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Valve Reveals Steam Machines Program, Protoype Testing

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  • Gaming
  • Desktops
  • linux-gaming
  • Valve
  • PC gaming
  • Software
Last response: in News comments
September 25, 2013 10:59:12 AM

various computer manufacturers for the Steambox.
Acer SC-D17
AMD A10 6800k CPU(using the built in Radeon Graphics)
8GB DDR3 2133
500GB Hard Drive
System about the size of the current Xbox 360
$399
Asus K-Mesa 303
Intel Core i5 4430
16GB DDR3 2133
Radeon R8-270x (next Radeon 7870 replacement)
1TB Hard Drive
Box Shaped, small enough to fit in an entertainment center, but big enough to upgrade the GPU/CPU yourself
$699
Alienware Aperture Level 1
Intel i7 4770k
16GB DD3 2400
2TB Hard Drive (with space to add another)
256GB SSD for the main OS
2x Geforce GTX 760 in SLI
About the size of a tiny Micro-ATX PC on it's side.
$1699.99
*
Systems built on SteamOS will be locked to it in the same way that ChromeOS is locked to Chromebooks. You can install other Linux Distros but Windows installs will not be possible. These are the three main Beta units that Valve will be shipping/offering to 300 Beta-testers.
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-10
September 25, 2013 11:01:35 AM

Sweet. I heard that Amd is upping their Linux drivers because of this so even if this does fail, it will help people who want Linux on Amd systems :p 
Score
5
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September 25, 2013 11:13:01 AM

Totally signing up for this beta test. Finally a head on approach to the console market...
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2
September 25, 2013 11:43:32 AM

as said on the steam livingroom page, no specs have been announced. Rauelius post is false. rumors =/= fact.
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5
September 25, 2013 12:16:30 PM

If they can release a Steam Machine with specs that are comparable to the Xbox One and PS4, in a small enough form factor to sit on a small-medium sized entertainment center shelf with room for proper ventilation, at a competitive price, I might just get one.

I do have some reservations about the Steam Machine though due to it's open nature. If it's designed for gamepad use but mouse/keyboard is allowed, mouse/keyboard players will have a distinct advantage in competitive shooters. There's also the similar problem of people with higher spec Steam Machine's being able to turn on higher FOV, giving them an advantage in competitive shooters. If Steam can find some way to add in matchmaking options that allow you to be grouped with other gamepad players and players with similar FOV, they should be able to solve those problems. I also want them to add some value to achievements, like Sony and Microsoft have. And of course there's the problem of Steam OS being Linux based and Valve not yet announcing which games are being ported to SteamOS.
Score
-1
September 25, 2013 12:23:17 PM

rauelius said:
various computer manufacturers for the Steambox.
Acer SC-D17
AMD A10 6800k CPU(using the built in Radeon Graphics)
8GB DDR3 2133
500GB Hard Drive
System about the size of the current Xbox 360
$399
Asus K-Mesa 303
Intel Core i5 4430
16GB DDR3 2133
Radeon R8-270x (next Radeon 7870 replacement)
1TB Hard Drive
Box Shaped, small enough to fit in an entertainment center, but big enough to upgrade the GPU/CPU yourself
$699
Alienware Aperture Level 1
Intel i7 4770k
16GB DD3 2400
2TB Hard Drive (with space to add another)
256GB SSD for the main OS
2x Geforce GTX 760 in SLI
About the size of a tiny Micro-ATX PC on it's side.
$1699.99
*
Systems built on SteamOS will be locked to it in the same way that ChromeOS is locked to Chromebooks. You can install other Linux Distros but Windows installs will not be possible. These are the three main Beta units that Valve will be shipping/offering to 300 Beta-testers.


What's your source?

The current Steam Machine page (http://store.steampowered.com/livingroom/SteamMachines/) says:

"Can I hack this box? Run another OS? Change the hardware? Install my own software? Use it to build a robot?
Sure."

Doesn't seem like these machines will be lock down at all.
Score
2
September 25, 2013 12:24:34 PM

shikamaru31789 said:
If they can release a Steam Machine with specs that are comparable to the Xbox One and PS4, in a small enough form factor to sit on a small-medium sized entertainment center shelf with room for proper ventilation, at a competitive price, I might just get one.

I do have some reservations about the Steam Machine though due to it's open nature. If it's designed for gamepad use but mouse/keyboard is allowed, mouse/keyboard players will have a distinct advantage in competitive shooters. There's also the similar problem of people with higher spec Steam Machine's being able to turn on higher FOV, giving them an advantage in competitive shooters. If Steam can find some way to add in matchmaking options that allow you to be grouped with other gamepad players and players with similar FOV, they should be able to solve those problems. I also want them to add some value to achievements, like Sony and Microsoft have. And of course there's the problem of Steam OS being Linux based and Valve not yet announcing which games are being ported to SteamOS.


I wonder about the competitive price thing since most consoles were sold at a loss - at least initially.

Are steam machine manufacturers going to be willing to take the hit that MS or Sony might?
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-1
September 25, 2013 12:34:45 PM

I will have to buy a gamepad and make ten friends. At least we don't have to share gameplay, post to someone's wall, or something else stupid.
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2
September 25, 2013 12:52:47 PM

jrstriker12 said:
shikamaru31789 said:
If they can release a Steam Machine with specs that are comparable to the Xbox One and PS4, in a small enough form factor to sit on a small-medium sized entertainment center shelf with room for proper ventilation, at a competitive price, I might just get one.

I do have some reservations about the Steam Machine though due to it's open nature. If it's designed for gamepad use but mouse/keyboard is allowed, mouse/keyboard players will have a distinct advantage in competitive shooters. There's also the similar problem of people with higher spec Steam Machine's being able to turn on higher FOV, giving them an advantage in competitive shooters. If Steam can find some way to add in matchmaking options that allow you to be grouped with other gamepad players and players with similar FOV, they should be able to solve those problems. I also want them to add some value to achievements, like Sony and Microsoft have. And of course there's the problem of Steam OS being Linux based and Valve not yet announcing which games are being ported to SteamOS.


I wonder about the competitive price thing since most consoles were sold at a loss - at least initially.

Are steam machine manufacturers going to be willing to take the hit that MS or Sony might?


Yeah, that's the problem really. I priced my own Steam Box in an HTPC case a few months back when the Xbox One was first announced because I was trying to decide if I should switch to PC this generation. It came out to $650 or 700, and the specs I picked may still be too low to match the PS4 and Xbox One due to optimization on consoles. If none of these Steam Machine manufacturers are willing to sell at a loss, I don't think they will be able to match the consoles on price/performance ratio.
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-1
September 25, 2013 2:03:07 PM

shikamaru31789 said:
jrstriker12 said:
shikamaru31789 said:
If they can release a Steam Machine with specs that are comparable to the Xbox One and PS4, in a small enough form factor to sit on a small-medium sized entertainment center shelf with room for proper ventilation, at a competitive price, I might just get one.

I do have some reservations about the Steam Machine though due to it's open nature. If it's designed for gamepad use but mouse/keyboard is allowed, mouse/keyboard players will have a distinct advantage in competitive shooters. There's also the similar problem of people with higher spec Steam Machine's being able to turn on higher FOV, giving them an advantage in competitive shooters. If Steam can find some way to add in matchmaking options that allow you to be grouped with other gamepad players and players with similar FOV, they should be able to solve those problems. I also want them to add some value to achievements, like Sony and Microsoft have. And of course there's the problem of Steam OS being Linux based and Valve not yet announcing which games are being ported to SteamOS.


I wonder about the competitive price thing since most consoles were sold at a loss - at least initially.

Are steam machine manufacturers going to be willing to take the hit that MS or Sony might?


Yeah, that's the problem really. I priced my own Steam Box in an HTPC case a few months back when the Xbox One was first announced because I was trying to decide if I should switch to PC this generation. It came out to $650 or 700, and the specs I picked may still be too low to match the PS4 and Xbox One due to optimization on consoles. If none of these Steam Machine manufacturers are willing to sell at a loss, I don't think they will be able to match the consoles on price/performance ratio.


The only way to make up the price/performance difference may be the streaming functionality that is offered in steam OS, but unless steam will host its own streaming service, that still depends on have in nice GPU sitting in another, more expensive PC.

Overall the whole concept is interesting but I'm not sold just yet.
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-1
September 25, 2013 2:18:31 PM

Why would any steam box manufacturer sell at a loss? Not that I would dislike it if it happened, but it wouldn't make business sense. The reason consoles sell at a loss is because they make up for it in game purchases. For the manufacturers to make money selling at a loss, Valve would have to refund them as people purchase games.
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0
September 25, 2013 2:30:37 PM

jrstriker12 said:
shikamaru31789 said:
jrstriker12 said:
shikamaru31789 said:
If they can release a Steam Machine with specs that are comparable to the Xbox One and PS4, in a small enough form factor to sit on a small-medium sized entertainment center shelf with room for proper ventilation, at a competitive price, I might just get one.

I do have some reservations about the Steam Machine though due to it's open nature. If it's designed for gamepad use but mouse/keyboard is allowed, mouse/keyboard players will have a distinct advantage in competitive shooters. There's also the similar problem of people with higher spec Steam Machine's being able to turn on higher FOV, giving them an advantage in competitive shooters. If Steam can find some way to add in matchmaking options that allow you to be grouped with other gamepad players and players with similar FOV, they should be able to solve those problems. I also want them to add some value to achievements, like Sony and Microsoft have. And of course there's the problem of Steam OS being Linux based and Valve not yet announcing which games are being ported to SteamOS.


I wonder about the competitive price thing since most consoles were sold at a loss - at least initially.

Are steam machine manufacturers going to be willing to take the hit that MS or Sony might?


Yeah, that's the problem really. I priced my own Steam Box in an HTPC case a few months back when the Xbox One was first announced because I was trying to decide if I should switch to PC this generation. It came out to $650 or 700, and the specs I picked may still be too low to match the PS4 and Xbox One due to optimization on consoles. If none of these Steam Machine manufacturers are willing to sell at a loss, I don't think they will be able to match the consoles on price/performance ratio.


The only way to make up the price/performance difference may be the streaming functionality that is offered in steam OS, but unless steam will host its own streaming service, that still depends on have in nice GPU sitting in another, more expensive PC.

Overall the whole concept is interesting but I'm not sold just yet.


Yeah, the rumor I heard was that the SteamOS streaming technology was licensed from Nvidia's streaming technology from the Shield. So there isn't some streaming service allowing you to stream full games from more powerful hardware in a cloud. So you'd need a more powerful PC elsewhere in your house in order to stream games to your Steam Machine, and even then you have to deal with latency issues inherent of streaming technologies.

Valve definitely hasn't sold me on the Steam Machine and SteamOS yet. There are still too many unanswered questions, and I fear that the answers won't be to my liking when they finally do answer them.
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-1
September 25, 2013 3:14:49 PM

I BUILT a gaming PC (for my bedroom TV) for less than $400 that would stomp the hell out of the upcoming consoles.
Core i3 2120 - $75 (Open-Box)
EVGA P67 Mobo - $25($50 w/$25 MiR)
Radeon 7850 2GB -$85 (came w/ two games I was gonna buy anyway)
Rosewill Case - $25 (caught it cheap on newegg)
Rosewill 700watt PSU - $40 (rebates)
8GB DDR3 1333 - $45
DVD-RW - $15
Toshiba 2TB HDD - $85
Subscription to Steam - $0
Total for a completely usable gaming PC - $395
For comparisons, my main machine is a 4.8Ghz Core i7 3770k, with 16GB DDR3 1866 and Two Asus GTX670's in SLI @ 1050mhz core and 7Ghz on memory. Now, I play Metro last light across both very well. The i3 runs it at 720p and the i7 does 1080p or multiple monitors.
That's the beauty of PC gaming, even a scrappy little i3 can be the foundation for a solid gaming PC.
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-3
September 25, 2013 9:35:06 PM

Quote:
Why would any steam box manufacturer sell at a loss? Not that I would dislike it if it happened, but it wouldn't make business sense. The reason consoles sell at a loss is because they make up for it in game purchases. For the manufacturers to make money selling at a loss, Valve would have to refund them as people purchase games.

I guess they could do what google does with the nexus -line, where devices are sold at a loss, but where google pays the difference to the manufacturer, and makes the money back from services.
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1
September 25, 2013 11:06:01 PM

In order to compete with other consoles they need more, gaming is just 1 thing consoles do, they are full home entertainment centres - a HTPC can do this too - get those features in SteamOS or the Steambox and we are a step closer
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1
September 26, 2013 12:03:35 AM

back_by_demand said:
In order to compete with other consoles they need more, gaming is just 1 thing consoles do, they are full home entertainment centres - a HTPC can do this too - get those features in SteamOS or the Steambox and we are a step closer


Last time I checked linux could play music and movies :) 
Ok, you'll have to install mp3 support yourself because of licensing issues.
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1
September 26, 2013 5:25:53 AM

@rauelius
7850 2GB for 85$ ? where?
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1
September 26, 2013 5:30:46 AM

ricky_d, it may be Linux but no details if you can get into it or if it uses Linux as a base for a front end that you can't modify - when we know more we can say more, but even if it is boxed off they should have some baked in add-ons to enable such as Hulu, Netflix, etc - something akin to XBMC would be perfect
Score
0
September 26, 2013 5:34:46 AM

Wild speculation time and a prediction, for announcement 3 of the week
Gabe will take the stage, a big screen behind him, flashing up the previous announcements

1 - SteamOS
2 - Steambox
Half Life 3 - available Xmas 2013

He will stand there and say nothing, soaking up a 35 minute standing ovation, then walk off stage not saying a word
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0
September 26, 2013 6:20:40 AM

What I'm still waiting to hear is will this OS allow for games to be made for it that don't require them to be subject to Steam's DRM and Valve's rules/licensing fees? Keep in mind that for the platform that all of you speak about in such a negative fashion, some upstart can decide to make a game, do so any way they want, and distribute it any way they want, never letting MS or any other publisher see a dime of their money. Will SteamOS offer the same possibility, or is it a case of "If you make a game for SteamOS, it is distributed through Steam and Valve gets a cut - end of story"?

If this is the case, I have to ask - how is this any different than if MS suddenly said "Ok, you want to make a game for our OS? You HAVE to distribute it through the Windows Store and give us a cut or we won't allow it." Isn't this exactly the type of walled garden type stuff many of you so vehemently oppose from MS, even though they don't actually force anyone to use any of the services that they directly control?
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September 26, 2013 6:46:41 AM

Steve, people don't mind walled gardens, Apple proved that. The haters just use that as an excuse to wail on MS because they like Steam better
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September 26, 2013 7:23:52 AM

Oye, well, this is all based on incomplete knowledge on my part. The SteamOS website makes it *sound* like the whole thing is centered on Steam. If this is the case, how could any of you possibly believe this is going to "save" PC gaming or bring it forward in the spirit of what PC gaming has been for decades?

Since the internet hit a sweet spot of fast and cheap, we've seen some really incredible things happen in PC gaming. People focus so much on the loss of big AAA type developers from the 90's to consoles that they've missed that there is this massive and varied spectrum of PC gaming out there from dozens upon dozens of smaller companies and developers producing distributing, and publishing games in just about every way you can think of. From Indie games to weird Asian consortiums offering dozens of free to play MMO's to shockingly developed web browser games, PC gaming is a bustling mosaic of gaming not sitting under any single organizational body or set of rules. This is why it's great and why it offers something very distinct from the console or App Store type environment.

If SteamOS really is "Steam or nothing" this is exactly what I'd assumed PC gamers have been opposed to for years - the movement towards there being a unified service through which all games on the PC must be distributed through, all run by one company. These are the people who have been complaining about walled gardens from MS and Apple and whatnot and, to my shock and surprise, they are looking in at what may well be a Valve run walled garden that says "Yeah, we want to become PC gaming" and their reaction is to say "HUZZAH! Our saviours have arrived!" Steam is all good and fine when it is one service on an OS that allows for developers of all sorts to develop and distribute any way they want, but if it is built into an OS and is the only show in town on that OS? That is *horrible* for PC gaming as a truly open platform, if that OS were to ever get a stranglehold on PC gaming.

If SteamOS demands that every game on it be run through Steam, run for your lives. This is the step that MS has NEVER taken and I am shocked that anyone who actually gives a rat's arse about the PC as a truly open gaming platform would be so short sighted as to hope this thing actually makes a huge dent in the PC gaming world. This is a neat service that I doubt I'll avoid, but it if is a Steam only OS, I desperately hope that it never takes a majority of the PC gaming marketshare.
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September 26, 2013 8:27:08 AM

@rauelius
7850 2GB for 85$ ? where?
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September 26, 2013 10:38:44 AM

Steve, you have convinced me, if SteamOS is a walled garden and they drop Windows as a platform, forcing people to switch OS to game - that will kill PC gaming dead in less than a year
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September 26, 2013 10:40:14 AM

Steve, you have convinced me, if SteamOS is a walled garden and they drop Windows as a platform, forcing people to switch OS to game - that will kill PC gaming dead in less than a year
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September 26, 2013 11:14:44 AM

Meh, I may be overreacting, but... If Valve is proposing an OS in which gaming is solely tied to the Steam platform, this is *bad* for open gaming. That is, if it picks up well...

Steam is an awesome service. I use it because I can get a lot of games I want for it inexpensively and the DRM is not unobtrusive (though I've been bitching in the forums for YEARS that they make an invisible mode that lets me play games online without people seeing what I'm doing). The problem comes when it is the ONLY way to play games for a whole OS... If this is what they're planning, then the Steam service has essentially been a Trojan horse to get people liking the system so they can unobtrusively come in and tie PC gaming to their service.

It may seem not so bad since Steam does have a relatively open platform, but, I play games online like Magic the Gathering Online, and Uncharted Waters Online, and Tribal Wars, all of which have their own rather distinctive distribution methods which probably wouldn't gel with Steam. Or maybe they would - I don't know... But having all gaming software on a whole OS put under Valve's roof is *very* far from what the PC gaming I love is.

My hope is that this is just a console competitor, because it is very much creeping up on the console market scheme of having everything on the platform beholden to one company - be it MS, Sony, Nintendo, or Valve in the future. This is not the PC gaming where any guy with a vision and a computer can program something, stick it on a web page or a torrent file and have it spread around.
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September 26, 2013 11:20:54 AM

@SteveJNB if steamOS will follow this black scenario, I for sure will not jump on it. If the performance gain claims will be true it's still valid option for games I run using steam.

On the black scenario steamOS is just steam console running PC architecture.
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0
September 26, 2013 11:28:39 AM

I will be curious to see whether it does. Reading the SteamOS webpage, it mentions several times about being "built around" Steam and centered on it. Simply put, we need more information, but I'm going to pay careful attention to just how they intend to deal with games for SteamOS that don't actually run through Steam.

As a, as you say, "Steam console running PC architecture" it could be great for a dual boot option or for a dedicated gaming machine. It would just be a travesty to PC gaming for it to overtake PC gaming as we know it now, if that's what it ends up being.

Very curious... With this overwhelmingly positive response though, I *really* hope that people take a step back and assess it carefully before they proclaim it the saviour of PC gaming. This thing may be a walled garden OS is sheep's clothing, so to speak. That is not what PC gaming is about.
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September 26, 2013 12:00:32 PM

stevejnb said:
Oye, well, this is all based on incomplete knowledge on my part. The SteamOS website makes it *sound* like the whole thing is centered on Steam. If this is the case, how could any of you possibly believe this is going to "save" PC gaming or bring it forward in the spirit of what PC gaming has been for decades?

Since the internet hit a sweet spot of fast and cheap, we've seen some really incredible things happen in PC gaming. People focus so much on the loss of big AAA type developers from the 90's to consoles that they've missed that there is this massive and varied spectrum of PC gaming out there from dozens upon dozens of smaller companies and developers producing distributing, and publishing games in just about every way you can think of. From Indie games to weird Asian consortiums offering dozens of free to play MMO's to shockingly developed web browser games, PC gaming is a bustling mosaic of gaming not sitting under any single organizational body or set of rules. This is why it's great and why it offers something very distinct from the console or App Store type environment.

If SteamOS really is "Steam or nothing" this is exactly what I'd assumed PC gamers have been opposed to for years - the movement towards there being a unified service through which all games on the PC must be distributed through, all run by one company. These are the people who have been complaining about walled gardens from MS and Apple and whatnot and, to my shock and surprise, they are looking in at what may well be a Valve run walled garden that says "Yeah, we want to become PC gaming" and their reaction is to say "HUZZAH! Our saviours have arrived!" Steam is all good and fine when it is one service on an OS that allows for developers of all sorts to develop and distribute any way they want, but if it is built into an OS and is the only show in town on that OS? That is *horrible* for PC gaming as a truly open platform, if that OS were to ever get a stranglehold on PC gaming.

If SteamOS demands that every game on it be run through Steam, run for your lives. This is the step that MS has NEVER taken and I am shocked that anyone who actually gives a rat's arse about the PC as a truly open gaming platform would be so short sighted as to hope this thing actually makes a huge dent in the PC gaming world. This is a neat service that I doubt I'll avoid, but it if is a Steam only OS, I desperately hope that it never takes a majority of the PC gaming marketshare.


stevejnb said:
I will be curious to see whether it does. Reading the SteamOS webpage, it mentions several times about being "built around" Steam and centered on it. Simply put, we need more information, but I'm going to pay careful attention to just how they intend to deal with games for SteamOS that don't actually run through Steam.

As a, as you say, "Steam console running PC architecture" it could be great for a dual boot option or for a dedicated gaming machine. It would just be a travesty to PC gaming for it to overtake PC gaming as we know it now, if that's what it ends up being.

Very curious... With this overwhelmingly positive response though, I *really* hope that people take a step back and assess it carefully before they proclaim it the saviour of PC gaming. This thing may be a walled garden OS is sheep's clothing, so to speak. That is not what PC gaming is about.


Would Valve really totally cut out the windows community considering how much money they have made off of selling games to people running Windows PCs? Would they miss out on sales if some of the larger game publishers produce large games and don't offer SteamOS support?

At least initially, windows will still have a very big presence as steam machines and steam OS will have the ability to stream non-steamOS games from a windows PC to your TV.

As I said earlier in this thread, I'm not sold yet. I also don't see how having some sort of dual boot Win/SteamOS situation is going to be a very positive experience just to run steam games if I don't decide to spend more money on a other PC "aka Steam Machine" for my living room.
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September 26, 2013 1:42:45 PM

Jrstriker,

Take a look at the initial reaction from Tom's - and these are just a few of the many, many quotes of this like on the matter:

Murissokah said:

Anyway, a slap in Microsoft's face is welcome, they need to get out of the comfort zone and realise they can't take their main business for granted.


Murissokah said:
While this is something to look foward to, one has to wonder how much of it is actually true. If you work for the largest gaming distribution company and that company is trying to expand into Linux, it is expected that you should create some fuss about it.

vir_cotto said:
Excellent I hope this is true! The main reason I run windows is for gaming.

none12345 said:

Ditto that. As soon as someone comes out with a virtualized gaming GPU ill probably make the switch to linux and just keep a virtualized windows install for old games. Then i can keep windows locked in the dungeon like the gimp.



John Bauer said:
I want a world that uses Linux.
It would benefit everyone.

rantoc said:
Seeing how Microsoft seem to have turned their back on PC gaming, why not!?

rolli59 said:
Have to find time to give it a try.


vir_cotto said:
Sweet beans, I'm going to download it when I'm home tonight!

cypeq said:
Gabe was talking linux but this... omg... wow... If this will be true ping and performance wise I am installing. Only thing that was stopping me from leaving windows for good were games. Go Go Gabe!


Dr_JRE said:
Is this the dawning of a new era?
Will opening a Linux floodgate help or hurt the economy?
Theres no way to put the genie back in the bottle but this seems like a wish come true!


Considering this reaction, well, the SteamOS website claims that they have over 50 million Steam users and that they have support from hardware and software companies getting hundreds of games running on SteamOS. If their sole goal was to create a sort of streaming service from Windows PC's, creating their own OS and getting all of that Linux compatibility support would not in any way be necessary, since they could just stick with games for Windows and focus on streaming. But they *have* gone so far as to make their OS and get Windows free support for hundreds of games, as is their website's claim...

You said it - "windows will still have a very big presence." Initially, wonderful... If SteamOS represents walled-garden PC gaming, where every single game that comes to the platform has to run on Steam, what happens after that initial period if SteamOS becomes a PC gaming standard? And again, look at the initial reaction. Not one concern for what PC gaming being tied to Steam could mean, and a lot of "ZOMG we must destroy Windows they have PC gaming!" mentality.

Sadly, Windows is the reason we have open PC gaming at the moment, continuing an OS philosophy carried from the DOS days and before. Depending on how Valve plays SteamOS, it is a *threat* to open PC gaming as we know it, because SteamOS might mean "Valve has control over all PC development." Wonderful if this basically becomes another brand of console, but if this actually infringes onto the realm of Steam free PC game development? That is not a good thing.
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September 26, 2013 3:15:06 PM

jrstriker12 said:
Would Valve really totally cut out the windows community considering how much money they have made off of selling games to people running Windows PCs?

Gabe has made no bones about it, he is not very subtle, about trash talking Windows. He hasn't been very specific about what it is and people have filled in the blanks but his non-argument negativity looks rather childish. When people are unprofessional there is no telling what they are likely to do.
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September 26, 2013 5:45:11 PM

I would be willing to purchase one of those Steam boxes since I'm mainly into PC gaming but for Valve to compete with consoles it's system is gonna have to be at a comparable price point against the next gen consoles with functionality to back it up (valuable to the end user).
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September 27, 2013 2:57:02 AM

back_by_demand said:
ricky_d, it may be Linux but no details if you can get into it or if it uses Linux as a base for a front end that you can't modify - when we know more we can say more, but even if it is boxed off they should have some baked in add-ons to enable such as Hulu, Netflix, etc - something akin to XBMC would be perfect


It would be stupid not to.
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September 27, 2013 8:36:07 AM

ricky_d said:
back_by_demand said:
ricky_d, it may be Linux but no details if you can get into it or if it uses Linux as a base for a front end that you can't modify - when we know more we can say more, but even if it is boxed off they should have some baked in add-ons to enable such as Hulu, Netflix, etc - something akin to XBMC would be perfect


It would be stupid not to.


Yeah, that's kind of my point
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