When a 1300$ GPU has problems churning out 40fps on a game from 2011 (Skyrim will be used as example), you know Nvidia and AMD are deliberately withholding from making too big of breakthroughs in the GPU department. Now I know that Skyrim is 32 bit and the engine is ancient and yada yada, but come on, brute force that bitch and make it run 55-60fps at all times. K ENB Pure Light, extreme version, 1920x1080 resolution, all I hear is that you need sli 980 to run acceptable fps. Really? Embarrassing.
And here I was, debating if I'll upgrade my 680 to big maxwell when it comes out. I guess not (and it'll most likely be 28nm, at least at first, pfff.) I guess I'll buy whatever top GPU is the second attempt at 16nm (year 2018?), since the first 16nm will probably not be so impressive.
So if I wanted to run this enb at 2560x1600 resolution at 60 fps constant, I'd need 4 GTX Titan Z......and they dare talk of 4k gaming, dear god...I mean, hardcore 4k gaming, Crysis, Metro, Elder Scrolls and Fallout with mods, GTA with mods, etc.
And here I was, debating if I'll upgrade my 680 to big maxwell when it comes out. I guess not (and it'll most likely be 28nm, at least at first, pfff.) I guess I'll buy whatever top GPU is the second attempt at 16nm (year 2018?), since the first 16nm will probably not be so impressive.
So if I wanted to run this enb at 2560x1600 resolution at 60 fps constant, I'd need 4 GTX Titan Z......and they dare talk of 4k gaming, dear god...I mean, hardcore 4k gaming, Crysis, Metro, Elder Scrolls and Fallout with mods, GTA with mods, etc.