Tom's Hardware > Forum > Games General > Games General Discussions > Expert: 40 Percent of World of Warcraft Players Addicted
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Hmm, that's interesting.

Reply to Krylos
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I played WoW for about 2 months. I really liked it but just like that one day I just uninstalled it and let my characters rot in the digital world. Not a care in the world. Wouldnt go back to check up on them if I had the choice. I dont think gaming is addictive I think its the people who have addictive personalities.

Reply to Goran

What I think you will find is that these chemicals are released during "ANY" pleasurable experience.

All this proves is that the folks in the study "Enjoyed" gaming.
Huh? People like to do things that make them feel good?

The issue with many drugs is that they cause these levels to rise to extreme beyond what is normal. Eventually the brain needs these very high levels to even feel "normal". Hence the dependency.

I see no evidence that the levels seen are of such a high nature as to permanently alter the needs of the brain for normal operation.

What I see is simple proof that the folks enjoyed the game.

Perhaps folks want a world in which nobody enjoys anything but operates as a robot moving through life doing laborious tasks till we die.

Me? I will take my enjoyment.

While we are at it, we need to ban the dessert counter.
Those things are really bad.
The US is in a health crisis in regards to weight.
Perhaps if we require all foods to undergo a test taste.
If they are determined to taste too good, the recipe will need to be reworked so it does not taste as good and people will only eat it when they are hungry and to provide proper nutrition. Not because it "tastes" good.

Reply to zenmaster
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Totally agree. Substance dependencies adjust the chemical resting levels in the brain on the long run. When you contantly boost a chemical in the brain, the brain responds to this by making less of its own. Then when you are not boosting your brain, you are left with lower levels then normal, thereby feeling depressed. This again can cause you to use more of the substance to feel normal again.

But not all addictions are the same. With a gambling addiction for example you are not physically boosting your brain. As the doctor said the problem here lies in the variable ratio reinforcement. This means that your not rewarded all the time, but sometimes you are, sometimes you are not. When you are going to be rewarded you don't know. That you are going to be rewarded sometime you do know. This element can cause addictive behavior as seen in gambling. The doctor makes a connection here with gaming and thinks MMORPG's can act in the same way.

Reply to Sling25

I haven't done any formalized study (and it doesn't look like the good doctor has either), but I have seen Warcraft and other MMORPGs really affect people in a negative way.



1) My current roommate doesn't do anything anymore. 90% of the time a group of us goes out, he turns us down. He's too busy raiding. He's gained a lot of weight, and is generally depressed all the time. I've tried to get him to quit the game, but it's just not going to happen. He has no real job, and therefore not much money. Instead of looking for a new job, he just continues to play WoW. It's pretty much a negative spiral. The worst part is, he believes this game is wonderful. He's accomplishing something. Everyone in his guild respects him, and he's "important." He even once mentioned that he felt he was being PRODUCTIVE, because at least his character was improving.

2) One of my best friends used to play Everquest. He skipped classes, avoided going out... all to play this game. He was among the "best" on the server, and spent the majority of his undergraduate career playing (logged over 180 days of playtime in under 3 years). He finally quit when WoW came out, and became just as addicted. One day his account was hacked, and his items were sold. At first he was terribly upset. Then he canceled WoW, uninstalled it, and I've never seen him happier. He's always up for going out, and he's usually the life of the party. Maybe that's what my roommate needs, but that's not something I'm willing to do.

3) I used to play this game... for about a month. I would wake up, start playing, and suddenly realize it was night outside and I hadn't eaten or done anything productive. I'm a very competitive person, and I wanted to be "the best". I thought about the game all the time. I read strategies. I even had a few dreams about the game. Unfortunately, "best" in this case has more to do with being level 60 and having great items than skill, so even if I were to ever become some amazing WoW player I would have had to play all the time--and then continue playing--to reach the level I wanted. Luckily I realized this and bailed.

4) I have a lot more examples I could post, but feel free to think of a few on your own. This post is long enough already.

I don't believe this game is bad for everyone. I know a lot of people that play on occasion and are fine. But believe me, when you're a 20 something passing up going out with friends to play an online game, you're addicted, and in my experience, this is more frequent than a lot of people on here seem to want to admit.

Reply to poorcollegestudent

Can't people in essence be addicted to everything that is enjoyable to them?

If they enjoy drinking a particular substance (ie. Cherry Koolaid), you might hear them jokingly say "I'm addicted to this stuff".
If they enjoy exercising, could they not become addicted with exercising?
If they enjoy smoking, could they not become addicted to smoking?
If they enjoy watching romantic movies, could they not become addicted to watching romantic movies?

Technically I think anything enjoyable can become addictive. It's how the old saying "You can get too much of a good thing" probably came around. Either way, clearly addictions have been happening long before the internet and gaming were ever around. And clearly they can include nearly every pleasurable action that there is out there in the world.

So why center on gaming? Again I feel like it is because of the age gap and the technological gap between those who are doctors and parents and those who generally game.

Furthermore, if we are going to make our own definition of addiction, what would it be? Where is the line between a good amount and too much and who makes that distinction?

-------------------------------------------------------------------------------------------------------------------------

And on a side note to replies to my previous post - why do you get to say that social interaction must be face-to-face to be worth something? You might feel that that is a necessary part of social interaction, but what makes you correct?

Here is the wikipedia definition to help you out:

Quote :

Social interaction is a dynamic, changing sequence of social actions between individuals (or groups) who modify their actions and reactions due to the actions by their interaction partner(s). In other words they are events in which people attach meaning to a situation, interpret what others are meaning, and respond accordingly.

Reply to kaltienne

Quote :

I don't believe this game is bad for everyone. I know a lot of people that play on occasion and are fine. But believe me, when you're a 20 something passing up going out with friends to play an online game, you're addicted, and in my experience, this is more frequent than a lot of people on here seem to want to admit.



What allows you to pass judgement based on someone choosing to interact online with friends rather than going out with frinds in real life? Why is that a bad choice?

Reply to kaltienne
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I am 20 something, and I play WoW on a daily basis. If I need to mow my lawn, it will be mowed, if there are groceries that need to be bought, I will buy them. I go to work as a programmer, and I enjoy my routine of code and WoW.

To call my routine an addiction is A) hypocritical and B) a primitive thought process

Hypocritical because we all have an "addiction". As I stated previously, we all have an element that we enjoy delving into and saying that your addiction is bad because it's not like mine is a primitive thought process.



Krylos, Mage << Emerald Dream <<

Reply to Krylos
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Man alot of you people just need to chill and realize what she is saying.

You all act as if shes telling you the you personaly are addicted.

This doctor is just stating that it is a problem just like alot of stuff.

all in moderation is the key

If you loose your job, gain wieght , flunk out of schoool because you cant stop playign a game. your addicted!

i know someone who did that exact thing and it took his parents phisicly going and taking his computer away to help him get back into life.

all you people who are saying it cant be a problem are blind

Reply to RedZone
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SPELLCHECK!!!

Reply to Krylos

My very last statement may have been too strong. There are some people who genuinely don't like people, and would prefer to stay inside of a myriad of reasons outside of WoW. I'm saying that when an individual would ordinarily do something fun, social, productive, etc., and instead chooses not to because of WoW and WoW alone, it appears (to me anyway) to be an addiction.

Reply to poorcollegestudent

Quote :


If you loose your job, gain wieght , flunk out of schoool because you cant stop playign a game. your addicted!



Are you high or drunk? She estimates that 40% of people playing WoW are addicted. So in your terms, that means 40% of people playing either lost their job, gained weight, and/or flunked out of school. That makes alot of sense in a screwed up way. I'm pretty sure 40% of the people that are considered addicted aren't addicted like your friend.
I'm certain that the true percentage of "addicts" playing WoW is the same as for anything else, excluding drugs. Just like the percentage of "stupid" people in a society is almost the same through out the world. I really think that 40% is way too high, 5-10% sounds much more like it. People always have to realize that it is the same with other things, not just games. There will always be a small percentage of people taking something to the extreme. Once again, more people to take a stab at games and not taking a stab at bigger problems.

Reply to NavySEALBrian

Hi, I am under 18 and I live with my parents, rent-free. I do work part-time, though. I make my own money for anything that isn't essential, like a game.

I, of course, play games. The MMORPG-genre never interested me. I tried a few online versions and they are , as people have mentioned, a virtual world with your own person and you do whatever the f*ck you want. I'm more the FPS-gamer, though.

I think gaming is just to get away from the real world, momentarily. Just like reading a book or a going to a movie. But what do you say when someone spends 75+ hours a week one thing? An ass load of free time, I think. I "dare" you to only play four hours a day, which is 27 hours a week. A bit more than a third of 75 hours. Four hours is an ass load of time, IMHO. In BFV (the predecessor to Battlefield 2) that at least 9 full maps with 64 players. At least 9.

Think of it this way. What other thing do you spend 75+ doing a week? Sleeping doesn't even come close, I'll tell you. Breaking it down might explain it better. So just to make life easier for my head, lets say you only play 70 hours a week, 10 hours per day. Assuming you are a good person who sleeps 9 hours a day,that is 5 hours a day to do everything but gaming and sleeping.

In the end, if you live with your parents, it is partially their fault. My dad is a doctor, so I don't seem him much of the day. My mom is a very lax mother (I swear I just typed "motherboard". I think I'm addicted to computers! haha, lol, not 75+H a week,though) and she doesn't know much about computers than the general web usage and a few documents. So, me and my 9 year-old brother would be able to play a good 5-7 hours a day, which was plenty enough for us, switching every other map. My dad finds this number out from my mother and almost within a day or two we see this program on the computer "Watch Dog". Doing a quick Google search, you'll realize this is one of those computer-usage control programs. It limited us to 3 hours each a day, which surprisingly, did not hamper us much. Can you say the same thing?

Of course, online FPS games have a much simpler goal than any MMORPG, just shoot, kill, run, team-work and strategy, that is it. In MMORPG it is so much more vague. Do what you want. Using WoW as an example, it is, ultimately, trying to get all of your characters at Level 60 on as many servers as you have the time for. My friends, who play for many hours on end, took maybe 4-5 months before they got one character up there, then maybe 3-4 months for another, and so on.....

I'm in a small school, our entire grade is hardly 60 people. We have a pretty even spilt of 30ish-30ish boy/girl ratio. So, out of the thirty or so guys we have at least 9 of them play WoW and play with a fury. It is disturbing, but that is what lunch and any other free time is spend discussing: WoW. "I'm almost Level 50!" "You've got to kill the guards, but you might get a Dishonarable Kill" I'm sure I'm wrong is what I just said, as I don't play, but you get my drift.

If you live without your parents, most of the blame falls on you. You're of you of your parents house, hopefully, and now you must choose what you think is right. Nobody can or will tell you to quit playing. Your call, your choice, your life.

~Ibrahim~

Reply to ikjadoon

This is simply a sign your friend has issues.

In college, I had a buddy who transferred to another college so he could major in "special education". The reason he said is because these kids made him feel "smat". Mind you, this guy was not dumb and maybe a little above average intelligence. He just had ZERO self-esteem and came from a screwed up family.

Sounds like your roomy does not like himself and can be important on-line. Does he need intervention? Yes. Perhaps all his friends need to "fake it" to make him feel more important in real life.

With my former buddy, we knew to never kid him about anything because a "jest" would be taken to heart. We alway were tossing him compliments. Did he need more help than we could give? Yes.

There is a reason your buddy is moving from game to game.
He needs help. Go to school resources mental help resources to get intervention help.

But I do think you will find that "WoW" and games like it are an outlet to escape troubles in life for those that need that. But as your friend moved from game to game, another outlet would be found in most cases.

I dont think we deny somebody may get addicted.
But 40% come on. Get serious.
Clearly this lady has an agenda.

Especially when she puts the blame on the game and not that the person has underlying issues that need addressing.

Making "less enjoyable" games as she suggests is just silly.

Reply to zenmaster
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[quote="NavySEALBrian"]A definition I got for addiction:
"A term referring to compulsive drug use, psychological dependence, and continuing use despite harm. Addiction is frequently and incorrectly equated with physical dependence and withdrawal. Physical dependence, not addiction, is an expected result of opioid use."
Note: HARM, last time I checked being "addicted to games does not cause harm to someone. Losing a job, a girlfriend, and what-not is not harm.
quote]

That is a stupid thing to say. How is ruining a relationship or losing your job not harmful?
I dont know about you but if I lost my job over a game it would sure as hell harm me. I used to be addicted to RO when it first came out, it really screwed up my grades in college, I would skip class quite a bit to level if I was with a good group. When I came hoem fro breaks, I would tell my friends I was busy so I could play. All of this activity is harmful, Im sure it hurt my friends for me to ditch them for a game, and it hurt me quite a bit. From you own definition, "Addiction is frequently and incorrectly equated with physical dependence and withdrawal." It does not have to be physical harm, destroying relationships with your friends or gf over a game is harmful.

Reply to Vash-HT

Quote :

I don't believe this game is bad for everyone. I know a lot of people that play on occasion and are fine. But believe me, when you're a 20 something passing up going out with friends to play an online game, you're addicted, and in my experience, this is more frequent than a lot of people on here seem to want to admit.



What allows you to pass judgement based on someone choosing to interact online with friends rather than going out with frinds in real life? Why is that a bad choice?

Simple.

1) It will not get him in with a woman.
2) He will not meet someone
3) He will not have kids
4) He will be removed from the gene pool. ;)

Hey! Maybe this is Darwin!!!!!

(JK)

Aside from the age assignment there, I think he is right. But it is a matter of degree. If you are sitting theer and are being invited to go out with your real world friends, and you ALWAYS pass them up to stay home with your online ones, you are not exhibiting healthy behavior.

You game to make your life more enjoyable. When gaming BECOMES your life you have gone too far.

Reply to Ninjahedge

Quote :

SPELLCHECK!!!



Hmmm....

S-P-E-L-L-C-H-E-C-K

Seems fine to me! ;)

Reply to Ninjahedge

Quote :

This is simply a sign your friend has issues.

In college, I had a buddy who transferred to another college so he could major in "special education". The reason he said is because these kids made him feel "smat". Mind you, this guy was not dumb and maybe a little above average intelligence. He just had ZERO self-esteem and came from a screwed up family.

Sounds like your roomy does not like himself and can be important on-line. Does he need intervention? Yes. Perhaps all his friends need to "fake it" to make him feel more important in real life.



One thing you may want to think about as well.

Self esteem.

How many guys that you know actually use real pictures of themselves on their online profiles in ANY outlet (forums included)? I know of maybe a dozen.

We can be someone we are not. That is one reason you do not see game makers making games that you can easily put your own face and body on.

People want, and use, that "self perfecting" device. Be someone they aren't as easily as turningon a machine and playing a game.

Isn't that right Neo?

Reply to Ninjahedge

Quote :

Is video game addiction an actual medical condition? Dr. Maressa Orzack, founder of the Computer Addiction Services program at McLean Hospital in Massachusetts, says the answer is \"yes\". And she believes that up to 40 percent of the 6 million plus players of the mega-popular MMORPG World of Warcraft are clinically addicted to the game. TwitchGuru talks with one of the foremost experts in the controversial field of video game addiction.



it was too much reading to go through before just skipping to the last comment instead... ...but, yeah... ...games can be addicting, yeah (like other things too)... ...and if you heavily enjoy the game, but can just go about quitting, because your account was cancelled, or because something else came up, or your friends are doing something and you go spend time with them, and dont give much of a second thought about it, and go about your life, resuming it just fine... then no, youre not addicted really... ...its only when it becomes more of a staple to your everyday life... interfering with most other aspects of your life, your interpersonal relationships... your job even... you start consuming less food even, cuz youre spending so much time playing... sleeping patterns constantly switching around, sometimes not sleeping for days on average even... ...not even going outside for days... or weeks... ...and if it the game is taken away, there arent really many acceptable or viable substitutes to the individual, other things seeming more lackluster at best... they want their game back, and really arent content until they do have it again... ...THAT, is more of an addiction... things are only an addition really when other vital parts of your life are suffering, and keep suffering, as a result.

Reply to choirbass

Quote :

I don't believe this game is bad for everyone. I know a lot of people that play on occasion and are fine. But believe me, when you're a 20 something passing up going out with friends to play an online game, you're addicted, and in my experience, this is more frequent than a lot of people on here seem to want to admit.



What allows you to pass judgement based on someone choosing to interact online with friends rather than going out with frinds in real life? Why is that a bad choice?

Simple.

1) It will not get him in with a woman.
2) He will not meet someone
3) He will not have kids
4) He will be removed from the gene pool. ;)


Hey! Maybe this is Darwin!!!!!

(JK)

Aside from the age assignment there, I think he is right. But it is a matter of degree. If you are sitting theer and are being invited to go out with your real world friends, and you ALWAYS pass them up to stay home with your online ones, you are not exhibiting healthy behavior.

You game to make your life more enjoyable. When gaming BECOMES your life you have gone too far.

LOL! This is hilarious. I actually met my real life fiance on World of Warcraft and know of several other couples who met through it or play it together. And I can honestly say that though we still play, he definitely does get "in with a woman" so to say.

Reply to kaltienne

MOVE THIS TO BARRENS CHAT!

REPORTED!

Reply to crifalcon

MMO addiction is real, I went through it for over two years, while I played FFXI instead of WoW, i feel it was just as bad if not worse. FFXI is a much more competitive game than WoW, it has no instances, all items that come from mobs pop once every 21-24 hours and do not always drop items, further more the harder versions of these monsters drop even rarer equipment and only every 5-7 days. Therefore, if you want to be the best, there is a lot more time requirement. Also it takes about 2-4 times as long to reach max level in FFXI than WoW because soloing sucks ass in the game, but that's enough of comparing, I'm not trying to show that, what my experience was addiction. I started playing in high school when the game came out in winter 03 ( i think ). It wasn't long before I started putting off things to play consistantly, luckily i did have a laptop so i played at my friend's houses and such but it still lowered my GPA and because of my irresponsibility I was rejected from my choice college and ended up at my back up, and since hasn't been good. I lost my girlfriend of 2 years to it and it got even worse, being depressed + having a huge time sink to make yourself not feel bad, is a bad combination. So for my first two years of college i played as much as i could over 70+ hours a week, barely scraped by with a 2.0 average and didn't go out often. Then by some miraculous event I got banned, and i was mad at first but since then life has been great, going out, having a relationship again, it's definately an improvement. So alot of it is will power and self control but sometimes it's not always that easy, MMO's are designed to consume time, however I do find it ironic that WoW was designed in mind for people who have time issues, unlike FFXI where you need to devote about 3-4 hours for finding a party and getting EXP, in wow you can solo for an hour or two get a level, do some quests and maybe an easy instance and go back to whatever. I'm surprised it's so addicting

Reply to Onthefarside

Quote :

What makes her an expert on video game play? She's looks 105 years old, that'd make her 90 or so when decent/addicting games came out.



Actually, she's just 14. This is what happens when you get addicted to video games at a young age...

Reply to clue69less

Furthermore, I am a guildleader within WoW and often devote a decent amount of time to the game because of that. My fiance (who as I mentioned, I met in the game) is also a guildleader of the same guild. Our guild is comprised of roughly 300-400 people.

We do go out as normal people might (with friends or just together), but 40-man raids are scheduled into our calendar and scheduled things take precedence over things not scheduled. This is mainly fueled by the fact that we have to lead these raids and handle the looting system within the raids. But truth be told, I ask all those who have signed up for the raids (we use a message board system) to attend. But that really isn't any different than making reservations at a restaurant and then keeping them.

I would also like to add that being a guildleader I have seen a great deal of things come to pass. I have met people who can get away and be with friends, despite ages, without being teased persay as they are daily in high school or junior high. I have met people that are less judgemental because they have been in the same situations. Granted I have met my share of butt nuggets as well - they are everywhere in the world.

Most recently a guildmember of ours was having family issues and overall life issues. He left the guild saying "sorry" and logged off for days. Many in the guild were so worried about him (knowing he had recently had some bad things happen to him in real life) so we all called him and left encouraging messages on his voicemail. He logged back on eventually to tell us that essentially, our messages let him know how much he was loved and that it had helped change his mind from doing something bad to himself. Now, granted - he has some issues. But doesn't it count for anything that friends in that game helped out a fellow human being? Don't those friendships count for something? Why are they considered lesser simply because they are online friendships?

Furthermore, I add this to the mix. Guys, you must notice that when your best friend gets into a serious relationship, they start spending less time with their friends, right? Therefore, does that make the girl they are dating an addiction? After all, they are spending more time with her (just like addicts do with WoW) and their friends & family time is shrinking.

Reply to kaltienne

Quote :

WoW was designed in mind for people who have time issues



While it might have been designed that way, it has failed miserably. If you want to get good armor you must either do PVP, which requires roughly 2-4 months of playing ridiculous hours (ie. every second of your free time) in order to get the highest rank & highest armor... Or PVE which requires you being in a good guild (and what are the requirements for good guilds? oh yeah, that you can devote a lot of time to raiding) and going to the high level instances.

Reply to kaltienne

Quote :

What makes her an expert on video game play? She's looks 105 years old, that'd make her 90 or so when decent/addicting games came out.



Actually, she's just 14. This is what happens when you get addicted to video games at a young age...

rofl!

~Ibrhaim~

Reply to ikjadoon

Quote :

LOL! This is hilarious. I actually met my real life fiance on World of Warcraft and know of several other couples who met through it or play it together. And I can honestly say that though we still play, he definitely does get "in with a woman" so to say.



Well, you are one of the lucky ones.

There were one or two nice women that used to play on the UT server I played on, but compared to trh 40 or so guys that were also available, it was not exactly a singles hangout.

The problem would be, would he find enough time to stop playing with his now wife to, I don't know.....play with his wife?

Or would they both have to step into the Orgasmatron?

Reply to Ninjahedge
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Quote :

What makes her an expert on video game play? She's looks 105 years old, that'd make her 90 or so when decent/addicting games came out. I think we basically already had this discussion on the clinic in Europe that was a game re-hab. She calls heavy gaming a "mental



I suspect she's either a Psychiatrist or a Psychologist. Given that she's on the Harvard Medical Board (or was it staff?), I'd say it's the former.

She's got the credentials and knows more about it that probably all of us on this board. If you don't think it exists, let's look at people who sometimes play EQ (I've never done WOW) for 4 straight days.

Is it 40%? I have no idea, but I do know that an awful lot of people manage to level up to the max level within a week on new servers. That's probably like working a full time job (and then some).

That said, I think a better question to ask/answer is are those people who become addicted likely to become addicted to something else if not games? There was recently a study that showed that people who had gastric bypass surgery had a high rate of alcoholism after teh surgery, even though there was no such sign in teh past. In short, they went from food addiction to alcohol.

They don't put warning label on crunch and munch or Sour Jelly Belly Jelly Beans. It's all about self-control. And yes, some times you may go on a bender (whether that's WOW, EQ or the best jelly beans ever made), but most people can step back and say, "ok I need to get a grip."

Personally, I find that on EQ, I have periods where I play a lot and then i get bored and hardly play at all.

Reply to nilepez

Quote :


That is a stupid thing to say. How is ruining a relationship or losing your job not harmful?



People don't know how to quote? Keep seeing people that can't quote, all you do is press the button "Quote."
Here is a definition of harm:
"Physical harm or harm to a person's mental health, whether temporary or permanent. However, it does not include being subjected to any force or impact that is within the limits of what is acceptable as incidental to social interaction or to life in the community."
So, losing your job and your partner is NOT harm. It's just something you wish did not happen to you. If you try to make a rebuttal, make sure you get your facts straight first.

All I want to know is what she considers as addicted and how the hell she got 40%. Because if she says addiction is if you play 20+ hours a week, then obviously it will be 40%. Then again 20+ hours isn't going to be considered addicted by many people.

Although, the first line of the article, "If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack" makes me think that she's judging those symptoms as a result of the addiction... I'm pretty sure you can get the same symptoms watching TV or reading a book.

Reply to NavySEALBrian

Quote :

... but most people can step back and say, "ok I need to get a grip."...



Or if they don't, you say it. "Friends don't let friends get addicted to WoW."

~Ibrahim~

Reply to ikjadoon
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Quote :


Dont blame the game... I hardly think game developers tried to make a game addicting. They tried to make the game world of WoW broad, vast, with tons of stuff to do. Also the many different classes add replayability.
Its the fault of people who made these fantasies a higher priorty than real life.



Eh...if the games not addictive, is it really a good game? Even if you go back to Sim City, it was addictive. I didn't play it all the time (a concious decision), but when I did, I'd frequently sink countless hours playing. I never spent much time with the sims, but I think if I'd played it for a few days, I'd have played it religiously.

Games are supposed to make you want to play them. If they don't, then they're not good games.

Reply to nilepez

I think games are great, even if they aren't addicting. Are you telling me that it was an amazing coincidence that Blizzard just happen to design a game that has nearly unlimited replay value? When someone sees that it is only like $5 for unlimited play time, they're going to keep playing and playing. Unlimited isn't a loose word for them..

~Ibrahim~

Reply to ikjadoon
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I play 3 MMO's (along with other non-mmo's)

FFXi, Eve Online, Planetside (PS)

I play PS a lot less these days and have recently canceled my acct but I supliment that with Day of Defeat and Counterstrike.

My wife and I play FFXi together, we got her sister into it and play with other rl friends about 3-4 nights a week. We plan things out on our forums, try to help one another accomplish goals, etc...

Eve I play with RL friends as well. Being in a big corp/alliance I meet so many interesting people from all over the world. These are people I hope to meet someday in my intl travels.

Whenever I see this subject come up I think to myself, what would I do otherwise and what does the general public do otherwise. Most people watch TV I think, most people are actually addicted to that. With the emphasis there is in the media engine these days it's obvious there are millions of watchers out there. Hell, my wife and I watch TV while we play (and most the time I am playing 2 games at once as well).

So next I ask myself, would I rather be watching mind numbing TV where I have absolutly no interaction with other humans and where I am subjected to a god aweful ton of advertisments or would I rather play an MMO where I am delightfully chit chatting with pals and where I am encouraged to team up with folks to accomplish goals? (think my answer is obvious)

Your article says "I also asked what he expected to find each time he turned on the game, and his answer was a sense of belonging." You act like this is a problem. I ask you Dr. Orzack, why do you go out to dinner with your other Dr. friends or attend social events? Because you want a sense of belonging, you want to fit in and enjoy some social time with people of like minds. No different from what we do in our games.

Am I an addict? I really don't think so. I have plenty of activities in my life that don't revolve around gaming but at the end of the day it's likely you'll find me in my computer room playing around.

Are there situations where some people are actually using games as an escape, sure. Does something need to be done about that, there's no real clear answer for that, I say case by case basis. Should my game experience be altered because someone else is addicted to the same game I play, hell no. Any law or proposer of a law to alter games for this purpose should be exposed for the liberal P.O.S. they are.

To me this is just another case of people that don't understand technology and see gaming as "anti-social". Little do they realise that it's extremely social and interactive. There are plenty of people that can find a balance between their real life and digital life. For those that can't differintiate, as long as you keep your ass off welfare I don't care what you do. I'll be damned if my taxes are gonna pay for your MMO.

Reply to fortlag

Welcome to the Forumz, Fortlag.

I agree that there are tons of people you can meet with and interact, but can it replace life? It is coming close, with some people spending 75+ a week. That is around 44% of the entire day spent on one activity. That can't be healthy.

~Ibrahim~

Reply to ikjadoon
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Quote :


That being said, it is not the fault or, in my opinion, the responsibility of the game maker (in this case blizzard) to deal with this. WoW is a game which makes them money by having players keep playing the game, month after month, year after year. This means that they specifically design the game to be addictive. If this is a crime, then somebody sue McDonalds for making people continue eating their food even though they are addicted and it hurts them (actually, I am pretty sure somebody has already done this).



QFT

Quote :


I think that classifying 40% of WoW users as addicted is a bit high though (maybe 10%?). The interviewee seems to have pulled that number out of thin air. Of course in her line of work, most of the people she meets will be addicts. More research needs to be done to learn more about this issue.

Everybody who plays a game like that goes through a period of time (usually no more than a week or 2) where they play the game daily.



I don't know about WOW, but in EQ and EQ2, you really can't do much unless you're playing for several hours....there's the time to find a group and if the group is worth a crap, you don't want to quit, because it was sucha PITA to find a group (and such a rarity to find a good one).

These days, if a friend of mine is on, we play a few hours each night. If not, I do something else.

Quote :


That is not addiction, it is just finding a new hobby. We all tend to get a little obsessive about a new hobby that we enjoy. But when you keep playing a game every single day for months at a time, this can become unhealthy.



An awful lot play EQ most days and unlike Oblivion, there never really is an end....there's always a new expansion (too many, IMO) with more skills you can learn, better loot to get or new levels to get. That's where i think MMO games are different than most conventional games.

Reply to nilepez

Quote :


An awful lot play EQ most days and unlike Oblivion, there never really is an end....there's always a new expansion (too many, IMO) with more skills you can learn, better loot to get or new levels to get. That's where i think MMO games are different than most conventional games.



Yup, they keep going on and on and on. There is always just another level, but then there is another and another and another and another now your in some freaky cycle. Reminds me of that RuneScape game...From what I hear from friends, WoW is nothing compared to Runescape in terms of addiction. Sure WoW may have more players, but Runescape has like 20 different skills and each level going up to 99. I think one or two people out of thousands have reached that. My friends have been playing for *years*, everyday after school, everday in the summer, and they are just now breaking 100 out of 126 in total level. I've seen them play, it just gets harder and harder and harder. It is always the fantasy MMORPG that are the addicting ones..

~Ibrahim~

Reply to ikjadoon
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All that glitters is not gold.

Quote :

Most recently a guildmember of ours was having family issues and overall life issues. He left the guild saying "sorry" and logged off for days. Many in the guild were so worried about him (knowing he had recently had some bad things happen to him in real life) so we all called him and left encouraging messages on his voicemail.



There can be a good and bad side to every story and that's a nice one you have spoke of. But you do realize there is another side to raiding with guilds where time is a requirement, not an option - and taking a few days off, even for family problems, means you won't have a guild to come back to because there are plenty of others who will devote the necessary time.

Reply to inight
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Quote :

I think games are great, even if they aren't addicting. Are you telling me that it was an amazing coincidence that Blizzard just happen to design a game that has nearly unlimited replay value? When someone sees that it is only like $5 for unlimited play time, they're going to keep playing and playing. Unlimited isn't a loose word for them..

~Ibrahim~



Ibrahim, name me a game that's great, to you, but you don't want to play it?

If you don't want to play a game, then it's not good. When I played Ultima (whether that was Ultima 1 25 years ago or Ultima VI 16 years ago), I wanted to play it and I played it ALOT. When I played Far Cry, I wanted to play it alot (surpisingly, since I don't generally like FPS games). Heck, when I had an Intellivision, I used to play Q*bert with a friend for hours at a time. Some people spent the evenings watching TV, we played Qbert, Burgertime and Intelivision baseball and football.

For most people, clinical addiction is never going to happen, whether they're playing WOW, EQ, drinking alcohol, eating chocolate are snorting Cocaine. I've had all of those (except WOW) and the one that most here would say is addictive is the last, and while I'm not sure I'd disagree, I found it completely and utterly boring. Most liked it more than I, but very few were addicted...and those that were, also clearly had addictive personalities. you don't get addicted to Pot because it's addictive...it's something in your personality and all the coke heads I knew had the same exact problems with Pot and in some cases alcohol.

However, the number of people, in the general population, who get addicted to things is very small. I supsect it's well under 10%.

What's more, I suspect most of the population would feel about WOW (or EQ) what I felt about Cocaine: it's at best ok and most would find it incredibly boring.

Reply to nilepez
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75+ a week is excessive but if someone chooses to live their life that way, what is the issue? They are making that decision. If they are an adult they have the right and if they are a child then it's up to the parents to make that judgement.

It is in no way anyone else responsibility to jump in and stop someone from doing this. Every adult is responsible for their own actions (which is why welfare blows my mind).

Unhealthy, sure, people need to get out, see the sun, do something but it's not up to me or any govt. to re-inforce that. You don't (and we better not ever) see laws passing to get couch potatos up from in front of the TV. There's no laws keeping an obsessed machanic from workin on his car 75 hrs a week. If my wife could she'd be riding horses 75 hrs a week.

These are all hobbies and for anyone to be completly obsessed with anything to spend so much time wrapped up in it that they don't do other things is unhealthy. If you wanna have an intervention with an obsessed pal more power to ya but if he's not willing there's no reason in the world he should have his hobby taken away.

Reply to fortlag

This lady is way off base. Everybody knows excessive video game playing, just like alcoholism and excessive gambling, is a DISEASE. These people are powerless to control their behavior. They must surrender control of their lives to a higher power...for instance, a 60th level Druid.

Reply to matt8268

Quote :

It is coming close, with some people spending 75+ a week.


SOME people, and that would be a select few. It seems we're disputing between each other about addiction and what not. Most of us would agree 75+ is way over board. The fact is, Dr. Maressa Orzack said 40% of WoW gamers are addicted, but she never stated what she considers as addicted. What if she considered 20+ hours (less than 3 hours a day) an addiction?! Then hell yes, it would be 40%. But 20 hours is not addicted, and I'm sure most of us can aggree on that. The article is lacking in the fact that she pulled the 40% out of thin air and the only thing that describes addiction is the first sentence, "If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover." I don't know about you, but you can suffer those things from reading books and watching TV, too. But I don't see her ranting about that.
The article is useless because it's too vague, it's basically rant from an old Dr. She has nothing else to do but make up some claims and percentages without showing any evidence. I know there are addicts, and I know that all of you know there are addicts, and there will always be addicts, but like I said before, the article is vague and is pointless because of that. It's pointing out the obvious, but over exagerating the problem.

Reply to NavySEALBrian
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I agree. Nowhere there's a reference for us to check, neither does she tell how she comes to 40% or what is considered to be addictive. Maybe this is because it's all pretty new to the scientific world, but still a few references would have been nice. Cause now we just have to believe what she says, and noway can tell wether we agree or not cause we don't have the facts. So everone's debating what should or shouldn't be considered addictive, or if it should be considered to exist at all. Facts and references could clear the mist here.

Reply to Sling25

I know that video game addiction is real. It is a very sad and destructive problem. It isn't just happening to teenagers it can happen to anyone. Young or old. This issue doesn't just effect the person addicted, it effects every person in there lives, their homes, their jobs, pets... everything. If you play WoW and are not addicted be grateful, and have empathy for the people/families that do have this problem. It's no joke.

My husband and I started playing video games together when we were dating. We've played many games together. Dark Age of Camelot and World of Warcraft (WoW) being the two main ones. My husband has completely changed in the last year. WoW was something we did for fun, but it quickly turned into something that he wanted to do all the time. He now is an angry, unhappy person, who refuses to stop playing WoW even one night a week. All of his personal relationships are starving. He has played up to 12-13 hours straight... 8-9 hours is average. He only stops to use the restroom and get something to eat. He even eats most of the time while playing. When he gets home from work he logs on and plays till he goes to sleep... when he wakes up the first thing he does is log onto WoW. On his weekends he plays non stop. Yard work does not get done and broken things around the house do not get fixed. He went from sleeping at least 10 hours a night to sleeping less then six. This is a terrible issue for more people then just me. Sadly most people I have tried to get help from do not take it seriously. I hope that the work that Dr. Maressa Orzack is doing can help the families and friends of these addicted people. This issue is very real, and these people need help, if they are willing to change.

Reply to HopperFrogger
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As a few have said earlier, I do believe the reasoning behind so many experts stabbing at games is simply due to a lack of experience or understanding behind it, along with possessing a rigid definition of what is normal. Family, work, education, in-person interaction, would be all considered the norm by society's standards. However, believe it or not, some people do have different priorities, and that would be the importance behind the so-called addiction.

It's not so much that we're getting defensive over an expert's belief that a game can be addictive, but rather that one is giving exaggerated data (nearly half the players are addicted?) to bolster her already rather opinionated claims. Imagine if I were to say that 40% of the drivers out there use their vehicles dangerously, and then drew a conclusion based on that claim. Or how about saying that credit cards are the bane of mankind because it creates shopping addiction which may not be supported by an individual's income, resulting in poor credit and the eventual denial of future and more important loans? I'd say nearly everyone who reads that statement would tell me I'm an idiot. Personal choice.

If someone were to get completely preoccupied with the game, then there are usually some fundamental factors that contribute to it. If someone is a chronic drinker, chances are there are some other factors motivating it, and without correction, even if alcohol was somehow taken away, something else will replace it shortly. If MMORPGs were somehow controlled or suppressed, something else will simply take their place for those who abuse it. Demonicizing something based on the fact that it -can- be abused, is ridiculous, as just about every single thing we can possibly do can be abused and overdone. Yes, work can suffer from these games; go tell one of the housewives you know, that taking care of her children is wrong and she should be focused on her career, and see what kind of reaction you'd get. Afterall, daycares and babysitters are an option! Guess what, different priorities, no one has the right to judge you but yourself.

Ultimately these experts coming out with their findings are wasting everyone's time. It boils down to the desire to do what is satisfying for an individual based on his or her circumstances. To say Blizzard is making addicting material is an absurd claim, as what is satisfying to some is not satisfying to others. From an elderly individual's point of view, playing such games makes little to no sense, hence the belief that some other force is at work to compel the gamers to continue. MMORPGs are time-consuming, there is no doubt about that, and sometimes one has to make sacrifices to meet the requirements. Essentially you have to make sacrifices for everything you schedule with other individuals, even something as simple as meeting friends for drinks. Some are willing to, others aren't. It has nothing to do with addiction.

Reply to Draxan

I'd say that you are right in saying that this argument over addiction ultimatley boils down to personal or parental choice. It is not productive to blame Blizzard for making an incredibly addictive game. It is their job to sell the game and make money. I don't think anyone would debate that.

I do believe, however, that WoW and all similar MMORPGs are pretty sinister games in that they require an inordinate amount of time to build a top flight character. I played WoW for a total of about 7 days of gametime split between two characters. The game almost roped me in before I realized that it was basically pointless to continue to sink hours of my life into a game where I could never, ever be objectively "the best."

I guess this is where I disagree with the assessment that 40% of players being addicted is "too small" a number. I'm not going to toss a number out there, but I would go as far as to say that most WoW players with active accounts ARE addicted to the game in the sense that they are driven by the impossible desire to be the "best." What I mean by this is that I honestly believe that MOST daily WoW players are addicted to the FEELING of improving their character. While they might subtly realize in the back of their minds that they will never objectively be the "best," this never stops them from going on "just one more raid" to see if they can get that last set item. So in this respect, I can see why some people are trying to pin the blame on Blizzard for creating a game in which people are always striving for something they can't actually reach.

Reply to TheNeverhood
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Well I do agree with you for the most part, however, can you possibly say that the desire to better oneself is negative and warrants the term "addiction"? Our economy works on the basis that people continuously try to improve their standard of living. Maker of tennis racquets for example, come out with a different product every year, arguably marginally different from the last. The reason I use racquets, is because the depreciation of a racquet is generally quite low compared to other products that are replaced frequently (automobiles for instance), yet they come out with new fads and supposed improvements with every product release, attempting to fool consumers into purchasing, for competitive reasons (well you certainly don't attempt to improve so you can rally against the wall, do you?). Virtually every business operates this way, so MMORPG-makers do not belong in the only industry to play on this desire to improve.

Reply to Draxan

Quote :

What I mean by this is that I honestly believe that MOST daily WoW players are addicted to the FEELING of improving their character. While they might subtly realize in the back of their minds that they will never objectively be the "best," this never stops them from going on "just one more raid" to see if they can get that last set item.



Odd that this applies to the real world. What does almost everyone at one point do at their life? Work. Most people don't enjoy their jobs and some people spend 70 hours a week working and they all do it for... Money. Money is used to buy the stuff we need to live, and then other material goods we expect to satisfy our urges. A new car, a new 60" Plasma TV, and all the crazy stuff "we don't need to live." Others get breast implants, piercings, or tattoos to make themselves look better/"cooler." We socialize and try to get entertained. But in the end, it can all be considered a waste of time because the biological timer keeps ticking. We try to improve ourselves all the time, and we just do the same routine over and over until we die. We waste our time doing anything really, wether you choose to believe so or not. So what if you waste 10 hours a day on WoW. You do the same at work except you get paid. Then again, that's the meaning of life, to keep living until the end.

Reply to NavySEALBrian

I keep seeing comments along the line of "Let players make choices for themselves." "So what if they want to waste their time."

The biggest issue with addiction is that people become selfish and they stop caring about the people they are neglecting and hurting or the responsibilities they are putting off. I don't think that playing a video game compares in anyway to working 8 hours. Working is part of real life and a means of survival. Playing any video game for 8 hours gives no REAL reward at the end of the day. I find it odd that so many people are getting so defensive over a fake world. If you don't have addiction... great for you. Be happy and grateful. Have sympathy for the families that are having a hard time to any addiction, not just video game addiction.

Reply to HopperFrogger

oh game are addicting? NO!

Compelling? YES!

Addictions are based on a chemical dependency
cigarettes are addictive because your body becomes dependant on nicotine.
Tell me do games invade you body with chemicals? NO

There for Games are not Addictive!

Now why do people play MMO’s games so much?

One reason

Humankind has a tendency to outcast those that do no fit in to the norms of pop culture. If you have a twitch or some thing considered abnormal by pop culture you and ridiculed and harassed (at least in the early part of your life)
though on an interesting note more of half of the world fits in the abnormal class
dictated by pop culture.

The harassment and ridicule people do not like this.
So they play games where they are a representation of an avatar.
Only being judged by there skill and personality,
not looks or abnormalities.

Another reason

People have a natural attraction to myth it is a instinctive way of teaching

and finally

Games are FUN
More fun then sitting around watching TV for 6 hours a day!
So if games are addicting then what about TV, Or Hunting or any other activity that millions spend hours a day involved in.
OH and what about sports.

And on another note
some people say games make people violent and force them to commit crimes
ok but how is this possible when most people playing games are either skin and bone, over weight and have trouble moving or are just lazy?

And
most of the violent people in the world have never played a game.
There to busy fighting and steeling.
OH and I forgot Religion and personal beliefs. Tell how many wars have started form one religious faction thinking the other must go to Hell.

People out there must spot putting so much blame on video games.
yes ther are people who play to much or are violent. But there are people every where that are like that.

Reply to crashxander

You took the letters right out of my fingertips. Well put

better to be at home with the family than out at a bar getting drunk.

btw,

Actors, rock stars, hell even Doctors have a high divorce rate and disfunctional families. They are addicted to work. Why don't they check in to a psychiatric hospital!

Reply to smelly_feet
Tom's Hardware > Forum > Games General > Games General Discussions > Expert: 40 Percent of World of Warcraft Players Addicted
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