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Microsoft Partners with Agawi For Cloud Gaming on Windows 8

By - Source: Agawi | B 13 comments

Agawi will stream mid- and hard-core games to Windows 8 devices when it goes live in late October.

Agawi, formerly known as iSwifter, said on Tuesday that it has partnered with Microsoft to bring Windows Azure-based cloud gaming to Windows 8. Popular AAA games will be made available in the coming months for instant play on Windows 8 devices with no additional work required by developers, the company said.

According to Agawi, the service will stream Facebook and mid-core games, web-based MMOs and PC core games to Windows 8-based devices using Microsoft's Windows Azure cloud platform. Agawi said it will be demoing the streaming platform on Windows 8 devices at the Cloud Gaming USA event in San Francisco, September 11-12.

“Game developers want to focus on building great games, not worrying about back-end issues like scalability and platform management. With Windows Azure, Agawi 2.0 enables developers to make high-performance games easily accessible across devices with the high-quality graphics and virtually instant game downloads,” said Walid Abu-Hadba, Vice-President at Microsoft. “For gamers, Windows 8 delivers a fast, fluid and no-compromise experience that opens the door to exciting new form factors."

According to the company profile, the streaming platform is capable of supporting Apple's iPad, Android and Windows 8 tablets, Smart TVs, PCs, Macs and more. It already supports 3 million users in over 150 countries that are playing thousands of social, mid-core, and hard-core games from leading publishers on their iPads and PCs, the company said.

The Agawi service originally hit the iPad scene as the iSwifter Games Browser, allowing iPad owners to play Flash-based titles like War Commander, Edgeworld, Dark Orbit, Avenger's Alliance, Empires & Allies, DoubleDown Casino and more. It was free to use for the first 7 days, and then required $2.99 for additional use. The app quickly became popular, causing iSwifter to anticipate more than $10 million in revenue for 2011.

Then one year later, the company released v2.0 of its cloud gaming platform and renamed itself as Agawi. As previously reported, this new version will build upon the iSwifter Game Browser by offering mid-core and hardcore gaming titles, competing with the likes of OnLive, Gaikai and CiiNOW. Whether or not Microsoft has made an investment in the Agawi platform is unknown at this point, but its possible given AMD's involvement with the CiiNOW platform.

"The cloud gaming platform works with leading game publishers, online retailers, OEMs and network operators to deliver quality gaming experiences anytime, anywhere," Agawi said on Tuesday. "It is committed to providing high-performance, scalable and cost-effective solutions to a variety of business models through its state-of-the-art streaming technology."

Agawi 2.0 is slated to go live alongside Windows 8 in late October.

Agawi Demo

 

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Top Comments
  • 10 Hide
    Kami3k , September 12, 2012 2:31 AM
    Oh microsoft, you are trying to be like Apple. But apple has a bunch of cultists following it.

    You have a bunch of people who know better.
Other Comments
  • 9 Hide
    yobobjm , September 12, 2012 2:03 AM
    There is an abnormal amount of cloud news today.
  • 9 Hide
    yobobjm , September 12, 2012 2:08 AM
    I've almost never heard the term mid-core before lol.
  • 2 Hide
    gilamonsterz , September 12, 2012 2:20 AM
    yobobjmI've almost never heard the term mid-core before lol.


    Guess they wont replace "social" with "soft-core"...
  • 6 Hide
    alxianthelast , September 12, 2012 2:22 AM
    wth is 'PC core'..

    I mean after Microsoft already brought up the personalized computing.. core games?! ow ow ow..
  • 10 Hide
    Kami3k , September 12, 2012 2:31 AM
    Oh microsoft, you are trying to be like Apple. But apple has a bunch of cultists following it.

    You have a bunch of people who know better.
  • 4 Hide
    JBB-SaDo , September 12, 2012 3:05 AM
    I could be wrong but. Wouldn't you have to have a pretty high speed internet connection for something like that to work?
  • 2 Hide
    randomizer , September 12, 2012 4:22 AM
    I wonder if these guys are any less dodgy than OnLive.
  • 6 Hide
    jhansonxi , September 12, 2012 4:40 AM
    JBB-SaDoI could be wrong but. Wouldn't you have to have a pretty high speed internet connection for something like that to work?

    Latency is the bigger problem.
  • 5 Hide
    s997863 , September 12, 2012 8:14 AM
    I don't like relying the corporation's server and being dependent on them so they can charge any costs & unreasonable EULAs they want. Why not use cloud technology but with your own home computer acting as the server? Buy the software and let it stream to your portable device from your high-power rig, wirelessly or whatever ...
  • 1 Hide
    djab , September 12, 2012 12:28 PM
    s997863I don't like relying the corporation's server and being dependent on them so they can charge any costs & unreasonable EULAs they want. Why not use cloud technology but with your own home computer acting as the server? Buy the software and let it stream to your portable device from your high-power rig, wirelessly or whatever ...


    Exactly that!
    They (I would prefer Valve though) should buy Splashtop and fix its mouse support problems and it would be perfect for remote gaming.
  • 3 Hide
    john_4 , September 12, 2012 1:56 PM
    Fail, they are determined to control our games and turn gaming into rent-a-game from their servers. Want to play keep paying us.
  • 1 Hide
    dark_lord69 , September 12, 2012 4:29 PM
    yobobjmThere is an abnormal amount of cloud news today.

    Funny... it's cloudy and raining here...
    john_4Fail, they are determined to control our games and turn gaming into rent-a-game from their servers. Want to play keep paying us.

    yeah, i'm not interested in pay as you go games.
  • 0 Hide
    GreaseMonkey_62 , September 13, 2012 12:04 PM
    I have no desire to play all my games in the cloud. I don't mind downloading them the cloud (Steam). But to support all this properly is going to require a lot more investment in high speed infrastructure. Move to Kansas City if you want to play all your games in the cloud.