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Exile- Kreia what are you Jedi or Sith?
Kreia- Does it matter? Of course it does; such titles allow us to rip the galaxy into two halves: light and dark, good and bad. Perhaps I am neither, and I hold both as what they really are: pieces to a puzzle.
its false.
with only 480 SPs and 32 TMU@0.85GHz theres no way.
480/5=96.
for comparsion the 8800GT has 112 SPs and 56 TMU
the 48xx will boast GDDR5 and very high clocks but I'll be suprised if the 4870 beats a 8800GTX or ultra.
What if the shaders are boosted as per the rumors? At 200Mhz over core? Theres a 17% or so increase right there. Also, the tmus are doubled, and were talking a different arch, it isnt like nVidias. Plus with the addition of DDR5 and some of the things it can do (more than just faster), yes I can see this card outperforming the Ultra easily. My earlier prediction was 10%+(over Ultra), and Im still standing on that
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Every artist is a cannibal,every poet is a thief,they all kill their inspiration then sing about their grief
Even though there is no direct proof there seem's to be enough bit's and pieces going around that people already know this new series is going to be a beast.
Im going to crack open a ice cold hieneken and laugh at all the people who are soo stone cold stubborn thinking this series is going to be nothing only to get utterly pwned when they are proved wrong.
Ethier way i dont give a damn...i have an 8800gt right now that i love..But ATI has been on a good roll last few month's and to me they seem like they mean business...I personally want to see this new series whip the **** out of all 8 and 9 series NVidia card's just so i can read how many different excuses all the nvidia fan bois are going to make. Ya know just like it was fun reading all the ATI fanbois excuses when the 8 series came along.
its false.
with only 480 SPs and 32 TMU@0.85GHz theres no way.
480/5=96.
for comparsion the 8800GT has 112 SPs and 56 TMU
the 48xx will boast GDDR5 and very high clocks but I'll be suprised if the 4870 beats a 8800GTX or ultra.
Its funny but when the 2900 came out and people were saying oh its going to be a beast with all those SP's etc.
Now the same people (not you specifically Sabotoo) seem to want to count the ALU's / SP's differantly and are saying the new card cant be competative because it has less than the 8 series. Is this some kind of pan dimensional Math/logic that i am not aware of.
Mactronix
Now the same people (not you specifically Sabotoo) seem to want to count the ALU's / SP's differantly and are saying the new card cant be competative because it has less than the 8 series. Is this some kind of pan dimensional Math/logic that i am not aware of.
Mactronix
Well that is what speculations are... speculations...
Many people seems to agree, that 4800 series removes (or at least reduce) some of the biggest bottlenecks of 3800 architecture, that's the shader power.
2900 was monster design, that didn't quite work out as it should have been. 3800 was better balanced, and 4800 seems to improve the weak part of that architecture even further. The 5 pass shader system is tricky thing to make well, as the past has shown, so any increase in that area is most well come.
Well that is what speculations are... speculations...
Many people seems to agree, that 4800 series removes (or at least reduce) some of the biggest bottlenecks of 3800 architecture, that's the shader power.
2900 was monster design, that didn't quite work out as it should have been. 3800 was better balanced, and 4800 seems to improve the weak part of that architecture even further. The 5 pass shader system is tricky thing to make well, as the past has shown, so any increase in that area is most well come.
Well that is what speculations are... speculations...
Many people seems to agree, that 4800 series removes (or at least reduce) some of the biggest bottlenecks of 3800 architecture, that's the shader power.
2900 was monster design, that didn't quite work out as it should have been. 3800 was better balanced, and 4800 seems to improve the weak part of that architecture even further. The 5 pass shader system is tricky thing to make well, as the past has shown, so any increase in that area is most well come.
Agreed that untill we actually get some official confirmation all the specs of the new card are just speculation, however the point i raised is still valid. There are people out there who seem to have a differant counting system to most others when it comes to graphics cards and SP's. I am willing to listen to anyone who wants to explain to me the differance between what ATI call SP's and the Nvidia equivelant, and have posted as much before but no replies were forthcoming.
Im not trying to be funny if there really is a differance i want to learn about what it is and how it affects the cards performance.
Mactronix
I never believed Ultra X2, wasnt possible. Not enough changes in overall arch, and they diced up the G9xxxs so much, it leaves it bw starved. Just like the G9xxxs is bw starved, so are the 3xxx and 2900s texture starved, so doubling them is a good start. And once DX10.1 is truly done, those shaders which according to what we know have increased 50%, will be also freed up to do even more, and be much more comparable to nVidias. At that point , post DX10.1, ATI will no longer be so driver heavy dependent, which again, will open up better performance, for a more overall balanced gaming experience
Message edited by jaydeejohn on 05-11-2008 at 03:57:14 PM
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Every artist is a cannibal,every poet is a thief,they all kill their inspiration then sing about their grief