Sign in with
Sign up | Sign in

Blizzard's Titan MMO Has Over 100 Team Members

By - Source: PCgamer | B 35 comments

Curse Entertainment interviews Blizzard VP Rob Pardo regarding Mists of Pandaria and Project Titan.

Earlier this week, Blizzard launched its latest World of Warcraft expansion, Mists of Pandaria. While many have criticized the company's inclusion of the cuddly Pandaren, others have shrugged it off as they continue to wait for the company's next generation of MMO, project Titan.

We haven't heard much about the project lately, but according to Blizzard vice president of game design, Rob Pardo, the project is still active as ever. In a recent interview with Curse, Pardo revealed the development team for the elusive Titan project now has over 100 team members.

“We are definitely in the middle of development at this point,” Pardo explained. “The team is over 100 people now.”

As exciting as "middle of development" sounds, this only makes us more anxious to hear details about the mysterious title. Unfortunately, Pardo wouldn't spill the beans, only stating that the development team initially started out small in teams of two or three and has since grown much larger over the course of four years.

Check out the entire Curse interview below:

Blizzard WoW:MoP Interview

 

Contact Us for News Tips, Corrections and Feedback

Display 35 Comments.
This thread is closed for comments
Top Comments
  • 25 Hide
    bllue , September 29, 2012 6:19 AM
    With how D3 ended up, I have low expectations for this. They're probably gonna develop Titan in a way that will allow them to milk as much as possible
  • 12 Hide
    slabbo , September 29, 2012 7:30 AM
    i'm pretty sure this is gonna have a RMAH too.
  • 11 Hide
    pliskin1 , September 29, 2012 8:48 AM
    TomfreakI honestly think they should have just improve the WoW, fix any complains from players, so it wont lose anymore subscribers.

    IMO that is one of the problems with WoW, they fixed soo many complaints that now it's easy mode.
Other Comments
  • 4 Hide
    Chairman Ray , September 29, 2012 5:04 AM
    Hopefully Blizzard can dig up some really innovative ideas to put into the MMO genre like how WoW started off.
  • -4 Hide
    tomfreak , September 29, 2012 5:55 AM
    I honestly think they should have just improve the WoW, fix any complains from players, so it wont lose anymore subscribers.
  • 25 Hide
    bllue , September 29, 2012 6:19 AM
    With how D3 ended up, I have low expectations for this. They're probably gonna develop Titan in a way that will allow them to milk as much as possible
  • 5 Hide
    DroKing , September 29, 2012 7:04 AM
    I have a hunch that even with massive amount of developers, It's gonna still suck thanks to Bobby Kotick.
  • 12 Hide
    slabbo , September 29, 2012 7:30 AM
    i'm pretty sure this is gonna have a RMAH too.
  • -1 Hide
    cats_Paw , September 29, 2012 8:44 AM
    Not really interested.
    Wow:D idnt like, preffered guild wars.
    SC2: Boring after 4 months
    D3: didnt even buy.

    So at this point, titan?.... Whatever.
  • 11 Hide
    pliskin1 , September 29, 2012 8:48 AM
    TomfreakI honestly think they should have just improve the WoW, fix any complains from players, so it wont lose anymore subscribers.

    IMO that is one of the problems with WoW, they fixed soo many complaints that now it's easy mode.
  • 2 Hide
    tomfreak , September 29, 2012 8:57 AM
    pliskin1IMO that is one of the problems with WoW, they fixed soo many complaints that now it's easy mode.
    it is because they listened the kids who complained rather than the real gamer or hire a real gamer who find out a reason why people quit. Understanding common human behavior is one of the important thing to be success, they let their corporate greed cloud their judgement.
    Developer like Valve manage to do this pretty well with their steam. Valve know what their customer actually want. Unfortunately the people in Blizzard do not really know what their own customer want.
  • 2 Hide
    kaiuno , September 29, 2012 9:02 AM
    chairman rayHopefully Blizzard can dig up some really innovative ideas to put into the MMO genre like how WoW started off.


    And with digg up you mean, of course, steal from what's already been done by others before you and polish it into something so easy and safe a cow could play it, whilst tacking on the blandest lore there ever was. Yay Blizzard!

    Sorry. I liked the crack-like mechanics for a while, but it all feels so bland...
  • 1 Hide
    thecolorblue , September 29, 2012 9:18 AM
    RMAH
  • -3 Hide
    Anonymous , September 29, 2012 11:02 AM
    more people = less personal game ie.. shit games in general. the best of the best games has always been made by a few people.
  • 8 Hide
    john_4 , September 29, 2012 12:12 PM
    Blizzard, aka Activision is so yeterday. Activision ruined Blizzard just like EA ruined Bioware.
  • -1 Hide
    w0_od , September 29, 2012 12:39 PM
    i am hoping this fails big time and causes EA to sell off blizzard. SC2 was meh, D3 is a fail. Hopefully the loss of the money grubbing influence of EA will rebirth a hungrier better Blizzard who will once again produce worthy games
  • 0 Hide
    beayn , September 29, 2012 1:37 PM
    bllueWith how D3 ended up, I have low expectations for this. They're probably gonna develop Titan in a way that will allow them to milk as much as possible
    No doubt there will be micro transactions and a real money auction house from which Blizz will take 15%.

    For the people dissing Diablo 3, it was actually quite fun until Inferno difficulty where the AH was required to progress. I haven't played since Paragon levels were added, but a friend who plays quite enjoys it now.

  • -4 Hide
    aggroboy , September 29, 2012 1:54 PM
    Diablo 3 was pretty good, I never spent money on RMAH and solo cleared Inferno before 1.03 nerfs without amazing gear. People who were only Hell-capable at D3 had the wrong the impression that RMAH was the only way to beat the content, they could not accept that it was actually their personal skill level holding them back.
  • 2 Hide
    noblerabbit , September 29, 2012 2:20 PM
    I encourage the young gaming enthusiasts of today, to venture into the likes of kickstarter.com and dethrone the cancer that is EA, Activision, and now Blizzard. Don't waste your precious time playing these corporate infused game engines, where all the magic is missing unless you pay 50 times the purchase price of your initial game. It is big business today, no doubt, but NOT as your GAME ENGINE!!!!
  • 0 Hide
    radon_antila , September 29, 2012 3:20 PM
    noblerabbitI encourage the young gaming enthusiasts of today, to venture into the likes of kickstarter.com and dethrone the cancer that is EA, Activision, and now Blizzard. Don't waste your precious time playing these corporate infused game engines, where all the magic is missing unless you pay 50 times the purchase price of your initial game. It is big business today, no doubt, but NOT as your GAME ENGINE!!!!
    As the average age of a PC gaming enthusiast keeps increasing on a yearly basis, what you dream - youths dethroning the "Gaming Establishment" - is unlikely to happen. There aren't enough youths entering the gaming market where those three companies are competing to replace those of us who are leaving or have already left.

    The second problem is not that "the magic is missing." Rather, the problem is that today's youth do not see how it is magic at all.
  • 2 Hide
    beayn , September 29, 2012 3:43 PM
    aggroboyDiablo 3 was pretty good, I never spent money on RMAH and solo cleared Inferno before 1.03 nerfs without amazing gear. People who were only Hell-capable at D3 had the wrong the impression that RMAH was the only way to beat the content, they could not accept that it was actually their personal skill level holding them back.
    I love people like you who claim you cleared inferno without any problems and without buying any gear. Generally if we look at your profile, we'll find you never completed Act 1 inferno. I don't know who you think said RMAH was required, but it wasn't. The regular gold AH was required to progress. There was one person I know of in a group of 20+ who had awesome luck with good items dropping constantly. I wasn't one of those though. I had something like a 250 dps weapon going into Inferno with a total of 3k dps, which was about one third what was required. I *had* to buy a 600 dps weapon just to be able to kill elite groups before they enraged. Some classes had it easier than others of course but generally, if you were unlucky in finding good items on your own, you HAD to buy it on the AH. Plain and simple. Blizzard wanted you to buy from the AH. The whole game is designed around it.

  • 1 Hide
    nukemaster , September 29, 2012 4:12 PM
    pliskin1IMO that is one of the problems with WoW, they fixed soo many complaints that now it's easy mode.

    This seems to happen with every MMO as it ages. When COH came out it was actually quite a challenge(if you exclude some of the bugs that made it easy).
  • 1 Hide
    kartu , September 29, 2012 5:32 PM
    Most of those 100 would be artists.
    Note that team that works on game cinematics alone has 85 members.
    Wow team was 45, as far as I recall. (not counting quest designers I presume)
Display more comments