The 1.0.3 patch is the first design patch that Blizzard is trotting out...
A host of new changes were added to the game. We’ve taken the liberty of outlining the most prominent changes.
Non-gameplay changes include adding Brazilian, Argentinian, and Chilean currencies to the auction house as well as friend list tweaks, where friends will now be sorted alphabetically by Real ID, then by Battle Tag. Chat settings will no longer reset for each gameplay, but will be saved after each log out.
Blizzard introduced a host of skill changes to all classes with the 1.0.3 patch. Monks have received a general update, allowing the class to now wield two-handed axes, swords, and maces.
This patch also pulled back on the bite of Inferno, reducing the difficulty of Act II-IV by reducing the damage that enemies can deal. I’m sure those of you who’ve already grind past a fair amount of Inferno are grumbling a bit, but everyone else is sighing in relief at the now less daunting prospect of getting through Inferno.
Drop rates for Hell and Inferno have been tweaked so that weapons level 61-63 will be dropped in Act III & IV of Hell and all Acts of Inferno. Obviously, drop rates are higher the tougher the Act is.
Crafting costs in both the gold and materials department have been reduced for both the blacksmith and artisan to better reflect Blizzard’s goal of the artisans being a resource for filling in the gaps of weapons and armor when nothing can be found looting. Unfortunately, that reduction doesn’t extend to repair costs. Repair costs for items level 53-63 have been increased, giving you all the more motivation to not die in Inferno… as if you had a choice.
Champion and Rare enemies will now be guaranteed to drop rare loot if Nephalem Valor is stacked up to five times. This means if you’ve been killing plenty of elite packs with the same build, you’ll definitely be seeing some rare loot.
The good news regarding enemies doesn’t end there. Plagued, Arcane Enchanted, and Electrified monsters, arguably some of the worst enemy types to face in the game, will no longer have resistances to their respective element type. This means Arcane Enchanted monster will not have increased resistances to Arcane Enchanted attacks.
You can catch all of the Diablo III 1.0.3 patch updates here.
Now back to clicking.