Crysis 2, Killzone 3 Already Hitting BitTorrent
Friday brought reports that a (near-final) developer build of Crysis 2 found its way into the BitTorrent pipeline. The 9.22 GB build featured the full game, the multiplayer portion, the DRM Solidshield master key for the online authentication and the CryEngine 3 editor.
Shortly after the leak was made known, Electronic Arts posted a response on the Crysis 2 website. "Crytek has been alerted that an early incomplete, unfinished build of Crysis 2 has appeared on Torrent sites," the company said. "Crytek and EA are deeply disappointed by the news. We encourage fans to support the game and the development team by waiting and purchasing the final, polished game on March 22."
"Crysis 2 is still in development and promises to be the ultimate action blockbuster as the series’ signature Nanosuit lets you be the weapon as you defend NYC from an alien invasion," EA added. "Piracy continues to damage the PC packaged goods market and the PC development community."
According to Crytek, piracy is the very reason why it decided to develop for consoles in addition to the PC. "We are suffering currently from the huge piracy that is encompassing Crysis," said Crytek's Cevat Yerli back in 2008. "We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy. To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore."
Crytek isn't the only developer currently feeling the stab of piracy. Guerrilla Games' upcoming Killzone 3 for the PlayStation 3 has also entered the BitTorrent current just one week before its release. The 41.4 GB torrent is the European version of the Blu-ray game and includes 3D output. A second torrent will reportedly be available soon without the 3D aspect, reducing the download to half. Naturally pirates will need a hacked PlayStation 3 to play the unreleased game.
Killzone 3 for the PlayStation 3 launches in North America on February 22. Crysis 2 will arrive in the States exactly one month later (March 22) for the Xbox 360, PlayStation 3 and Windows PC.
Crytek are a great bunch, they put a lot of hard work into detailing the Crysis games so they deserve my money.
Hmmm...guess consoles don't have piracy. Its all good.
Crytek are a great bunch, they put a lot of hard work into detailing the Crysis games so they deserve my money.
GPUs... maybe... CPUs? Video encoders say hi.
And as far as console piracy goes - it's a lot more involved. PC piracy you need to DL and double click. 360, if I understand correctly, requires you to open the xbox and flash some firmware using a sata cable and DOS. So yeah, you can do it if you're a techie like us, but little Billy's a lot less likely to try it.
My CF 5870's will be running games at MAX for the next 10 years because of this. No developer is going to make a PC exclusive to push graphix now.
Nowadays as a responsible 40 year old I pay for games.
As long as they have a decent playable demo for free to try out.
Also helps my best friend is a Gamestop Manager
Nothing sucks more than buying a $59.99 USD game and it is lame.
Then you of course youi cant return it for money back opened.
And if you can find some store to buy used PC games your lucky to get
$10 for a opened game that was used once!
Also as already stated the companies should stop spending money on anti piracy technology.
It would directly save on the bottom line.
People who are going to buy it will still buy it and
Pirates always hack the DRM anyway.
It is sad I cant make a backup copy of my run disks in case they get scratched.
And all customer service can tell you is buy another $50 copy....
And the previous comment was asking about Sins of a Solar Empire. That game had massive sales because it was Awesome!
Make a good game, and people will buy it.
Crysis and Crysis Warhead were pretty, but I thought the multiplayer aspect sucked, and these days unless I plan to heavily invest in the multiplayer portion, I'm not going to buy it. I've learned my lesson on buying games that barely have any online community. I've played 400+ games of Starcraft 2 in comparison, that's a game well worth what I paid for.
Uhhh...
I think I'm going to trust EA on this since I've seen screenshots of it and it's a mess. It's a build that is apparently over a year old.
+1
... and on top of that, some users think they're "smart" by getting stuff free and not considering that free only goes for a short time until it's broke. Sure, I want stuff too and preferably free, but I also want to get paid for my work and wouldn't call people "stupid" who actually are willing to pay for it.
The fact is most can afford consols alot more readily then computers, and when it only cost 20 bucks to make it so you can play pirates that means you can play pirated consols for about 300 to 350 bucks, and pay about 5 bucks for any title. However compared to pirating PC games you have to first worry about viruses, which is relatively common, you have to worry about performance needed for the game, bugs in the game releas, applying buggy game cracks, lacking the ability to apply patches in most cases.
PC games are always being updated for hardware compatability this makes it so more hacks are needed to continue playing, consol hardware does not change much making it extremely easy for the end user to use pirated consol titles.
If by small chance PC titles are being pirated more its because PC users want to make sure that its not crap since most of the PC releases lately whre pritty weak. Consol pirating is only going to skyrocket its faster and easier for people to set up shops dedicated to hacks and pirating for consols in the third world, and its a no brainer that there hacks will go on the web.
Companies really need to start understanding that there consoles are not forts and that there standardized hardware is a god send to hackers world wide. I havent seen anything change in regard to this since SNES, when you where able to get a floppy drive and pirate games with 3.5 floppies.
I pay for all of my games. But it is game companies who are making excuses of piracy just so they can sell more. Even assuming piracy did not exist pc gamers would eventually get water down console ports. It just annoys me how they are using piracy as their scapegoat.