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Crytek to PC Gamers: Don't Fear Next-Gen Consoles

By - Source: CVG | B 83 comments

Don't fear the next-generation console wave, as Crytek's free-to-play movement should keep things alive on the PC front.

Earlier this month at E3 2012, Crytek CEO Cevat Yerli told CVG that PC gamers shouldn't fear the next wave of consoles -- namely the Xbox 720 and the PlayStation 4 (Wii U is in a class all by itself). The platform will always be in the public's eyes despite the advancements in dedicated hardware. Sure, developers prefer the console sector because of piracy and stability issues, but that doesn't mean the PC platform will be neglected... at least, not if Crytek has anything to do with it.

"The only thing that will happen is that PC gaming is going to change and adopt different business models - and we are trying to change it ourselves with high quality, premium free-to-play titles," he said. "There is absolutely no reason why gamers shouldn't get triple-A games for free. Absolutely no reason. But we're going to bite the bullet and do it. Somebody has to lead the way."

But isn't producing a AAA free-to-play title just a little insane? After all, gamers aren't fronting any money while developers shell out up to $30 million in anticipation that these gamers may actually purchase items -- with no guarantee. Many newer developers may point out that it's just not possible without additional streams of revenue while others may argue over the definition of "AAA."

Still, as Yerli points out, if the free-to-play model works in the East, then surely it will work in the West.

"How can you justify 10-30 million in production going in to a game that people are going to play for free? There is no royalty calculation possible in traditional minds," he said. "What everybody needs to do is look at the Eastern world and how they make their royalty calculations and business plans, and literally bring that to the West, but apply the Western quality standards."

And that's exactly what Crytek did with Warface and the G-Face social platform.

"I went to Korea in 2006 and I was blown away by the way people play games - online, connection and social... that's their lifestyle. There are pro-gamers making more money that some sports guys," he said. "So in 2006 I saw the future. A future with crappy quality at that point, but with games that were creating revenues and business models that were astonishing."

"So when I came back I said, 'I want that kind of business model in the Western world with the quality of a Crysis,'" he added.

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Top Comments
  • 39 Hide
    DroKing , June 20, 2012 7:13 AM
    "Sure, developers prefer the console sector because of piracy" I am getting sick and tired of hearing this tired ass excuse. Piracy is EVERYWHERE its not exclusive to PC FFS. People make fake copies of real physical items and these dumb devs and publishers act like piracy is only rampant in PC world when its just the same for consoles and real life items. STUPID ASS PEOPLE.
  • 34 Hide
    gorillagarrett , June 20, 2012 7:11 AM
    Crytek: We don't want you're free to play crappy games, we want quality PC games.If you can't do that, then just disappear.
  • 27 Hide
    borden5 , June 20, 2012 7:10 AM
    When was I fear about console in the first place
Other Comments
    Display all 83 comments.
  • 27 Hide
    borden5 , June 20, 2012 7:10 AM
    When was I fear about console in the first place
  • 34 Hide
    gorillagarrett , June 20, 2012 7:11 AM
    Crytek: We don't want you're free to play crappy games, we want quality PC games.If you can't do that, then just disappear.
  • 39 Hide
    DroKing , June 20, 2012 7:13 AM
    "Sure, developers prefer the console sector because of piracy" I am getting sick and tired of hearing this tired ass excuse. Piracy is EVERYWHERE its not exclusive to PC FFS. People make fake copies of real physical items and these dumb devs and publishers act like piracy is only rampant in PC world when its just the same for consoles and real life items. STUPID ASS PEOPLE.
  • 21 Hide
    fightingslu , June 20, 2012 7:17 AM
    I don't fear consoles near so much as a feel crappy FTP games where you are extremely underpowered unless you pay $100+, if a company spends 10-30 million you are not going to get anywhere in the game for free.
  • 16 Hide
    Anonymous , June 20, 2012 7:24 AM
    Just as free-to-play games are not all destined to be crappy, not all pay-to-play (subscription or one time cost) games are destined to be great. Personally, I'd like to see Crytek to raise the bar for free to play games and hope they can avoid a pay-to-win type service.
  • 4 Hide
    joafu , June 20, 2012 7:28 AM
    "Sure, developers prefer the console sector because of piracy"

    People are pirating free games now? No wonder all my facebook friends aren't responding to my farmville requests, they've pirated it and are playing offline!

    /stay irrelevant Crytek
  • 20 Hide
    kcorp2003 , June 20, 2012 7:31 AM
    LOL i don't fear consoles. I fear the new direction games are being made for the casual. i get it, everyone wants MORE MONEY! I play whatever I like. convince me and you have my money. if not i'll just pocket my money and whistle by it.
  • 8 Hide
    PuckerFactor , June 20, 2012 7:34 AM
    I'm still amazed why Crytek (particularly Cevat Yerli) think they have a say in these matters. Their game engine is not licensed by many developers despite how good it looks. Those that have licensed it have not made an impression in the game industry (what does that say?) The Unreal Engine 4 now looks like it can deliver the same graphics as CryEngine, and deliver it to a hundred times more licensees on more platforms. Crytek and Cevat Yerli are irrelevent with their opinions.
  • 7 Hide
    mad tech , June 20, 2012 7:36 AM
    but what if it isn't crappy?
  • 10 Hide
    DSpider , June 20, 2012 7:37 AM
    "Sure, developers prefer the console sector because of piracy and stability issues"

    What stability issues? Make a good, SOLID game and it will work even on Windows 8. For example, Dune 2000 works (in Win98/ME compatibility mode), and also: Serious Sam, Diablo II, Unreal Tournament, Counter-Strike 1.6. These were all great games in their time.

    The point is that they were coded (more or less) correctly, not like the unoptimized crap they pull these days - which they get away with too, because of increasing hardware potency.
  • -6 Hide
    Anonymous , June 20, 2012 7:37 AM
    People can play console game on there computer WHICH they were originally created on, so since they were created on PCS... the PC Gaming market will always stand alone okay because EVERY GAME IS CREATED ON A PC.
  • 10 Hide
    DroKing , June 20, 2012 8:02 AM
    aggroboySo... do you have any statistical data to back that up?


    Go to any torrent site then swing by any cities street. You'll see.
  • -1 Hide
    dicfeynman , June 20, 2012 8:07 AM
    by the time next gen consoles are going to turn up, gtx 790 will eat them for breakfast, and in the next 3-4 years when they will peak, we`ll have graphics cards that will be capable of real time rendering.
  • 1 Hide
    guardianangel42 , June 20, 2012 8:30 AM
    DroKingGo to any torrent site then swing by any cities street. You'll see.

    Funny you should mention torrent sites. Crysis 2 was 2011's most pirated PC game. It totalled over 3.5 million copies download. MW3 was right behind it at roughly the same number.

    Consoles? Most pirated console game was Super Mario Galaxy 2 with 1.8 million downloaded. Next in line had only 889,000 downloads.

    Don't even try and lie and say they're comparable.
  • 7 Hide
    alxianthelast , June 20, 2012 8:43 AM
    "There is absolutely no reason why gamers shouldn't get triple-A games for free.

    Tell that to 5 million copies of dead space to make a 'decent' profit.
  • 8 Hide
    Parsian , June 20, 2012 8:43 AM
    Cevat is beginning to sound like a D Bag. When was the last time you played a campaign F2P??? Almost all of the current F2P model is for online and requiring you to pay for stuff to play online. If there is no profit for campaign, what will motivate the game devs to develop quality campaign????
  • 2 Hide
    blubbey , June 20, 2012 8:46 AM
    guardianangel42Funny you should mention torrent sites. Crysis 2 was 2011's most pirated PC game. It totalled over 3.5 million copies download. MW3 was right behind it at roughly the same number.Consoles? Most pirated console game was Super Mario Galaxy 2 with 1.8 million downloaded. Next in line had only 889,000 downloads.Don't even try and lie and say they're comparable.


    The only thing is that I don't know anyone who primarily plays console games that knows it's possible to pirate. Now this may be the case for a lot of people (lack of knowledge about it for whatever reason, I'm pretty sure you've seen people who uses piracy in PC as an argument without acknowledging piracy on consoles), so for it to be roughly half for a single game is quite astonishing.

    Perhaps if you go from the angle - knowledge of how to do piracy on consoles compared to actual figures?
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