get Tom's to use Vindictus as a bottleneck reference!!!

iron8orn

Admirable
Vindictus is a high physics dx9 game on a modified source engine that the multi-core support was broke in the creation.

The game allows for x16 anisotropic and x8 anti-aliasing but recommends x4 for max.

The community begs people overclocked and running Haswell to host 8 person raids along with a good connection.

What would Tom's professional testing yield while taking the game to its true max setting's while hosting?

How far can one single thread be pushed?






 
Theoretically, the i3-4360 would be the fastest non-overclocked sub-$300 CPU for that game. It's a haswell dual-core at 3.7Ghz, so if Vindictus really does use a single thread, that'd make the i3 the ideal CPU to run it. i5s and i7s are the stronger CPUs in general, but it takes an overclock to hit the 3.7 mark, and the L3 cache is usually divided up more between the cores.

Just so you know.
 

iron8orn

Admirable
finally a response :)

Personally i think at the true max settings while hosting it could make for some interesting results.

I doubt any game could push harder on a single thread in certain scenarios.