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DICE: Some Frostbite Games Will Require a 64-bit OS

By - Source: Eurogamer | B 65 comments
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If you're still gaming on a 32-bit OS come 2013, you won't be playing some of DICE's biggest releases.

DICE has made considerable improvements over their Frostbite engine with the release of Battlefield 3. Consequently, these improvements and enhancements demand more power from your PC. According to Johan Andersson, rendering architect at DICE, some Frostbite powered games in 2013 will demand a 64-bit operating system.




Currently, PC gamers can run popular titles fine on a 32-bit OS, which makes convincing them to switch difficult. The real benefit gained from a 64-bit operating systems is that it can address 4 GB's or more of RAM. He states that the main driving force behind this requirement is larger Virtual Address Space (VAS) and RAM access.

Johan Andersson suggests that if you do not currently own a 64-bit OS, the release of Windows 8 is a good opportunity to upgrade.

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Top Comments
  • 33 Hide
    bavman , May 23, 2012 1:50 AM
    Heaven forbid we have to start phasing out consumer 32-bit o/s'. Its only 2012 after all
  • 32 Hide
    Energy96 , May 23, 2012 1:37 AM
    Win 7 is a better choice to switch to 64bit.
  • 26 Hide
    scurbox , May 23, 2012 1:41 AM
    to each their own on which OS to switch to i guess.

    however, 64bit is a must for most gamers anyways. even though most games aren't written in 64bit it's definitely better to have a 64 bit OS just so it can have allocate more ram and have enough ram for the OS and the game rather than swapping from a pagefile.
Other Comments
  • 32 Hide
    Energy96 , May 23, 2012 1:37 AM
    Win 7 is a better choice to switch to 64bit.
  • 26 Hide
    scurbox , May 23, 2012 1:41 AM
    to each their own on which OS to switch to i guess.

    however, 64bit is a must for most gamers anyways. even though most games aren't written in 64bit it's definitely better to have a 64 bit OS just so it can have allocate more ram and have enough ram for the OS and the game rather than swapping from a pagefile.
  • 33 Hide
    bavman , May 23, 2012 1:50 AM
    Heaven forbid we have to start phasing out consumer 32-bit o/s'. Its only 2012 after all
  • 11 Hide
    captaincharisma , May 23, 2012 1:53 AM
    or you could go for a and find that rare copy of windows XP x64 if you still like living in the stone age
  • 6 Hide
    dafin0 , May 23, 2012 1:53 AM
    And lets see if this story turns into a windows 8 hate story... it really doesnt mater if its win 7 or 8 as they will both play games almost 100% the same. and from what iv heard win 8 gets ever so slightly better frames in games.
  • 7 Hide
    Anonymous , May 23, 2012 1:57 AM
    *adds more emphasis to the sarcasm*

    Heaven forbid we have to start phasing out consumer 32-bit o/s'. Its only 2012 after all
  • -9 Hide
    shafe88 , May 23, 2012 2:00 AM
    "Great opportunity to upgrade to windows 8" Now why would any one in their right state of mined upgrade to windows 8 just to play games, when windows 7 x64 is far superior.
  • -3 Hide
    obsama1 , May 23, 2012 2:02 AM
    Processors have been 64bit since 2006. Only thing holding us back are the people using XP (That's me, LOL).
  • 14 Hide
    sirencall , May 23, 2012 2:10 AM
    shafe88"Great opportunity to upgrade to windows 8" Now why would any one in their right state of mined upgrade to windows 8 just to play games, when windows 7 x64 is far superior.


    Thats a lie, win8 has better performance in games due to being less resource intensive
  • 0 Hide
    CDdude55 , May 23, 2012 2:28 AM
    Good news, about time we see some devs push in the right direction. Besides legacy software compatibility there is no real reason for someone to stick with 32-bit.

    Though i think most people who use 32-bit OS's are just people who don't really understand or care about what any of it means, they'll continue running there 32-bit copy of XP as long as it opens of Microsoft Word. There is no real incentive for most people to move up to a 64-bit OS, hence i think that 32-bit OS's will still be large use into the future.

    It is up to Microsoft and other software devs to push foward and start creating more 64-bit orented software.
  • -8 Hide
    willard , May 23, 2012 2:29 AM
    I came here expecting to see people bitching about Windows 8, and was not disappointed. So predictable.
  • 15 Hide
    MauveCloud , May 23, 2012 2:33 AM
    obsama1Processors have been 64bit since 2006. Only thing holding us back are the people using XP (That's me, LOL).


    I think you're a bit off as to the year - consumer-level 64-bit processors have been available since 2003 (look up the Athlon 64). Win XP x64 came out in 2005.
  • 0 Hide
    alextheblue , May 23, 2012 2:48 AM
    CDdude55Good news, about time we see some devs push in the right direction. Besides legacy software compatibility there is no real reason for someone to stick with 32-bit.Though i think most people who use 32-bit OS's are just people who don't really understand or care about what any of it means, they'll continue running there 32-bit copy of XP as long as it opens of Microsoft Word. There is no real incentive for most people to move up to a 64-bit OS, hence i think that 32-bit OS's will still be large use into the future.It is up to Microsoft and other software devs to push foward and start creating more 64-bit orented software.
    They're not "pushing" in that sense. They're warning people that some of their most demanding titles starting sometime in 2013 will require more memory (including VRAM) than a 32-bit version of Windows can address and/or allow a single program to use. So I don't know that they need to forcibly create more "64-bit oriented software". A lot of programs have two versions, one for 32-bit and one for 64-bit, where there's a benefit. Sometimes there's no benefit, and they only make a 32-bit version, that still works fine in 64-bit Windows. Generally speaking there's no reason to completely drop support for the 32-bit version until you hit memory limitations. That's why it has taken so long, and I'm fine with that.

    On the other hand, I agree that there is almost no reason for regular end-users to run 32-bit anymore. Although... chances are if you're still running a 32-bit OS in 2013, your machine is ancient and won't run these games anyway. So it's really a non-issue. :D 
  • 11 Hide
    Branden , May 23, 2012 3:05 AM
    well somebody's gotta push 64-bit cause microsoft sure ain't, may as well start with dice...
  • 1 Hide
    Achoo22 , May 23, 2012 3:15 AM
    It's pretty retarded that this guy (who, as an artist pretty far down the totem pole, is absolutely unqualified to be making press releases) says that the games will require 64-bit operating systems instead of just stating that their games will require loading X amount of assets into RAM.

    As a general rule, 64-bit operating systems (and corresponding hardware) make access to more than 4GB of RAM easier - they are not, however, required. Doesn't anyone remember protected mode? LOADHI, farptr, and PAE are inconvenient, but workable.
  • 5 Hide
    zetzabre , May 23, 2012 3:15 AM
    well, there are no real gamers using 32-bit versions of windows, so it should not botter anybody.
  • 3 Hide
    bison88 , May 23, 2012 3:26 AM
    Bravo for DICE stepping up to push users to 64 bit. There are so many possibilities for advancement that come along with it other than just your system supporting more RAM. If only more and more software developers took such a strong position and gave users an ultimatum far enough in the future to avoid it. Microsoft swore they were going to stop selling 32 bit OSes for awhile now and given Vista's blunder it set everything back, hopefully Windows 8 doesn't do the same but if you go Windows 7 there really is no reason not to go 64 bit.
  • 1 Hide
    Wave Fusion , May 23, 2012 3:28 AM
    Woohoo! The next domino has fallen toward 64-bit!
    Absolute 64-bit saturation means better utilization and development for the additional resources, helping make applications better.

    Rejoice!
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