I'm a bit confused...
I have a single gtx690 (a multi-GPU) and a triple monitor setup. I've been told by several people that the 690 is essentially the same as two gtx680's in SLI, just a bit slower.
But, in the nVidia control panel, if I set 'Span displays with Surround', is this TECHNICALLY considered 'SLI'? Surely not?
If a game has no support or serious issues with SLI/crossfire, will this effect a single multi-GPU card running that game in surround/eyefinity?
For example: I have an old game from 2001 (Grand Theft Auto III) which I would assume would obviously not support sli, given that sli didn't exist back then. But I can run the game fine in surround mode across 3 monitors, with BOTH GPU cores heating up (i.e. I assume both GPU's are being used).
Maybe this is a stupid question but I'm very confused re multi-GPU's vs. 2 completely separate gfx cards.
Thanks,
Dave.
I have a single gtx690 (a multi-GPU) and a triple monitor setup. I've been told by several people that the 690 is essentially the same as two gtx680's in SLI, just a bit slower.
But, in the nVidia control panel, if I set 'Span displays with Surround', is this TECHNICALLY considered 'SLI'? Surely not?
If a game has no support or serious issues with SLI/crossfire, will this effect a single multi-GPU card running that game in surround/eyefinity?
For example: I have an old game from 2001 (Grand Theft Auto III) which I would assume would obviously not support sli, given that sli didn't exist back then. But I can run the game fine in surround mode across 3 monitors, with BOTH GPU cores heating up (i.e. I assume both GPU's are being used).
Maybe this is a stupid question but I'm very confused re multi-GPU's vs. 2 completely separate gfx cards.
Thanks,
Dave.