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Great games that sold poorly or flat-out bombed - Page 2

Forum Games General : Games General Discussions - Great games that sold poorly or flat-out bombed

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I'd definitely have to say only the two MOST AWESOME games of all time... in chronological order

Freespace
Freespace 2

Damn... I still go on both of those games to kick some Shivan ***. Blowing up Maras never gets old... especially when playing on Insane and taking on 8 of them, not to mention the other fighters that team up on your wingmen (eliminate all remaining in probably 30 seconds flat) and then team up on you. Takes lots of skill with a joystick and keyboard to win--but it's always so rewarding when you do! Besides... how do you not love this...
http://upload.wikimedia.org/wikipedia/en/f/fe/Vol2-10.jpg
at stock, and this
http://upload.wikimedia.org/wikipedia/en/d/d9/Htlasteroids.jpg
and this
http://upload.wikimedia.org/wikipedia/en/3/35/Htlboxart.png
and this
http://upload.wikimedia.org/wikipedia/en/f/fe/Htlsobekflak.jpg
with the updated graphics and open-source code?

Oh... and some people are probably mad that I posted 4 images at 1024x768... oh well!

Reply to Bobsama
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Eternal Darkness was great, not usually into that genre. My list is Panzer dragoon orta, okami, skies of arcadia. I'm buying an xbox 360 soon and viva pinata is top priority, gears of war and vegas can wait.

Reply to DirtMcgirt
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There was an animated movie based on the game SiN. Talk about a definite direct-to-video flick.

imdb did have it only rated 4.8 out of 10 making it mediocre at best.

Reply to bfellow

I forgot to mention No-One Lives Forever. Excellent game, but the series died after just 2 (let's not mention the 'Jack' spinoff disaster...) games. Odd, given the continued popularity of Austin Powers.

------------------------------ +46.53 Pedantry/+75 Wingding Approval/+27 Vindictive bastard/+7 innovative violence/+11 Scouse trophies/Bastages WD:9 RC:4 AV:1 [specials; cluster:2,leather elbow patched:1,pre-approved:3,first class (upgrade):1,multi-thread:1,double-barrel:1]
Reply to llama_man

What about freelancer
i still love that game and it still has a healthy online multiplayer fanbase
but never sold well ?

Reply to andyinlondon

robwright wrote :

I had a discussion the other day with some fellow gamers and we started talking about games that we thought were great but sold poorly or flat out bombed. Not necessarily talking about games with cult followings but titles that you've played, thought were great, and then wondered why everyone that you talked to had never played the game before or even heard of it.

So I figured it might be time to compile a new list of titles that were critically acclaimed and loved by pretty much everyone who played them yet had crappy sales. Any ideas? I'll start it off with a few: Psychonauts and Indigo Prophecy. Not sure what the sales figures are for either one, but I see them in the bargain bins all the time and listed online with very low prices. Yet pretty much every review and comment I've read about both games has been overwhelmingly positive.

Nominations and suggestions are welcome, along with the reasons why you think the game wasn't commercially successful.



Kohan 2: Kings of War is flat out the best RTS made to date and because of horrendous marketing, the game crashed in the success stakes.

Original, advanced gameplay, innovative and beautifully complex --but simple enough to pick-up -- the game is absolutely fantastic as an online multiplayer game.

Timegate studios developed it as the successor to the critically acclaimed Kohan 1, but they went with Global Star software for publishing and the whole thing was a mess.

Rob, Kohan 2 absolutely shits on Warcraft 3 in ever respect except that it wasn't the big name studio that developed it.

The biggest bomb in gaming for me was Warcraft 3; terribly disappointing, it was.

------------------------------ CRACK A :) AND SEIZE THE DAY!
Diggin' it: HardHouse
E2D wrote: Enjoy yourself.

(Enjoy others too, if you get the chance.)

Reply to BomberBill
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I LOVED SIN: Emergence...mainly because it resembled HL2...lol...I thought the game did a good job in having the AI actually get harder if you start pwning them too easily...I bought SIN off the clearance rack for 8 bucks....hell of a deal i might add...

Reply to Ahslan
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One game that I absolutely love, but as far as I know, wasn't that big a seller, is Advent Rising. It's a bit buggy, but it's an absolutely amazing game, tons of fun, and action the whole way though, with a pretty good story line as well. If you don't have this game, you need to go out and buy it right now.

Reply to bigsby

I HATED planescape compared to baldur's gate but it was still not too bad. I only died when i ABSOLUTELY had to. Though that green guy looked very cool and the story was very very good, though i hated the lock-you-into-a-crappy-***-movie spells that bugged and let the Glabresu kill mort while everyone else paused and watched him get murdered.

TRIBES 3 : screw all of you for killing off tribes for good.

Crusader : No Remorse

Crusader : No regret

X2

X3 : If you EVER lose a save game in one of these you will hang yourself.

Sin sucked.... I liked the slow mo feature of the drugs in emergence but that was just about it (sh!tty game)

Alien oddyssey.

ANYTHING over at home of the underdogs is good.


GALACTIC CIVILZATIONS II WAS MAGICAL.

Reply to Rabidpeanut

dont forget Relentless and Twinsens Odyssey

Reply to richard3i

Shadowbane: The cruelest game in the world to noobs with all ego and no skills. Every time someone got pwned and quit, they always made excuses to cover up their noobidity. Excuse such as: the graphics sucked, the bugs, the crashes, logging in on the sea floor, getting stuck in walls, getting killed during a lag spike, etc etc... I'm not saying those weren't valid excuses, it was just funny. Funny all the way up until no one was left playing. heh.

Reply to shadowmaster625
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Re-volt
I love that game, don't think it sold that well though.

Reply to Belinda

Star Wars Republic Commando is one of my favourite FPS :D and has good reviews but I think it deserved a lot more sales and this game really needs a sequel IMO

Reply to darthdoru

Body Harvest - N64

Reply to Saintrotter

Funny, I played a lot of these games. Planescape, Beyond Good and Evil, and Indigo Prophecy were great games. I've been meaning to get Psychonauts since I've seen it cheap (I think as low as $5) but I just have too many games I've been neglecting, I don't need to add another one I'll never really play. Plus I'm pretty bad at finishing platformers. Blader Runner is another one I always wanted to play. I have Homeworld II but haven't even opened the box yet. And I have Eternal Darkness, but had weird stuttering issues that ruined the experience for me and so I never played. I thought it was unique to my game or my GameCube, but supposedly other people have had the same problem.

Looking at the games on my shelf... I can't imagine Sanitarium sold well. I never heard anything about it but my sis bought it for me for Christmas and it was actually a great adventure game. I don't know how well Mafia sold, but it was an excellent game. The Last Express is a classic example of a critically acclaimed game that is ignored by gamers. Luckily I have that. Gothic II is another game in my collection that I'm not sure was that successful, but it was a fun, immersive game. This may have already been mentioned, but Grim Fandango. I grew up with a Mac, so I played any game I could get my hands on and was thankful just that it made its way to the Mac, so I ended up playing a lot of great games that may be considered obscure. These would include The Journeyman Project trilogy, particularly part 2: Buried in Time. And people say old FMV games that used actors were horrible, but I stand by my statement that Return to Zork was an excellent game, although I guess it must've been successful enough to spawn two more games. The Shenmue series, despite their horrible voice acting and unintuitive controls were interesting, unique games with some great presentation and graphics.

I liked the Second Take video. I'm proud to say I go out of my way to play the good games most people miss. I do the same with movies. Unfortunately, most consumers aren't very imaginative and they like the most amazingly dull, uncreative things that it boggles my mind. I especially liked the line about Arrested Development getting canceled while Two and a Half Men is the #1 sitcom. I've seen every episode of Arrested Development and maybe about five minutes of Two and a Half Men, just long enough to know all I need to know to never watch it again.


Message edited by Maxor127 on 09-17-2007 at 08:36:18 AM
Reply to Maxor127

Like I said in another thread, Arcanum: Of Magick And Steamworks Obscura is one hell of an RPG, but because of bugs and being rather graphically weak, along with other small faults, it never really received enough credit. Behind all the flaws, it was an amazing RPG, with an excellent storyline and generally so well conceived in terms of depth and gameplay. A world where magic and technology coexisted in a tenuous balance, as both magic and technology cancel each other out when brought together (for example, Mage enters train station and tries to cast a spell... the nearby train, being a technological machine, would affect the mage's ability to cast the spell. At the same time, the Mage's presence would cause the train to break down), along with a society divided by one's race and magic/tech aptitude. I mean... in concept and the game itself was great. Okay, it was buggy, okay, the interface was clunky, but look beyond that and what you get is pure genius.

Other games I think should be praised more: Total Annihilation (I'm not so sure whether this sold well, but I hardly ever hear of people praising this game enough), Homeworld 2, and Settlers IV (don't ask me why, but I just really... really liked this game).

Reply to Bluefinger

I second Homeworld 2, it's a great game. Very open ended RTS with great graphics for when it was released. Rob I think you should try it out but have fun getting a copy. I lost my first disc a while back and went to the store to pick up a new copy and it was impossible to find. Had to call many stores until I found one that had one copy left. This was a year ago so have fun now, but I have to say it's worth the try. It also had a really good story.

Reply to bruce555
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Robot Odissey...

Imagine a game where you have to hide in big Robots, because you are stuck in a town ruled by Robots... and they don't like you...
You found some old Robot "body", with motors and sensors... but no "Brain" left... you have to enter the robot, hide in it, and rebuild a usable "brain" to drive you out of the town (with AND/OR/NAND/etc. logical gates, that you can combine infinitely, you will be able to use the sensors of the body, and create a logical behaviour to drive the motors and you... out of trouble...and out of the town). It was even possible to create "chips" and use them as if they were simple logical gates... and even integrate your chips in other custom made chips (8 level of integration possible)...

One of the most immersive and challenging SF game ever... I wonder how many people remember it...
I would dream of having it remade today...


Reply to Darkerx

Anachronox: awesome RPG by Ion Storm with an incredible story (The twist at the end is killer!), fantastic cut scenes (They were later stitched together into a movie over 2 hours long..), and great gameplay. It's funny most of the time, and tear-jerking occasionally. It's one of few games to make me laugh out loud, or cry, and probably the only one that's done both. Too bad it was so buggy when it came out. There are a couple of unofficial patches at it's fan site that fix everything though. Oh, and the TERRIBLE pacing at the beginning. The first couple of hours are SLOW. But then it picks up and doesn't let up.

 

Oddworld: Abe's Oddessy. Later games in the series sucked IMHO, but the first was a highly stylized and fun platformer/adventure game. Of course, these days the great art design would be lost in the Lo-Res 2-D Graphics.

 

Omnikron: The Nomad Soul. Mixed reviews, but an awesome game. Kind of like Deus Ex in that sense, which now shows up on greatest game of all time lists, despite only slightly better than average reviews. But, there has never been another game like this one. Nothing like jumping into other people's bodies.

 

I'll also second Body Harvest and Homeworld 2.

 


Message edited by RevolutionRed on 09-21-2007 at 07:06:08 AM
Reply to RevolutionRed
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Freespace 1 & 2

That was a great year. FS1 vs X-Wing (vs. TIE Fighter) vs Wing Commander: Prophecy/Secret Ops. Still have FS1/2 on both my systems. One of the few things holding me back from VISTA64, the need for a FS fix every now and then.


Wizardry 8 :cry:

RIP SirTech, RIP.
The end of the series that was hands down better than Ultima. The series that, ok with Ultima, made PC RPGing what it is today.


NSF: HP2 or older (AKA good games from EA)

EA for the love of GOD, stop with the drifting :Censored: and bring back the real need for speed. $250k+ cars, exotic tracks, downforce, good music ... the stuff that defined PC racing (and made the non-sports part of your company)! If I wanted to drive a tweaked Honda, I'd buy one and drive it. Give me a Lamborghini vs Ferrari race any day.


MOO/MOO2/MOO3/M0M
I am the Master of Orion (and Magic). OK, MOO sold well, but the other two didn't sell enough. MOM sold well, but needed several bug patches. Best games of the early 90's MOO/MOM. Must have wasted a few thousand hours on those.

Flight Unlimited 1/2/3
Not as many planes / airports compared to MS Flight Simulator, but much more fun (and better graphics).


Reply to QEFX

MOO3? Are you serious? That game was a huge disappointment after MOO2.

The natural successor to MOO2 is Galciv2 (which is an excellent game)

------------------------------ +46.53 Pedantry/+75 Wingding Approval/+27 Vindictive bastard/+7 innovative violence/+11 Scouse trophies/Bastages WD:9 RC:4 AV:1 [specials; cluster:2,leather elbow patched:1,pre-approved:3,first class (upgrade):1,multi-thread:1,double-barrel:1]
Reply to llama_man
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Hum... Flight unlimited...I even bought some VR-headset for this one... It was awesome...

Seems to me that games and/or even devices are all looking alike nowadays...

Do you think videogames will end like books? (no new author, to avoid taking risk of decreasing yelds...)


Reply to Darkerx

A few comments:

Giants: Citizen Kabuto was extremely bug-riddled when it came out, so a lot of people, myself included, never bothered with it.

Homeworld was great. Homeworld: Cataclysm was terrible. I didn't get Homeworld 2 because Cataclysm was so bad.

No One Lives Forever was great. The sequel was decent, but focused too much on the sneaking missions. And playing on hard made you fail any mission if you got seen by a camera. If I wanted to play Thief, I'd play Thief. Let me choose whether I want to sneak around or just kill everyone like the first game, thanks. Either way, the series didn't do nearly as well as it deserved.

American McGee's Alice was ok, but I found it to be highly overrated. It had great art direction, but uninspired gameplay and overall was kind of boring.

I add Rune to the 'underrated' category. It generally got panned in reviews, and I don't think it sold all that well, either. I thought it was fun. I mean, how can being a Viking and chopping off limbs all over the place not be fun? It wasn't revolutionary or anything, but it was a solid game. The Co-Op user mod made it even more fun. Why don't developers include Co-Op any more? I know they think that everyone just wants deathmatch, but there's a big market for co-op play, too.

I remember reading reviews of Planescape: Torment when it came out, but I never got around to playing it. RPGs aren't my favorite genre, so I don't play a lot of them. I also find the mentality of RPG developers to be pretty annoying. Hey, let's throw in 4 times as many bad guys as they could possibly defeat, so they have to trick the AI into letting them pull 1 or 2 guys in at a time. So tedious... so lame.

Reply to jimbobhickville
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Alpha Centauri which is IMO the most perfect 4x product in the whole line of Sid Meier's games. What a tragedy.

Reply to Dr_asik

Actually, I'm changing my vote to Halo 3, and Starcraft 2. lol. jk.


Message edited by RevolutionRed on 09-21-2007 at 07:06:38 AM
Reply to RevolutionRed

All of the ones I loved and was sad to see never sold have been mentioned except for System Shock 2, Star Trek Voyager: Elite Force, and perhaps Freedom Force... I heard it had decent sales but I never actually knew another person who bought it. Anyone have a clue on that?

The rest of my votes will have to add to the previous mentions for
Deus Ex
Sacrifice
American McGee's Alice
Homeworld 2
Arcanum
PlaneScape Torment
ReVolt (along with every good game that went on the Dreamcast like Jet Grind Radio)
Eternal Darkness
and last but not least I was happy and amazed to see that someone else had listed Anachronox, which must be in the top five most underselling, under the radar games of all time.

Reply to twelve1784
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Among MMORPGs, I'd say, "Face of Mankind" has been quite neglected by people and media. It's a very unique and demanding scifi MMORPG with good 3D graphics in which you need to rely almost completely on your personal skills. In "Face of Mankind" there are no character levels or skills and you earn experience points by participating in missions which are set up by other higher ranking players of your faction. As you earn experience points, succeed in combat or other types of situations, role-play, show your loyalty and reliability to your faction and assist or obey higher ranking players, you advance in ranks in your faction. As you advance in ranks, you get the ability to manage your faction's funds and other resources, fine/reward/promote/demote lower ranking players, set up various types of missions on different planets etc. For example, if you join Law Enforcement Department, you'll advance from a street cop who patrols streets and scans people for illegal drugs to an enforcer cop who leads patrolling cops on such missions, then you might be able to achieve the rank of a police detective who moves around with other detectives and investigates more serious crimes or whatever, and later you might be able to distinguish yourself and become a police commissioner who plans the agenda and sets up missions for patrollers, enforcers and detectives. If you have truely awesome role-playing, communication and organisational skills (you need to be very mature and educated in real life for this) and a lot of time to dedicate to the game, you might eventually become the chief of police who handles the entire police force on different planets, sets regulations for the faction, nominates commissioners, dictates current relationships with other factions and who has the power to declare martial law and hand over law enforcement to the army in a town on Earth or an off-world colony in times of serious crisis. Altogether there are eight factions in the game: three clans, three corporations, a global police department and a global army force. Right now there are no computer controlled creatures in the game and it's all about player vs player interaction, but in the end of this year or in 2008 the developers will implement aliens and the game might get some of that dark atmosphere which was in the "Alien" movies. There are no skills or levels, but you can choose to make your character Combatant, Medic, Commander or Trader. Combatants get access to the most powerful weapons, medics can use high quality medikits and they can probably heal others, commanders get special field intel, traders can extract minerals and other raw items on planets at lower costs and they can produce higher quality components and items. There are no combat skills because in this respect Face of Mankind is a first person shooter.

Reply to Morton
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