When did 1080p become playable?
This is mostly a question for the vets who've followed graphics cards and such for so long that they can remember this. Recently I've been hearing that the difference in performance between generations of graphics has been decreasing, and that we should have been able to reach 4K at 60 fps on a single graphics chip consistently across most games by now.
So that's made me wonder: When did 1080p first become a really viable option for PC gamers? This is just for fun out of curiosity. And would you agree with the aforementioned statement about reaching 4K by now? I guess it has some truth, since the focus has been hugely on architectural scaleability with the mobile spectrum as a base point rather than power hungry monsters that can be scaled down.