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Xbox One Will Not Be Backwards Compatible with Xbox 360

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May 21, 2013 1:54:42 PM

who cares. 360 sucked anyway.
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a b 4 Gaming
May 21, 2013 1:54:58 PM

Wouldn't this go without saying due to the platform change.
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a b 4 Gaming
May 21, 2013 2:01:04 PM

I guess that's what happens when you drastically change architecture - kinda surprised they didn't try to build in some emulation since they're doing a little virtualization between the 3 different OS' that run on that thing but that's just me.
Oh well - specs seem promising, but want to see it in action before I shell out the $499 I am guessing it is going to cost.
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May 21, 2013 2:06:29 PM

another reaosn not to buy one... it is bad when SONY of all companies appears to care more about thier customers than you ...
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May 21, 2013 2:06:42 PM

from the press conference i have serious concerns if its compatible with games.
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May 21, 2013 2:07:21 PM

"Oh noes! My Windows 7 game doesn't work on my Windows 8 machine!". Filthy console peasants have to deal with so much.
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May 21, 2013 2:09:24 PM

People shouldn't complain. Went from PowerPC to x86(orx64?) architecture.
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May 21, 2013 2:10:28 PM

Hashwagon said:
"Oh noes! My Windows 7 game doesn't work on my Windows 8 machine!". Filthy console peasants have to deal with so much.


yea, that is a minor annoyance, the best thing about the console is that games WILL work on it, or they will fail the same for everyone...
something i cant say about the pc where some devs make a game for hardware that doesn't exist, or program a game so poorly even a pc that far beats the minimum specs plays like crap.
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a b 4 Gaming
May 21, 2013 2:12:22 PM

g00fysmiley said:
another reaosn not to buy one... it is bad when SONY of all companies appears to care more about thier customers than you ...


well, sony's the underdog in the console market now... the underdog will always appear to care more because they need to build up consumer loyalty etc. same goes for AMD, HTC, and any other industry underdogs
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May 21, 2013 2:13:22 PM

Gets better and better every day. Aiming for 1080p gaming in an era of 2560 x 1600 and 5760 x 1200 PC standards, soon looking to 4k tvs.
No backwards compatibility. High price.
Maybe more people will wake up, stop getting pissed on by these consoles and get a proper PC. ffs.
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15
May 21, 2013 2:26:36 PM

I love how they surger quote it and don't tell us the exact graphics performance when compared to the PS4, We already knew the CPU was going to be the same as the PS4 and we knew the next xbox would have 8GB of ram. PS4 is said to be around the 7870-7850 range the next Xbox was rumored to be less.
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May 21, 2013 2:27:19 PM

edogawa said:
Wouldn't this go without saying due to the platform change.


Well when Apple went from Power PC to x86, their apps still worked. But yeah I am not really surprised either.
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May 21, 2013 2:29:36 PM

edogawa said:
Wouldn't this go without saying due to the platform change.


It would, but you should check out the comments on ign. So many people who don't have a clue about CPU architecture or the significance of a "platform" are up in arms over this relatively expected announcement. Console noobs, I don't usually like to use that term because I think its often overused, but in this case it fits beautifully.
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May 21, 2013 2:29:52 PM

this is the least excited i have been about next gen consoles ever, maybe thats because I just bought a good gaming pc and consoles now seem pointless, i dont know, but none of it is hyping me up thats for sure.
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May 21, 2013 2:35:51 PM

"Wouldn't this go without saying due to the platform change."
Nope. Xbox and Xbox 360 were mostly backwards compatible. The thing that changed this time around is the processor instruction set. In other words, games would need to be completely recompiled (i.e. a special version and another purchase) at minimum in order to work on this new TV set top box.
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May 21, 2013 2:46:10 PM

The one thing that I'm looking forward to in this generation of consoles is better ports to the pc. This is just an assumption based on the fact that you'll have very similar specifications to pc hardware. There's x86 and standard RAM (8GB is pretty standard anymore) along with more modern DX11 capable GPU's.
Console gaming is becoming very similar to what apple is in relation to general pc's. You'll have maybe a couple of limited options that provide a "guaranteed" experience. But like I said, I hope this leads to better and more scalable ports to the PC. And maybe even better multiplayer compatibility across platforms.
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May 21, 2013 2:50:58 PM

airborne11b said:
Gets better and better every day. Aiming for 1080p gaming in an era of 2560 x 1600 and 5760 x 1200 PC standards, soon looking to 4k tvs.
No backwards compatibility. High price.
Maybe more people will wake up, stop getting pissed on by these consoles and get a proper PC. ffs.


Are you on crack? Most PC gamers still play on 1080p. MOST people (yes including most PC gamers) don't have the $700 lying around to get a dual GTX 680 solution.
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May 21, 2013 3:01:14 PM

Everyone seems upset about no backward compatibility, but we never had that with the Nintendo->SuperNES->Nintendo 64->Gamecube. So stop whining and realize if you want a new system then it needs to be different enough to be an upgrade. The other alternative is to go into the PC gaming world and upgrade every couple years vs 5-7 years and still have no backward compatibility. Games from 10 years ago will not play on a new PC correctly so why would games from a 7 year old console work on a new model.
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May 21, 2013 3:09:35 PM

cj_online said:
airborne11b said:
Gets better and better every day. Aiming for 1080p gaming in an era of 2560 x 1600 and 5760 x 1200 PC standards, soon looking to 4k tvs.
No backwards compatibility. High price.
Maybe more people will wake up, stop getting pissed on by these consoles and get a proper PC. ffs.


Are you on crack? Most PC gamers still play on 1080p. MOST people (yes including most PC gamers) don't have the $700 lying around to get a dual GTX 680 solution.


But they have $500 for a console, plus every single new game that comes out and is drastically over-priced compared to PC?

Between steam and torrents, the cost of a PC, regardless of how much you put into it, pays for itself. $500 PC can do 1080p gaming no problem at all. $750 - $1000 pc can do well above that no problem.

When all is said and done, 1080p is an extremely dated resolution. With the emergence of $300 2560 x 1440 panels, and upcoming 4k TVs that will be affordable by early 2014 at the latest, these new consoles don't make any sense at all. Just like the current console generation launched only capable of 720p gaming when 1080p was practically the norm for PC games, they're doing the same thing right now with the next gen. Then everyone is going to sit around for 5 or 6 years, again, on dated resolutions and sub par hardware. And for what? So you can spend $10, $20, $30, $40 more per game?

Anyone with common sense who has to pick between console and PC, is going to pick PC. Everyone else is going to get ripped off.
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May 21, 2013 3:12:22 PM

djice said:
Everyone seems upset about no backward compatibility, but we never had that with the Nintendo->SuperNES->Nintendo 64->Gamecube. So stop whining and realize if you want a new system then it needs to be different enough to be an upgrade. The other alternative is to go into the PC gaming world and upgrade every couple years vs 5-7 years and still have no backward compatibility. Games from 10 years ago will not play on a new PC correctly so why would games from a 7 year old console work on a new model.


Any 6 year old PC with a core2duo, 2gb of ram and 8800GT system (equivalent or better) will play games at the same/better resolution as consoles do (720p).

You only need to upgrade your system if you're trying to out-do consoles in the graphics department.

Just thought I'd throw that in there.
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May 21, 2013 3:16:40 PM

djice said:
Everyone seems upset about no backward compatibility, but we never had that with the Nintendo->SuperNES->Nintendo 64->Gamecube. So stop whining and realize if you want a new system then it needs to be different enough to be an upgrade. The other alternative is to go into the PC gaming world and upgrade every couple years vs 5-7 years and still have no backward compatibility. Games from 10 years ago will not play on a new PC correctly so why would games from a 7 year old console work on a new model.


I can play EVERY SINGLE PC GAME I've ever owned from 15 years back (warcraft 2, diablo, starcraft, age of empires) on Windows 8. Another game that haven't worked on XP, Vista nor 7 called Hexplore also miraculously works on 8. I can also play any 16-bit DOS games using DOSBox and last but not least, all the console games that have the emulators/roms released.

Your argument is invalid.

-PC master race
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May 21, 2013 3:51:32 PM

Everyone keeps on repeating that the XBox will not be backwards compatible but the PS4 will with the "streaming from the cloud". It is that same BS that Sony fed to people when the PS3 launched. Stop for a minute and think:
- In order to stream from the cloud, you will need a PS3 level hardware on the other
side for each person that wants to play;
- LAG: There will be the lag of the connection (input and response) + streaming the video. Unless you have google fiber, it is a no go.
- Free?: To have all that infrastructure running in the background for free? Expect a paid PSN for that;
- Remember the backwards compat of the PS3, with Linux? Right... everyone bought into that and ended up played for a fool by Sony, which removed Linux support at SW level and compat at HW level.
Backwards compatibility is just not good for business. Game developers/publishers as well as MS and Sony don't want that.
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May 21, 2013 4:14:52 PM

"Xbox One Will Not Be Backwards Compatible with Xbox 360"... or we would not be able to resell you the same games again and again...
But my favorite must be "The system is based on a different core architecture, so back-compat doesn't really work from that perspective,". What perspective was that? yeah right.
Oh well, you do not HAVE to buy the new one I guess.
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May 21, 2013 4:47:22 PM

Wow this thread is worse then Isheep talking about android or the other way around... Come on just accept that for a lot of people consoles work better for them. If all you can do is complain about consoles get out of the thread you don't add anything to the conversation

There is not many consoles that will play last gens games so this was expected even before we knew that it would use a 64bit processor. I don't really care if it play 360 games or not. I want it to have its own games and features
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May 21, 2013 6:13:39 PM

The 360 played Xbox games through software emulation, so really the only excuse here is Microsoft doesn't want to put the money into that development. Also you'd think it'd be much easier making Xbox games run on Xbox One because the Xbox was running a Pentium. It'd be nice to be able to play Rallisport Challenge 2 again without hooking up the original Xbox :) 
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May 21, 2013 7:36:10 PM

no backwards compatibility is BS. they were able to do it last time and that was going from x86 to powerPC. there should be no reason they couldn't do it again
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May 21, 2013 8:24:06 PM

I have never seen this as a big deal... mostly because you can typically snag an emulator for PC and run your old console games that way. You only need the latest gen console to run the latest games, at that point. The only minor annoyance would be the loss of access to a few digital XBLA games I own if I got rid of my 360 eventually. But the system isn't out yet... who knows, they could work with developers to port their titles over, or eventually offer them streamed. I've seen conflicting information on this, so I'll wait and see.
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May 21, 2013 8:43:33 PM

#1 C'Mon Tom's it's not a Xenon processor it's a XEON!
#2 Way to go Microsoft going from a x64 Xeon to an x86? Or is this just a piss poor excuse for lazy system design?
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May 21, 2013 8:51:26 PM

In other news.... Every Nintendo system of recent memory has been fully backwards backwards compatible. :) 
Gotta love the sheep that keep buying low quality hardware.
Maybe this xbox won't set the carpet on fire.
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May 21, 2013 8:59:32 PM

einric said:
#1 C'Mon Tom's it's not a Xenon processor it's a XEON!
#2 Way to go Microsoft going from a x64 Xeon to an x86? Or is this just a piss poor excuse for lazy system design?


they are all x86. x64 is just an instruction set x86 CPU's use. if x64 was a CPU on its own today's PC's wouldn't be able to run any 32-bit programs. the xbox 360 used a power PC arciteture not x86/64. although the original xbox did

dont run your mouth when you have no idea what you are talking about

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May 21, 2013 9:56:54 PM

The 360 doesn't run on a XEON, which is an intel server chip, it runs on a xenon, a specialized chip just for the 360, it's RISC based in-order chip. Which is completely different from a x86 based out-of-order chip like the Xbox one's. so unless this new chip has significantly more power than the xenon, it probably won't be able to run an emulator well enough.
And, yes PCs are far better than a game console at running games, if you are a technically inclined person, which most of the populace is not. Also, this idea that an equivalent pc is cheaper is probably not true, while we don't know the price of this console yet, it will probably start at $499(though that is a guess). And that doesn't buy you much of a gaming pc at all. You can barely get an entry level, integrated graphics pc for that (or maybe build one yourself)
And this doesn't include all the other entertainment features you get with the Xbox. It would have to be one tricked out pc to play live tv, switch back and forth to games, movies,etc. all with voice control.
And, with a game console, you can just go to the store and buy any game for the console and it will work. Never having to update directX, get newer drivers, fend off viruses, or upgrade your video card.
Which the VAST majority of people have NO IDEA how to do.
This is why consoles sell so well.
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May 21, 2013 10:10:52 PM

"which packs a Xenon processor" I would correct this to "which packs a 3.2 GHz PowerPC Tri-Core "Xenon" processor"
For all the 5760x1080 PC-kiddies:
http://store.steampowered.com/hwsurvey/
0.08% of people using that resolution or better..
For 500 its a way better deal than PC for living room use.
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May 21, 2013 10:11:45 PM

Xenon was a good game on Amiga but not an xbox GPU.
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May 21, 2013 10:41:14 PM

sorry Microsoft but this time i won't buy your new console ill stick to my 360 , and maybe buy a ps4 since Sony may offer some backward comparability . ill play next gen games on my PC and PS4.thanks for disappointing your fans .
PS: remember what happened when MS announced that the 360 won't be backward compatible in 2005 .
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May 21, 2013 11:06:19 PM

Quote :
"When we specifically asked Whitten whether the company had any streaming option or download option for existing Xbox 360 games for the Xbox One," wrote The Verge's Sean Hollister, "he confirmed that there was no such thing in the works at Microsoft."
oh yeah !!! ??? you better be thinking of some solutions for that or i won't buy your crappy VCR .
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May 21, 2013 11:07:29 PM

Quote :
"When we specifically asked Whitten whether the company had any streaming option or download option for existing Xbox 360 games for the Xbox One," wrote The Verge's Sean Hollister, "he confirmed that there was no such thing in the works at Microsoft."
oh yeah !!! ??? you better be thinking of some solutions for that or i won't buy your crappy VCR .
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May 22, 2013 3:54:56 AM

airborne11b said:
cj_online said:
airborne11b said:
Gets better and better every day. Aiming for 1080p gaming in an era of 2560 x 1600 and 5760 x 1200 PC standards, soon looking to 4k tvs.
No backwards compatibility. High price.
Maybe more people will wake up, stop getting pissed on by these consoles and get a proper PC. ffs.


Are you on crack? Most PC gamers still play on 1080p. MOST people (yes including most PC gamers) don't have the $700 lying around to get a dual GTX 680 solution.


But they have $500 for a console, plus every single new game that comes out and is drastically over-priced compared to PC?

Between steam and torrents, the cost of a PC, regardless of how much you put into it, pays for itself. $500 PC can do 1080p gaming no problem at all. $750 - $1000 pc can do well above that no problem.

When all is said and done, 1080p is an extremely dated resolution. With the emergence of $300 2560 x 1440 panels, and upcoming 4k TVs that will be affordable by early 2014 at the latest, these new consoles don't make any sense at all. Just like the current console generation launched only capable of 720p gaming when 1080p was practically the norm for PC games, they're doing the same thing right now with the next gen. Then everyone is going to sit around for 5 or 6 years, again, on dated resolutions and sub par hardware. And for what? So you can spend $10, $20, $30, $40 more per game?

Anyone with common sense who has to pick between console and PC, is going to pick PC. Everyone else is going to get ripped off.


A lot of gamers trade-in games as well as find deals through which many blockbuster games can be obtained for < MSRP. PC games don't have that trade-in luxury that console games do.

A $500 PC might be able to handle 1080p, but definitely not on max/ultra. A $750-1000 budget is still not enough to game comfortably at a 2560x1600 or 5760 x 1200 res. You can't afford a dual GTX-680 solution within that budget.

A console can never really be compared to a PC. It's just a completely different experience. PCs require more technical know-how, whilst consoles are a one-stop solution.

I have both, and mostly game on PC, but I'm not so arrogant so as to say that anyone who picks a console over a PC lacks common sense.


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May 22, 2013 5:21:14 AM

Called it. After the org. xbox they pulled this with the Xbox 360 for most games and then later on dropped support. If this is a shocker to anyone, then they need to pull their head out of the sand.
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May 22, 2013 6:32:12 AM

If Microsoft cared about their current customers, they would have made an effort to create an emulator to support xbox 360 games. If people can write near perfect emulators on pc, microsoft would have a much easier time, because they have the original programming. It wouldn't surprise me if they released "enhanced" versions of classic titles, so they could make additional sales!
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May 22, 2013 8:59:13 AM

The digital purchase conundrum...
From the user perspective:
The idea and rights of digital "ownership" is very hazy and if many of you read what your actual rights are in EULA's, you would question what is going on as well. For instance people have vast libraries of songs, games and videos on iTunes. They can keep local copies that verify against iTunes? What happens if iTunes disappears? You loose access to your music/videos/games? What do you really own? What did you pay for? What [legal] recourse do you have?
The public and competition are the only thing that will solve this issue with console producers.
Are we renting content or purchasing?
Next the second from the console designers prospective:
An ongoing app store is a tool to retain customers on a platform ( ie $$$$$ - APPLE and GOOGLE know this). For instance a person who purchases large amounts of music from Apple is more likely to buy apple hardware because of their investment.
This person is locked into their ecosystem. If apple were to throw the standard away at this point, and force people to repurchase for a new piece of hardware, people would defect - it would be insane. The same for Google people load up on apps, music, books - this makes them a Google customer. This base is "captive" due to investment.
PS3 and Sony compete against one another. A person "invests" several hundred to several thousands of dollar in digital purchases and games. The manufacturer of said system then comes out with new hardware... but those purchases are left behind? The "captive" buyer is now the a free agent with a small to large grudge against the previous service and digital purchases with nothing to show?
The thing that keeps Apple or Google from pulling this stunt is public opinion and possible loss of those customers. Sony nor MS seem to be held to that standard (nor Nintendo for that matter) and we (the consumer) are letting them get away with it.
This is bad business...
This Disney-esque charging of full price for each same new edition of Pac-Man (not to pick on pac-man just needed a franchise) needs to be stopped now, early on. Xbox live games are easily ported to PC... so the RISC to x86/x64 is not impossible, Nor does it seem costly, as indies are doing it left and right. Microsoft is doing the ports of low budget (so there is not a large overhead fr the process) games to steam and elsewhere. This comes down to extracting more the users $$$$ through their transaction system.
If it is an HD refresh (not upscale) or value added content (not just a digital soundtrack... Dev's create something new) then i understand the cost.
But to resell something identical to the user you just sold the same thing to yesterday (that is not consumable) is very, very sad. When a VG console manufacturer applies this they will win a loyalty war with the users, and will show a sense of fairness to it's customers.
My hope is that MS and/or Sony through public pressure will at least give some sort of credit for previous purchases of identical titles if they are re released on a new system.
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May 22, 2013 9:24:29 AM

Gets better and better every day. Aiming for 1080p gaming in an era of 2560 x 1600
Quote:
and 5760 x 1200 PC standards, soon looking to 4k tvs.
No backwards compatibility. High price.
Maybe more people will wake up, stop getting pissed on by these consoles and get a proper PC. ffs.

I guess you missed the part of the spec sheet that said it supports 4K
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May 22, 2013 12:58:02 PM

Consoles are crap for people who can't afford a real gaming platform.
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!