007
36
0
18,530
I've posted something similar before, but as a long time PC builder, overclocker and gamer (Odyssey: The Compleat Apventure), I must say I am impressed with the progress made in console gaming over the years and am quite excited for the next generation to come out. I frequently wonder how many haters have played a new console game. Easier to just say its 7 years old ergo it must suck.

I understand the higher res and smoother textures that my PC can deliver (Q9450 @ 3.6 & 6870), but even my awesome desk chair and Klipsch 5.1 audio can no longer compete with my couch, A/V system and flatscreen... I suppose you could chalk it up to my age (see above), but the PS3 versions of Far Cry 3 and Tomb Raider are great games. Is the resolution as high as on a PC? Nope. Are the textures as awesome? Nope. Do I care? Nope. I've not totally abandoned PC gaming by a long stretch, but I have very much come to appreciate what consoles can offer.

Based on the progress of console gaming over the past several years, I am anticipating a similar progression of gaming on the new consoles. They'll be pretty okay the first year, but over the years, having a fixed hardware set and learning tricks makes a huge difference in the quality of the titles coming out.
 
Status
Not open for further replies.