Blizzard Making Changes to Systems in Diablo 3
Blizzard is making significant changes to Diablo 3 based on closed beta feedback and internal testing.
Based on the topic header, it sounded as if Blizzard planned to change the system specs for its upcoming action/RPG for the PC, Diablo 3. But (currently) that's not the case at all, and instead is an announcement that the team is changing some of the core in-game systems based on feedback from the closed beta and from internal testing.
"Our job isn't just to put out a game, it's to release the next Diablo game," the team states in the latest update. "No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet. In addition to finishing and polishing the content of the game we're continuing to iterate on some of the core game systems."
For starters, the team has removed the Scroll of Identification. Instead of using this item to identify items, users simply right-click on the object in question and wait for the character to examine it. They're also moving the fifth quick slot button and turning it into a dedicated potion button. The Mystic artisan is also getting evicted, as the team didn’t feel that she added anything to the customization system.
"[Mystic] enhancement was really just the socket and gem system with a different name, and it would prolong the release of the game even further to go back to the drawing board and differentiate it, so we’ll revisit the Mystic and enhancements at a later time," Blizzard writes. "Removing her from the game took some time, but it’s nowhere near the efforts that would be required to flesh out a better customization system. We hope she’ll be able to join your caravan in the future, but for now we’re going to focus on the extensive customization options the game already offers."
For those that aren't keeping up with the continuous development, none of these changes may even matter in the end. If anything, the update offers a good idea of where the team is at in regards to cranking out a finished product. Still, for those who have followed development since the beginning, this lengthy update includes the removal of the Cauldron of Jordan and Nephalem Cube, changes to the core character attributes, moving character stats into the inventory UI and more.
To read the full update, head here.

No, just no.
Just release and patch later like other companies does. dammit ....
No, just no.
Yea, because absolutely NO ONE REMEMBERS that DNF was late. Nope. Nobody here I'm sure. That didn't affect the gameplay experience at all.
btw, /sarcasm.
This should be a praise not a complaint. When I purchase a game and play it I want it to be a positive experience that is aimed towards the best the developers can provide. I applaud Blizzard for taking their time to do just that.
Well, to be fair, DNF was not only late, but also not that great. So that might not be the best example.
The original starcraft was WAAAAAAAAAY late... I remember!
I played through the beta. You can only get up to level 13, and it's only part of one act. But trust me when I say this game is going to be awesome, and it'll be worth the wait and polish they're putting on it. I never played either of the first two, but I already love this one and it's going to be a day one purchase for me.
Translation: We'll remove it now so you can buy it later in a DLC