I've been recently pondering games and hardware as were on the cusp of next gen, some may say were already here but as a games developer the latest engines are either new or recent so games are yet to hit the shops.
As one of the company owners thoughts turn to target market, we at one point used Unity and whilst it's a lot of work to make it look well good (best description) it was relatively light weight. As Unreal / Frostbite, CryEngine have undergone upgrades (were Unreal users), the base specifications have hit the roof (for some). Our dev specs are along the lines of 780 Ti's and top end I7's and even then some of the heavier scenes can bring down the good ol' FPS to alarming rates. (From both tech demo's, our games and third party game demos).
Sure our game isn't finished (far from) and we'll tweak and optimise, but there is only a finite amount of things we can do unless we start a trade off. Which kind of defeats the purpose of next gen "shinies"..
For PC, what do you feel about base specs of todays games? We've seen AC Unity's base specs of a GTX 680 which to me is still a pretty powerful card, but I may be long in the tooth.
As one of the company owners thoughts turn to target market, we at one point used Unity and whilst it's a lot of work to make it look well good (best description) it was relatively light weight. As Unreal / Frostbite, CryEngine have undergone upgrades (were Unreal users), the base specifications have hit the roof (for some). Our dev specs are along the lines of 780 Ti's and top end I7's and even then some of the heavier scenes can bring down the good ol' FPS to alarming rates. (From both tech demo's, our games and third party game demos).
Sure our game isn't finished (far from) and we'll tweak and optimise, but there is only a finite amount of things we can do unless we start a trade off. Which kind of defeats the purpose of next gen "shinies"..
For PC, what do you feel about base specs of todays games? We've seen AC Unity's base specs of a GTX 680 which to me is still a pretty powerful card, but I may be long in the tooth.