So after feeling that my performance has been lacking in games (Primarily BF3), I decided the leave the Afterburner hardware monitor up on my other monitor as I game to see what's happening "behind the scenes" I guess. So I find out that not only is my core clock consistently low, but that my GPU usage is only averaging 40%. I'm playing BF3 on a mix of med-high settings with antialiasing off and HBAO off and get roughly 40-50 frames in a round of 32 man TDM Canals.
Link
Also, if you take a peek at the very top left of my screen, you can see the CPU usage of my i5-650. It's at a whopping 97% percent. I've come to the conclusion that this is the source of my problems, do you guys agree?
Here is another game a frequent alot, Mount and Blade: Warband, Napleonic Wars DLC. It may not be very graphically intensive, but what makes it hard to run is that everything is rendered at all times, no limited view distances.
Link
However, here you can see that the GPU load is consistently higher, and the core clock is also higher. But what the difference is, is the CPU load, is much lower at roughly 50-60% during in game (took the shot just as the round ended and the load is lower on the main screen). Do you guys agree that my CPU is holding back my GPU?
Link
Also, if you take a peek at the very top left of my screen, you can see the CPU usage of my i5-650. It's at a whopping 97% percent. I've come to the conclusion that this is the source of my problems, do you guys agree?
Here is another game a frequent alot, Mount and Blade: Warband, Napleonic Wars DLC. It may not be very graphically intensive, but what makes it hard to run is that everything is rendered at all times, no limited view distances.
Link
However, here you can see that the GPU load is consistently higher, and the core clock is also higher. But what the difference is, is the CPU load, is much lower at roughly 50-60% during in game (took the shot just as the round ended and the load is lower on the main screen). Do you guys agree that my CPU is holding back my GPU?