EA Says Battlefield 4 Launch Was Unacceptable
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Gaming
- Electronic Arts
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exfileme
June 23, 2014 8:01:37 AM
EA CEO Andrew Wilson talks about the Battlefield 4 launch.
EA Says Battlefield 4 Launch Was Unacceptable : Read more
EA Says Battlefield 4 Launch Was Unacceptable : Read more
More about : battlefield launch unacceptable
Urzu1000
June 23, 2014 8:06:34 AM
This is all a nice speech, but they still didn't address why they charged $70-$110 for it.
what I don't understand you pay that for a game you cant play with out kissing steams or whoevers butt just to install it or start to play it then you will accept there downloads and content weather you want them or not .. and then if they decide to drop you for whatever reason then what do you have for your money?? as they say a fool and his money...
what I don't understand you pay that for a game you cant play with out kissing steams or whoevers butt just to install it or start to play it then you will accept there downloads and content weather you want them or not .. and then if they decide to drop you for whatever reason then what do you have for your money?? as they say a fool and his money...
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The games are fun when you can play them.
I don't know about anyone else on the PC version of BF4, but I'm one of those with the current "Unwarranted PunkBuster Ban" issue EA is working on by which I can't play any EA game with a multi-player component whatsoever. I can't play BF4. I can't play Titanfall. I can't even play BF4 campaign mode. I haven't been able to play since Friday evening.
Origin chat support tells me they're working on it... EA support assures us no more unwarranted PunkBuster bans will be issues and says I have to appeal through evenbalance (punkbuster people). Apparently, it was a big one this time. I'm waiting for the Official EA announcement to appear in the news, but haven't seen anything.
I don't know about anyone else on the PC version of BF4, but I'm one of those with the current "Unwarranted PunkBuster Ban" issue EA is working on by which I can't play any EA game with a multi-player component whatsoever. I can't play BF4. I can't play Titanfall. I can't even play BF4 campaign mode. I haven't been able to play since Friday evening.
Origin chat support tells me they're working on it... EA support assures us no more unwarranted PunkBuster bans will be issues and says I have to appeal through evenbalance (punkbuster people). Apparently, it was a big one this time. I'm waiting for the Official EA announcement to appear in the news, but haven't seen anything.
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vmem said:
the punkbuster fiasco is honestly starting to look like a class-action suite waiting to happen...I'm thinking so. I haven't been able to play at all since two weekends ago and this past weekend I finally had some 2 and 3 hour chunks to play. Then I saw the PunkBuster Ban message and thought 'No. That can't mean me too'. But then I tried to join a couple of matches and it just sat at the load screen. Then I tried campaign mode and it didn't even start the main menu. Then I tried Titanfall. I was able to click on 'Play' in the main menu and then perpetual 'Finding Connections...'. I found I was having the problem, too.
All of my Steam games worked this weekend. Too bad BF4 and Titanfall are not among them.
Also, I really think they made a mistake by making their customers responsible for hosting the game servers. I could see letting people do this if they want to have their own private matches, but it seems like you open the door to all sorts of issues when the servers are not centrally controlled.
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Punkbuster had been banning clean users for years, just not in a large batch like this.
Once had a brand new computer banned within minutes of joining a game(just had Windows/drivers and 1 game installed). Tried to appeal to be told I was trying to hack the software or the PB servers. That was it. All future requests just got closed as soon as I opened them.
2 other computers got the same treatment shortly after. It appeared that a new router was not letting packets flow the way they wanted to. I would have guessed I would have got kicked(they have many errors for lack of communication) not hardware banned from ALL PB games.
Either way, at that point I figured since I have a friend who had been cheating on PB servers all the time(for real. every now and then they would get kicked for cheating, but never banned this the extent I was) that non PB servers are just as safe in this case.
To this day PB's actual catch rate is limited to older cheats that very few users still use and people who pay to win(not the F2P kind) still slide right by PB.
Lets hope EA is trying to make right for the latest game releases that have been less than smooth.
Once had a brand new computer banned within minutes of joining a game(just had Windows/drivers and 1 game installed). Tried to appeal to be told I was trying to hack the software or the PB servers. That was it. All future requests just got closed as soon as I opened them.
2 other computers got the same treatment shortly after. It appeared that a new router was not letting packets flow the way they wanted to. I would have guessed I would have got kicked(they have many errors for lack of communication) not hardware banned from ALL PB games.
Either way, at that point I figured since I have a friend who had been cheating on PB servers all the time(for real. every now and then they would get kicked for cheating, but never banned this the extent I was) that non PB servers are just as safe in this case.
To this day PB's actual catch rate is limited to older cheats that very few users still use and people who pay to win(not the F2P kind) still slide right by PB.
Lets hope EA is trying to make right for the latest game releases that have been less than smooth.
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Murissokah
June 23, 2014 9:14:59 AM
What is unacceptable is having the very features that are meant to protect legitimate users become a problem of their own. How many more cases of DRM, unnecessary online authentication and cheat protection fiascoes do we need? Which big EA game launch hasn't been plagued with issues in recent times?
This is specially frustrating since EA has many great tiles under its distribution.
This is specially frustrating since EA has many great tiles under its distribution.
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ddpruitt
June 23, 2014 9:15:57 AM
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Hardline has had three years. Last year was a very unique situation.Quote:
What was happening with Battlefield 4, even as we were pushing all of this innovation, was a lot of it we couldn't test until really late in the phaseClearly EA is talking out of there collective asses again. How does testing a sequel start earlier than the testing on the game it's built on top of? This is the same thing that happens every 6 months with one of their big launches. This is just another example of EA's being greedy and not comprehending why they're losing money. Instead of some BS PR and money grabbing DLCs and micro-transactions, maybe they should actually develop games.
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jojesa
June 23, 2014 9:18:53 AM
What a bunch of horse manure. The game was not ready at launch and it isn't ready now.
I won't believe all these BS...he is trying to pave the way to the new Battlefield: Hardline coming in October.
Since EA delivered a unfinished product, how about giving us some money back or giving us a discount on a future title of our choice.
Wilson (EA / DICE / Origin) put your money where your mouth is.
I won't believe all these BS...he is trying to pave the way to the new Battlefield: Hardline coming in October.
Since EA delivered a unfinished product, how about giving us some money back or giving us a discount on a future title of our choice.
Wilson (EA / DICE / Origin) put your money where your mouth is.
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Murissokah said:
What is unacceptable is having the very features that are meant to protect legitimate users become a problem of their own. How many more cases of DRM, unnecessary online authentication and cheat protection do we need? Which big EA game launch hasn't been plagued with issues in recent times?This is specially frustrating since EA has many great tiles under its distribution.
Add to this the fact that when you have a problem, EA says DICE, Origin says PunkBuster, PunkBuster says EA, EA says Origin, etc...
Too many cooks are spoiling this broth.
EA needs to give customers a single point of contact for support and own up to all of the companies they own.
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derekullo
June 23, 2014 9:24:16 AM
rantoc
June 23, 2014 9:41:38 AM
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EA GAMES DRM EVERYTHINGEA GAMES FRUSTRATE EVERYTHING
EA GAMES OVER-DRM EVERYTHING. There corrected, some drm is fins but when it starts to become inconvenient for the paying customer it have gone to far.
How many pirate today due to the insane DRM schemes? I know i bought more than one title that had to be cracked before it was playable... does that encourage me to buy software from that company? Hardly!
I hate pirates but at the same time i can understand it when its to avoid a ridiculously painful drm scheme that strangely always only torment the paying customer... the pirating one get the premium game-play in those instances and can that be considered fair?? Piss off with insane drm schemes or you will lose me as a customer permanently!
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frelled
June 23, 2014 10:31:29 AM
Let me translate:
"Think about what Battlefield 4 was: 64 player multiplayer, giant maps, 1080p, Levolution that was changing the gameplay design in an emergent way," Wilson said. "There is a chance there are things you are going to miss through the development cycle. And you end up in a situation we had with Battlefield 4."
I am going to remind you of what features we graced you and ignore any complaints.
"He said that the team has worked tirelessly since then to make the game what it should have been at launch. They are currently focused on that, and to add value to the player base."
We thank you for participating in our Alpha launch. We are happy to announce you are now a part of our Beta development. Though since we have this new game coming out soon, we may drop development and leave the game in it's current state.
"But when you do things like that you can never guarantee," Wilson said. "It would be disingenuous for me to sit here and say, 'we will never have an issue again,' because that would mean we were never going to push the boundaries again. And I don't want to be that company. I want to be a company that pushes to lead and innovate and be creative. But you can start to do things that give you a better handle and a better view about what the potential challenges might be."
We are pushing boundaries. We decided to eliminate the boundaries between Alpha, Beta, and Release states. Gamers everywhere should love that we are removing these boundaries so we can give you our broken ass game earlier and save ourselves money paying people to bug test the product.
"The interviewer later on points out that gamers are accusing EA of rushing the game out the door so it could be playable on the Xbox One and PlayStation 4 at launch. Fans also claim that DICE should have been given more time to test the game before it was released. Wilson disagreed, saying that DICE had plenty of time to test the game."
Again, why test when we can get you to pay us for the privilege.
"DICE had a lot of time this time," he said. "Hardline has had three years. Last year was a very unique situation. Not to abdicate responsibility whatsoever - we own it, we are responsible for it and we have worked tirelessly to remedy the situation - but when you are building a game on an unfinished platform with unfinished software, there are some things that can't get done until the very last minute because the platform wasn't ready to get done."
We know you don't believe us since we have a history of screwing you over by releasing unfinished games. We can't really come up with a solution and will keep doing it as long as you keep paying us like blind sheep.
"What was happening with Battlefield 4, even as we were pushing all of this innovation, was a lot of it we couldn't test until really late in the phase. I believe it was unique," he added."
Our EA overlords are pushing a bone crunching target date and we won't get our bonuses if we decide to have morals and actually finish our products before we sell them to you.
"Think about what Battlefield 4 was: 64 player multiplayer, giant maps, 1080p, Levolution that was changing the gameplay design in an emergent way," Wilson said. "There is a chance there are things you are going to miss through the development cycle. And you end up in a situation we had with Battlefield 4."
I am going to remind you of what features we graced you and ignore any complaints.
"He said that the team has worked tirelessly since then to make the game what it should have been at launch. They are currently focused on that, and to add value to the player base."
We thank you for participating in our Alpha launch. We are happy to announce you are now a part of our Beta development. Though since we have this new game coming out soon, we may drop development and leave the game in it's current state.
"But when you do things like that you can never guarantee," Wilson said. "It would be disingenuous for me to sit here and say, 'we will never have an issue again,' because that would mean we were never going to push the boundaries again. And I don't want to be that company. I want to be a company that pushes to lead and innovate and be creative. But you can start to do things that give you a better handle and a better view about what the potential challenges might be."
We are pushing boundaries. We decided to eliminate the boundaries between Alpha, Beta, and Release states. Gamers everywhere should love that we are removing these boundaries so we can give you our broken ass game earlier and save ourselves money paying people to bug test the product.
"The interviewer later on points out that gamers are accusing EA of rushing the game out the door so it could be playable on the Xbox One and PlayStation 4 at launch. Fans also claim that DICE should have been given more time to test the game before it was released. Wilson disagreed, saying that DICE had plenty of time to test the game."
Again, why test when we can get you to pay us for the privilege.
"DICE had a lot of time this time," he said. "Hardline has had three years. Last year was a very unique situation. Not to abdicate responsibility whatsoever - we own it, we are responsible for it and we have worked tirelessly to remedy the situation - but when you are building a game on an unfinished platform with unfinished software, there are some things that can't get done until the very last minute because the platform wasn't ready to get done."
We know you don't believe us since we have a history of screwing you over by releasing unfinished games. We can't really come up with a solution and will keep doing it as long as you keep paying us like blind sheep.
"What was happening with Battlefield 4, even as we were pushing all of this innovation, was a lot of it we couldn't test until really late in the phase. I believe it was unique," he added."
Our EA overlords are pushing a bone crunching target date and we won't get our bonuses if we decide to have morals and actually finish our products before we sell them to you.
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gsxrme
June 23, 2014 10:40:51 AM
gm0n3y
June 23, 2014 11:13:09 AM
kyle382
June 23, 2014 11:47:03 AM
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Ragnar-Kon
June 23, 2014 12:09:21 PM
if your having all these issues why cant you just load the game off the disk and run your own server?? oh that's right you cant... goes back to what I posted above .. my games are fully on the disk I run my own server I just glad I got boxes full of games that were mine to use and enjoy not ''I cant plat because EA or steam or who ever is down or got to fix something $50-100 for a game you got to rely on a 3ed party to use is dumb real dumb
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Achoo22
June 23, 2014 1:25:25 PM
What a tool. Yes, it is better to be honest than dishonest - but absolutely nothing he's said encourages one to expect them to do better in the future or excuses having flaws just because something is new. "We had bugs because the technology was new and we didn't have time to test." Then make time to test, dummy.
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soldier44
June 23, 2014 1:59:49 PM
if it played better with out the patches just remove them.. oh that's right you cant you have to accept all downloads in order to play
then you said above '' I spend what it takes to have the best system best internet and i know thats never been the problem''
well its in fair game play if I show op with my 200$ walmart 30fps rig and want to play on the server you get knocked down to my speeds so I can play now if you were to play on my server if you cant keep up and your lagging then your not fragging
see these games that require the steam type clients you don't have nothing unless they give it to you if they decide to limit you to 30fps and patch you up that $2000 200fps rig of yours is done so why spend the bucks to play ''there'' game? its there way or no way..
then you said above '' I spend what it takes to have the best system best internet and i know thats never been the problem''
well its in fair game play if I show op with my 200$ walmart 30fps rig and want to play on the server you get knocked down to my speeds so I can play now if you were to play on my server if you cant keep up and your lagging then your not fragging
see these games that require the steam type clients you don't have nothing unless they give it to you if they decide to limit you to 30fps and patch you up that $2000 200fps rig of yours is done so why spend the bucks to play ''there'' game? its there way or no way..
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f688xt6
June 23, 2014 3:09:14 PM
Funny enough, I had very little trouble with BF4 when it came out. I have more trouble with it now. Seems like the patches and the nerfing did little to help gameplay besides make it harder to kill someone if your ping is less than 60-100. First thing I do when I join a server is check the pings of the enemy team. More than one above 150? Nope.
The freezing and crashing never really happened to me, but I was the only one in my clan at launch that was using Radeon graphics (MSI R6870 twin frozr II). Sure, it loaded slow even on an i7-870, but an SSD fixed that.
I know exactly what you mean!
The freezing and crashing never really happened to me, but I was the only one in my clan at launch that was using Radeon graphics (MSI R6870 twin frozr II). Sure, it loaded slow even on an i7-870, but an SSD fixed that.
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coming from a bethesda fan, i wasn't too bothered by it.I know exactly what you mean!
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zfreak280
June 23, 2014 3:28:01 PM
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It would be disingenuous for me to sit here and say, 'we will never have an issue again,' because that would mean we were never going to push the boundaries again. And I don't want to be that company. I want to be a company that pushes to lead and innovate and be creative. I wasn't aware that EA was pushing boundaries with BF4. It seems like it is just BF3 with new maps and vehicles. My whole experience with the game has been "Oh, this would have been a nice addition to BF3".
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doomtomb
June 23, 2014 4:11:14 PM
no they all know the issues but your money in there pocket is far more important they know your that desperate to play a game.. dang you already paid them for a blank disk and full access to your computer.. I mean '' I wasn't aware that EA was pushing boundaries '' ya to see how much more they can charge and exploit you ...
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eklipz330
June 23, 2014 4:32:00 PM
years ago I bought a steam type game and got home with it went to load it and it got as far as no internet connection then I read the eula and was like no way am I allowing them all this control over my computer so needless to say it went in to the trash and never looked at a game that requires internet connection or 3ed party content -downloads - accounts like I said all I got was a $50 blank disk .. the thing I don't get is how everyone is fooled to think its so great.. you pay your hard earned money for something someone else may allow you to use and you have no say so over it and if you don't agree you don't play ..
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scottoOH
June 23, 2014 4:50:19 PM
demonhorde665
June 23, 2014 4:53:15 PM
my buddy and I talked on how back in the good old days you had skilled programmers that made games and now are all about quit -died or retired this new bread just think they can write a game they got to depend on a story line with cut scenes and movies the best is where you into a good fight and the game takes over and finishes it up for you and not let you play it out your self .. I recall the game moh with dusty in Afghanistan what a rip that was a waste of good cash but at least it did not require 3ed party to load and play .. they know the carmacks are gone and they know you desperate to play a game and they know you will pay good for it and they know they don't have to really give you anything but the hope you can play it under there terms they know they can take a old title game give it some now skins a new wepon hype it up good and have you fall hook line and sinker
its funny that most all games that were fully on the disk and did not require things like steam origin uplay or internet connection are not for sale anymore ?? why is that ?? cause they cant gain access to your computer with them this is my #1 concern with these games we did not need it before did it stop hacks or cheating ? can you still go to a torrent site and just get a crack or pirated copy? so what did they get better ?? one thing access to your computer to make updates and changes as they see fit and if you don't give it to them you don't play... I just assume not pay them or play them or support that in any way
its funny that most all games that were fully on the disk and did not require things like steam origin uplay or internet connection are not for sale anymore ?? why is that ?? cause they cant gain access to your computer with them this is my #1 concern with these games we did not need it before did it stop hacks or cheating ? can you still go to a torrent site and just get a crack or pirated copy? so what did they get better ?? one thing access to your computer to make updates and changes as they see fit and if you don't give it to them you don't play... I just assume not pay them or play them or support that in any way
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Online play requires a current version of a game leaving pirates out. Also general discussion of this nature(pirate/crack/wares/ect) is frowned upon.
I too remember getting a game installing it(minimum install so most was off the CD. After all a 2-10 gigabyte hard drive was not allot of space). I remember playing games start to end without needing patches.
I remember when they started work on Rainbow six 3 they had a huge open beta and patched(to fix bugs) and added maps and everything for all kinds of free users in exchange for bug reports(and even if you did not, they never stopped you from playing).
Now we get early access or Payed Beta. I know some are more alpha, but look at the get a doom beta with the new Wolfenstein game.
I find many of those who pay for a beta or early access are less objective to problems with the game. It is kind of like user A has phone YYY and always calls it the best no matter what because they payed for it(ahh pride in ones possessions).
I too remember getting a game installing it(minimum install so most was off the CD. After all a 2-10 gigabyte hard drive was not allot of space). I remember playing games start to end without needing patches.
I remember when they started work on Rainbow six 3 they had a huge open beta and patched(to fix bugs) and added maps and everything for all kinds of free users in exchange for bug reports(and even if you did not, they never stopped you from playing).
Now we get early access or Payed Beta. I know some are more alpha, but look at the get a doom beta with the new Wolfenstein game.
I find many of those who pay for a beta or early access are less objective to problems with the game. It is kind of like user A has phone YYY and always calls it the best no matter what because they payed for it(ahh pride in ones possessions).
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I forgot to add this tid bit --- If you read the End User License Agreement for Origin it states that by installing Origin you're giving EA the right to monitor your PC and to make a profile of you, including what programs you have installed (and whether you have any illegally downloaded material), what websites you use, etc., and that EA reserves the right to share or sell this information to third parties
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Ramshot
June 23, 2014 5:58:07 PM
Yup EA I used to be a die hard fan of the BF series but now its just bad code and the mechanics of the game went bad. Sure lots of new features in game and out I guess but when the core is trashed overall play died for me. Trust in the games is lost too.
Should at least give a demo of the game for people who are on the fence about buying to make sure it runs fine and up to par for the $$. Otherwise not worth the $$.
Or do the pay thing with the 24-48 hours to get your money back.
Should at least give a demo of the game for people who are on the fence about buying to make sure it runs fine and up to par for the $$. Otherwise not worth the $$.
Or do the pay thing with the 24-48 hours to get your money back.
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magnetite2
June 23, 2014 6:16:52 PM
Many EULA's have that now. I am sure they have a part that the program may even contain viruses and you can not sue over it.---
that's good but it won't be installed on my rig i'll keep my money they keep there so called game I don't need them as I said I got more then plenty of games that don't require them in any way just me my computer and the game disk , just stick it in the drive load it up and play all day uninstall reinstall move it here move it there with out checking in with them to be allowed to play or be forced to accept there content don't ever need the internet hooked up for anything unless I want it and if I don't ,well I still keep on playing don't need there server I got my own and I can ban/allow all the players I want as I want if I like ver.0.1 and don't want ver 0.4 that's ok my arm is not twisted as it is with the steam type..
''Should at least give a demo of the game'' why ?? do they want to risk loosing out of money when they can charge you full price and if you don't like it ,well too bad cause your right back to we got your cash and you still got nothing .. its win-win for them there not the suckers
that's good but it won't be installed on my rig i'll keep my money they keep there so called game I don't need them as I said I got more then plenty of games that don't require them in any way just me my computer and the game disk , just stick it in the drive load it up and play all day uninstall reinstall move it here move it there with out checking in with them to be allowed to play or be forced to accept there content don't ever need the internet hooked up for anything unless I want it and if I don't ,well I still keep on playing don't need there server I got my own and I can ban/allow all the players I want as I want if I like ver.0.1 and don't want ver 0.4 that's ok my arm is not twisted as it is with the steam type..
''Should at least give a demo of the game'' why ?? do they want to risk loosing out of money when they can charge you full price and if you don't like it ,well too bad cause your right back to we got your cash and you still got nothing .. its win-win for them there not the suckers
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drezzz
June 23, 2014 11:07:22 PM
urbanman2004
June 24, 2014 4:12:13 AM
doomtomb said:
Who cares EA, you'll do it again, no matter what. I bet the developer warned you of impending problems but chose to ignore it to meet the deadline. Very typical of a company like EA.The consumer protection agency should step in and dictate that future releases by EA should be in cartridge form. They could add software DRM, but the games themselves should be good enough to stick on a catridge that can't change prior to release. This might seem a little extreme, but EA just takes advantage of its testing community... I mean customers.
At any rate, they got my punkbuster issue worked out. I was able to log into a round of BF4 this morning. That's pretty exciting. I could actually play the game I paid for. Now that's service EA?! They sent me no update of problem resolution and neither did evenbalance. Simply a couple of class acts.
As a result of this junk, I'm done beta testing the Hardline game. I uninstalled it. I'm done doing things for a company that treats its customers this way and have absolutely no intention of buying it.
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magnetite2 said:
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This is all a nice speech, but they still didn't address why they charged $70-$110 for it.EA didn't force you to buy the game. You voluntarily paid $70-110 for the game. Maybe next time if they price is that high for a game, don't buy it. Need to be a better consumer here.
You have a completely valid point, but when these games are functioning, nothing can touch them as far as fun factor. I spent more time playing BF3 than any other game in my life. It's so fun, I have a hard time resisting the temptation to buy the next one. Hardline is one of those half-way between games as Warfighter was. Warfighter was terrible. Hardline doesn't have anything on BF4 but a change of scenery and a couple of new game modes.
I do think the problem with EA in general is the developers aren't finished with a polished product and the CEOs have to answer to the shareholders. This causes a real issue. If the CEOs were rewarded for thinking long term, I don't think this would be an issue and EA wouldn't be on the most-hated-company list. But CEOs are rewarded quarter to quarter and then after a few years they move on to a new company and repeat the process.
With games this big, they should put more people on the task to get them done on time when necessary rather than release products too early. It takes them six months to a year after retail release to have a fairly solid product in place. This way EA could save some face by actually releasing a solid product on retail release day.
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This is all a nice speech, but they still didn't address why they charged $70-$110 for it.
cause they know your silly enough to pay that and don't really need to deliver nothing in return like I said they get your money and you got nothing unless they give it to you after that fact and if they feel like stopping support on it or just dropping it completely your just left holding the bag as I said there not the suckers, you are and they see you coming a mile away
cause they know your silly enough to pay that and don't really need to deliver nothing in return like I said they get your money and you got nothing unless they give it to you after that fact and if they feel like stopping support on it or just dropping it completely your just left holding the bag as I said there not the suckers, you are and they see you coming a mile away
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airborne11b
June 24, 2014 6:42:50 AM
So many people here are completely ignorant on game development. You guys can kick, scream and cry foul all you want, but the fact of the matter is that titles like BF4 are massive undertakings that require absolutely huge teams of professionals that have to work together to the best of their ability to deliver the project. The issue isn't EA, it's the AAA game in general.
It costs millions of dollars to develop and there's no guarantee that the game will even recoup it's development cost even with a very tight and rigid development cycle. Say nothing if they just gave the team a whole extra year just to polish the game.
People seem to want perfection but it's simply unreasonable when you consider how many moving parts and how many lines of code go into these titles. BF4 wasn't perfect at launch, but I dare you to list a single AAA title from any company that was.
This is also why the indie scene has been exploding. Far less financial risk and much smaller teams can experiment with very new and revolutionary concepts with far less moving parts.
It costs millions of dollars to develop and there's no guarantee that the game will even recoup it's development cost even with a very tight and rigid development cycle. Say nothing if they just gave the team a whole extra year just to polish the game.
People seem to want perfection but it's simply unreasonable when you consider how many moving parts and how many lines of code go into these titles. BF4 wasn't perfect at launch, but I dare you to list a single AAA title from any company that was.
This is also why the indie scene has been exploding. Far less financial risk and much smaller teams can experiment with very new and revolutionary concepts with far less moving parts.
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frelled
June 24, 2014 6:54:19 AM
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So many people here are completely ignorant on game development. You guys can kick, scream and cry foul all you want, but the fact of the matter is that titles like BF4 are massive undertakings that require absolutely huge teams of professionals that have to work together to the best of their ability to deliver the project. The issue isn't EA, it's the AAA game in general.It costs millions of dollars to develop and there's no guarantee that the game will even recoup it's development cost even with a very tight and rigid development cycle. Say nothing if they just gave the team a whole extra year just to polish the game.
People seem to want perfection but it's simply unreasonable when you consider how many moving parts and how many lines of code go into these titles. BF4 wasn't perfect at launch, but I dare you to list a single AAA title from any company that was.
This is also why the indie scene has been exploding. Far less financial risk and much smaller teams can experiment with very new and revolutionary concepts with far less moving parts.
This is nonsense. It is common knowledge that if you want your customers to be happy, you spend a little more time and money making them happy. Nothing says "I won't buy your next POS game" like selling an unfinished product that never ends up working right. We aren't talking about a few small bugs here. The game didn't work properly for a majority of people when it was released. Server authentication was broken along with tons of local bugs. I uninstalled the game after not being able to get it to work properly the first week and I sure as hell am not going to buy the next one. I should have known since BF3 has similar issues. Going back to BF2, I don't remember it every having issues like these new versions do.
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me I don't care about the cost that much but when I buy something I feel I should have it to use not pay that money and then have to 100% rely on a 3ed party to use it you guys must not be old enough to remember that the full game was on the disk you did not need to be hooked up to steam or who ever . you bought the game took it home stick the disk in the drive loaded it up and played it .. no internet -no steam - no ea- no nothing - you have control - you play how ever when ever you want you don't have to have there content forced on you if they decide to stop supporting the game or shutdown the server or canceled all the accounts for it, so what I got the game on the disk to use forever with or with out them at my convenience not theres . see I really got something for my money.
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airborne11b
June 24, 2014 7:07:35 AM
Quote:
Quote:
So many people here are completely ignorant on game development. You guys can kick, scream and cry foul all you want, but the fact of the matter is that titles like BF4 are massive undertakings that require absolutely huge teams of professionals that have to work together to the best of their ability to deliver the project. The issue isn't EA, it's the AAA game in general.It costs millions of dollars to develop and there's no guarantee that the game will even recoup it's development cost even with a very tight and rigid development cycle. Say nothing if they just gave the team a whole extra year just to polish the game.
People seem to want perfection but it's simply unreasonable when you consider how many moving parts and how many lines of code go into these titles. BF4 wasn't perfect at launch, but I dare you to list a single AAA title from any company that was.
This is also why the indie scene has been exploding. Far less financial risk and much smaller teams can experiment with very new and revolutionary concepts with far less moving parts.
This is nonsense. It is common knowledge that if you want your customers to be happy, you spend a little more time and money making them happy. Nothing says "I won't buy your next POS game" like selling an unfinished product that never ends up working right. We aren't talking about a few small bugs here. The game didn't work properly for a majority of people when it was released. Server authentication was broken along with tons of local bugs. I uninstalled the game after not being able to get it to work properly the first week and I sure as hell am not going to buy the next one. I should have known since BF3 has similar issues. Going back to BF2, I don't remember it every having issues like these new versions do.
What I said wasn't nonsense. You just didn't grasp what I said.
Also, the amount of hyperbole you used in your comment is laughable. The majority* of people played the game just fine. Some* people had issues, just like every single AAA game that's ever launched.
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''This is nonsense. It is common knowledge that if you want your customers to be happy, you spend a little more time and money making them happy. Nothing says "I won't buy your next POS game" like selling an unfinished product that never ends up working right. We aren't talking about a few small bugs here. The game didn't work properly for a majority of people when it was released. Server authentication was broken along with tons of local bugs. I uninstalled the game after not being able to get it to work properly the first week and I sure as hell am not going to buy the next one. I should have known since BF3 has similar issues. Going back to BF2, I don't remember it every having issues like these new versions do. ''
see you don't get the point THEY DONT HAVE TO they know you will blindly spend on there game good or bad and that once they got your cash oh well too bad soo sad ..
if your talking about bf2 bad company don't forget it was a game you can get fully on the disk.. go figure
see you don't get the point THEY DONT HAVE TO they know you will blindly spend on there game good or bad and that once they got your cash oh well too bad soo sad ..
if your talking about bf2 bad company don't forget it was a game you can get fully on the disk.. go figure
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