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Battlefield 3 Beta and Battlelog: First Impressions

by - source: Tom's Hardware US

One of the biggest PC releases of the year is finally in beta. Is Battlefield 3 living up to all the hype? And what about Battlelog? Read on to find out...

Battlefield 3 goes on sale in less than a month, and EA finally opened the beta yesterday for press and those who already pre-ordered. There's no doubting that BF3 is one of the most hotly-anticipated titles of 2011, especially if you're a PC gamer. Chances are you've seen all the trailers, TV spots and videos (this one is my favorite), and now you're looking for something a little more substantial...

I've logged about five hours in the beta so far, and if I was unemployed, that number would probably be 2-3 times that. Before going into any more detail, it's important to note that this is a beta, so some things are intentionally rough and incomplete.

Starting with Origin; the service is pretty intuitive, simple, and didn't make me pull my hair out and/or smash my keyboard against the wall. EA has made several attempts at digital downloads - outside of Steam - in the past (EA Download Manager, EA Link), and all of those services were downright awful. While making purchases on Steam was simple and effective, I would intentionally avoid EADM/Link and buy my EA games on Steam or at Best Buy (shudder). Thankfully, EA has pulled its head out of you-know-where, and the end result of that and putting together a solid dev and QA team is Origin.

I've had an Origin account for a while (thanks to Crysis 2 and my BF3 Alpha invite a few months back), so I already had the client installed when the beta started yesterday. Updating the client is a breeze, and no restart is required for such an event. I got an email from EA with my beta code, and I redeemed it like you would any other code on Origin. Less than 90 minutes later, and BF3 was ready to play...almost.

What immediately separates BF3 from its predecessors is Battlelog, a new browser-based service from EA that acts like the server browser you would normally find embedded in the game itself. Why did EA and DICE decide to separate this service out from the game itself? For starters, it makes updating the server browser and its various components much easier, since you don't have to release it in/with a patch for the rest of the game. Updates are done quickly and efficiently, too. Furthermore, Battlelog is more than just a server browser; it also acts as a chat client, stats board, forums, and clan page. Everything that the Battlefield community would do outside of the game has now been brought in-house...not to say that external stats pages and boards aren't necessary, but it's nice having a solid community portal baked into the BF experience by the company making the game.

There are some glitches, however, but hopefully these will be ironed out by the time the beta is complete. Your friends list in Origin is not seamlessly imported to your Battlelog friends list.  The Party function, which allows you and your friends to all join a server at once, doesn't always work, either. Once everything is working as it should, the experience will be nearly as good as playing a game through Steam.

So what about the game? For now, the beta focuses on the same map and mode as the Alpha: Rush on Operation Metro. Plenty of tweaks have been made since the alpha. Blowing up M-COM stations is no longer possible, so it's classic "arm and defuse" for now. M-COM locations have also changed in some of the zones, but only by a few feet. Ultimately, if you've played Rush mode in Bad Company 2, you'll be right at home in in BF3. That said, this game mode tends to favor the team on defense; If you're attacking (trying to blow up the M-COM stations), you're in for a bit of a grind.

Gun control has seen a significant change, as the kick you experience when firing an M16A3 is enough to warrant some serious mouse-dragging when emptying a clip. Rockets have a different feel as well; When using an RPG or SMAW, you need to factor in for distance and gravity way more than in previous titles. Also, the TOW missiles aren't as responsive to movement as I'd like them to be, as there seems to be some significant lag between cursor movement and missile movement. As for weapon damage, there aren't any changes immediately discernible when compared to the Alpha. Compared to Bad Company 2, the food chain (Support machine guns > Assault/Medic assault rifles > Engineer rifles and SMGs) is the same, but Sniper/Recon weapons are very different. Gone are the days where one or two shots are a guaranteed kill. A headshot is necessary to put someone down that fast with the M14, and snipers will be working harder for their kills. All in all, the infantry combat feels more like Medal of Honor than it does Bad Company 2, which makes sense if you factor which engine is used in each game (plus, DICE did the MP work on MoH).

The class design in BF3 harkens back to the days of BF2, as it gives medpacks and defibrillators back to the Assault class, and the ammo packs to the MG-hauling Support. Engineer is the same as it was in Bad Company 2, although your weapon options are a bit beefier (M4, anyone?).

But what about vehicles?! Sadly, there are no vehicles on Operation Metro while playing Rush. The APC that was present in the Alpha is gone, so it's strictly an infantry war. There's supposedly a build of Caspian Border being played on several password-locked servers, complete with several kinds of vehicles. Unfortunately, that is not open to the public, or me, so there isn't much to write about on the front...yet. Based on previous Battlefield games, you can probably guess what vehicles are going to be included in BF3. My hope is that another map is added to the beta at some point in the near future, because I know players are clamoring for a Conquest map with vehicle play. Rush caters more to the Counter-Strike and Call of Duty crowd. Is that an important constituency to lock down? Absolutely, but EA and DICE risk alienating the hardcore Battlefield fanbase by not including a Conquest map.

Graphics: What can be said that hasn't been already? The game is gorgeous, thanks to the new Frostbite 2 engine. Like most betas, you're limited in what can be changed (like motion blur doesn't always turn off, and playing in a window is a bit buggy). My rig (Core i7-860, AMD Radeon 6970, 8 GB DDR3-1600, 300 GB VelociRaptor) handled the game while it was (supposedly) on Ultra settings...but since this is a beta, it's hard to tell when certain setting actually kick in and when they don't.

Thus far, Battlefield 3 has met all of my expectations: The weaponry is diverse and easy to control/manipulate, while the Rush game mode is the same as it is in Bad Company 2, take it or leave it. I've been a devout BF player for years, so I won't be satisfied until I get more time in on a Conquest map (or rather, time that I can actually talk about). Most of the glitches in the game, like the headaches that go with trying to switch squads, will (hopefully) be fixed in the coming weeks.

If I missed anything, or if you have any questions about BF3, leave 'em in the comments and I'll answer them in order. Also, I'll be talking about BF on Twitter, so feel free to hit me up there as well (@devinconnors).

PS

If you're in the beta now, or starting tomorrow, look for me in the servers! (mcdoomington)

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EricTheAnteater 09/28/2011 11:39 PM
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Quote :My rig (Core i7-860, AMD Radeon 6970, 8 GB DDR3-1600, 300 GB VelociRaptor) handled the game while it was (supposedly) on Ultra settings...

If this is true, than I am a very happy person right now.

wiinippongamer 09/28/2011 11:41 PM
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With "handled the game" you mean it was playable enough or like 60+ fps constant, and what resolution did you test it at?

You think a 5850 can handle it well at a lowish-res like 1280x1024?

dconnors 09/28/2011 11:41 PM
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EricTheAnteater :
If this is true, than I am a very happy person right now.



Take it with a grain of salt. It's a beta, so graphics settings are always a bit wonky. However, the game will run fine if you have any sort of quad-core paired with a decent 5000/6000 or GTX 500 card, methinks.

wiinippongamer :
With "handled the game" you mean it was playable enough or like 60+ fps constant, and what resolution did you test it at?You think a 5850 can handle it well at a lowish-res like 1280x1024?



I played it at 1920x1080, and it looked like I was getting 60fps.

-Devin Connors, Tom's Hardware

templinc 09/29/2011 12:03 PM
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Enjoying the Beta!!! The changes they made from the Alpha make the game much better. Moving M-Com station Bravo up and to the left (from the attackers position) makes the first part of the map much more fair. In the Alpha, attackers got to the second stage of the map less than 5% of the time. Repositioning Bravo makes the second stage of the map much easier to get to, even without the APC.

Visually the game is stunning, even in Beta. The persistent destruction makes for some great cover!! Love crawling through the trees that have fallen down. A must play for anyone that likes FPS's.

Nice to finally break in my GTX 560 ti's in SLI (EVGA 2 gig models). But like Devin said, you aren't really sure what settings are really being used. Plus, having to use Beta drivers is always touch and go!!

apache_lives 09/29/2011 12:09 PM
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dconnors :
Take it with a grain of salt. It's a beta, so graphics settings are always a bit wonky. However, the game will run fine if you have any sort of quad-core paired with a decent 5000/6000 or GTX 500 card, methinks.I played it at 1920x1080, and it looked like I was getting 60fps.-Devin Connors, Tom's Hardware



This is EA, it will be fine and working in a patch or 12

greghome 09/29/2011 12:16 PM
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Quote :I know players are clamoring for a Conquest map with vehicle play.

Isn't that the only reason people started playing Battlefield in the first place?
Big maps, with vehicles to kill people with?

hotchrisbfries 09/29/2011 12:17 PM
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dconnors :
I played it at 1920x1080, and it looked like I was getting 60fps.-Devin Connors, Tom's Hardware



Continues to post 800x450 screenshots....

Inferno1217 09/29/2011 12:27 PM
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You know what's sad is the Wii U won't be out until next year and will not be able to handle this game much better than today's consoles. PC all the way!

Anonymous 09/29/2011 12:35 PM
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Is there a Hardcore setting so that a 50Cal will kill with 1 shot? In my opinion EA games always require to many shots per kill. It needs a Hardcore setting!!!

Clonazepam 09/29/2011 12:36 PM
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I pre-ordered the Battlefield 3 Limited Edition PC Game from newegg.com for $51.46, free shipping.... Must... hold... out... just... a... little... longer... if the backordered cpu and gpu blocks suddenly become available, I might have the wc done by release, 10/25.

I don't have a single damned game right now that I even feel like playing so that's making it a little harder even.

aznshinobi 09/29/2011 12:37 PM
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Anything more than a 5850 is suggested from me. Coming off closed beta. You'll run a 5850 at 1680x1050 at Highest settings but no AA or Motion blur. It'll run OK but you will notice lag. Anything more than a 6870 or GTX 560 NO TI is suggested.

LATTEH 09/29/2011 12:47 PM
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i hate battlelog it takes so long to get into a game and i cant find anygames! it would have been better if it had an ingame browser

iam2thecrowe 09/29/2011 12:48 PM
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Inferno1217 :
You know what's sad is the Wii U won't be out until next year and will not be able to handle this game much better than today's consoles. PC all the way!


its not sad, you dont buy a Nintendo product to play this type of game. Whats sad is the hideously ugly, overcomplicated, uncomfortable looking Wii U controller.

greghome 09/29/2011 12:50 PM
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Inferno1217 :
You know what's sad is the Wii U won't be out until next year and will not be able to handle this game much better than today's consoles. PC all the way!


Nintendo's next gen console will have GPUs based on a Radeon HD4870, while current top of the line consoles like the Xbox 360 only has a GPU as powerful as a Radeon X1900

technewstoday 09/29/2011 1:13 AM
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Well I hope it runs on the Windows 8 Sneak Peek Video Preview shown here http://www.youtube.com/watch?v=kMz-Wu196ns

RADIO_ACTIVE 09/29/2011 1:16 AM
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BTW the jets do have bombs! its an unlock and you put it in the vehicles secondary :)

x Heavy 09/29/2011 1:29 AM
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It's going to be a great challenge to feed the tens of thousands of computer users trying to download the open beta in a few hours.

fuck-google-ask-me 09/29/2011 1:36 AM
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Swedish site Sweclockers.com posted this hardware test same night as the release of the Bf3 Beta

http://www.sweclockers.com/artikel [...] 3#pagehead

Nurface 09/29/2011 1:38 AM
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I would have prefer alpha and beta without the in game browser play big draw back for me. It didn't make a good impression so I'm thinking this one is let others buy before I spend cash.

lilotimz 09/29/2011 1:42 AM
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Too bad we don't get to play the Caspian Border 64/48 player conquest game mode yet... yet....

dconnors 09/29/2011 1:50 AM
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lilotimz :
Too bad we don't get to play the Caspian Border 64/48 player conquest game mode yet... yet....



I may or may not have tried a certain map and certain game mode in a passworded server...it was fun though, whatever it was.

-Devin Connors, Tom's Hardware

lilotimz 09/29/2011 1:58 AM
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dconnors :
I may or may not have tried a certain map and certain game mode in a passworded server...it was fun though, whatever it was.-Devin Connors, Tom's Hardware



I am officially jelly. Very jelly...



psssssssst... see you on the battlefield dear sire! (and your dogtags will be mine if we ever play)

HMRkingpin 09/29/2011 2:05 AM
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I can't wait to play the beta. I am definitely more interested in conquest just like everyone else though :)

aznguy0028 09/29/2011 2:09 AM
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aznshinobi :
Anything more than a 5850 is suggested from me. Coming off closed beta. You'll run a 5850 at 1680x1050 at Highest settings but no AA or Motion blur. It'll run OK but you will notice lag. Anything more than a 6870 or GTX 560 NO TI is suggested.


Agreed, this game is a beast to run! I have a 2500k @ 4.0 with xfire 6870's, at 1680x1050, i am pulling around 70-85 fps on ultra settings. I'm considering OC-ing the 2500k to 4.3-4.4 to see if it makes a difference, but I'm waiting for the 11.10 drives to come out to see if that improves performance first.

dconnors 09/29/2011 2:20 AM
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aznguy0028 :
Agreed, this game is a beast to run! I have a 2500k @ 4.0 with xfire 6870's, at 1680x1050, i am pulling around 70-85 fps on ultra settings. I'm considering OC-ing the 2500k to 4.3-4.4 to see if it makes a difference, but I'm waiting for the 11.10 drives to come out to see if that improves performance first.



Why make that push if you're already getting over 60 fps?
-Devin Connors, Tom's Hardware

jonbla 09/29/2011 2:21 AM
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Nice article! Can't wait till open beta. Now let's see those hardware benchmarks!

palladin9479 09/29/2011 2:23 AM
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greghome :
Isn't that the only reason people started playing Battlefield in the first place?Big maps, with vehicles to kill people with?



I hope to whatever deity presides over video gaming that EA doesn't just try to make a CoD clone.

If I wanted a FPS frag fest masquerading as a "realistic military shooter" then I'd go for CoD MW2/ect. Not that I actually like those games, having been prior service those games are horribly unrealistic and focus entirely too much on an individuals performance vs teamwork and communication.

Greatest thing I loved about BF2 was that you had these huge maps with lots of vehicles involved. The idea of commander / squad leader action puts significantly more "realism" into play. Someone might not be the best adrenalin hyped button clicker, but if they could properly pilot a helicopter (not crash it while jumping out) then they were gods amongst their friends.

True story, awhile back a bunch of us were playing BF2 and one of our buddie's hobby is piloting remote controlled gas helicopters. He had a full helicopter sim control suite that he was able to map to BF2 helo controls. Dude was a flying god, he could take all of us to any part of the map, dropping people wherever they wanted to go then stay in the air with someone and provide cover fire. We'd take a point and he'd go back down pick us up (not crash the bird) and rush us to the next point. We would run entire maps like this.

lilotimz 09/29/2011 2:33 AM
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palladin9479 :
I hope to whatever deity presides over video gaming that EA doesn't just try to make a CoD clone.If I wanted a FPS frag fest masquerading as a "realistic military shooter" then I'd go for CoD MW2/ect. Not that I actually like those games, having been prior service those games are horribly unrealistic and focus entirely too much on an individuals performance vs teamwork and communication.Greatest thing I loved about BF2 was that you had these huge maps with lots of vehicles involved. The idea of commander / squad leader action puts significantly more "realism" into play. Someone might not be the best adrenalin hyped button clicker, but if they could properly pilot a helicopter (not crash it while jumping out) then they were gods amongst their friends.True story, awhile back a bunch of us were playing BF2 and one of our buddie's hobby is piloting remote controlled gas helicopters. He had a full helicopter sim control suite that he was able to map to BF2 helo controls. Dude was a flying god, he could take all of us to any part of the map, dropping people wherever they wanted to go then stay in the air with someone and provide cover fire. We'd take a point and he'd go back down pick us up (not crash the bird) and rush us to the next point. We would run entire maps like this.



Prepare to be disappointed by Operation Metro Rush... and brought back to life by Caspian Border Conquest (if you catch Zh1n0's password post every now and then)...

soldier37 09/29/2011 2:44 AM
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trak74 09/29/2011 3:12 AM
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Ive played this for about 8 hours, Bipod + Infra-red scope seems entirely OP, with the scope, everything is green and enemies are red, u can see them through bushes and off in the distance in prone under a train, so easy to rack up kills with almost 0 recoil bipod lol, at the moment, feels alot like this game is BFBC2 had a baby with COD, smaller maps, alot of achieves and weapon mods, doesnt FEEL much like BF tbh

dormantreign 09/29/2011 3:14 AM
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I did a review of this as well. I figured you could check it out as some of the things he pointed out in this article i also mentioned.

youtube.com/watch?v=TLQQVJ32iMQ


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