EA: No Shooter Compares to Battlefield 4
EA Labels president Frank Gibeau recently told IGN that Battlefield 4 is nothing like any other shooter currently on the market. Of course he's going to say that – what salesman wouldn't – but he goes into great lengths to plead his case. I missed my hands-on appointment during E3 2013 last month, so I can't back up his story. Regardless, Battlefield 4 will be a huge deal this holiday season and will undoubtedly add to the mound of stashed shiny cash EA is already polishing.
"The mix of vehicles and infantry combat with fully destructible environments in very large levels, nobody matches that," he said. "Until they do, we have a unique position, and I think we have a great position. From Bad Company to Bad Company 2 to Battlefield 3, we’ve grown that business from 3 million units to 18 million plus."
"The quality has gotten better. The technology has gotten better. We’ve done new things with the experience," he added. "We don’t feel like we’ve reached a barrier that says, ‘oh, we’re out of ideas to innovate.’ I think the idea that in real time, you knock a skyscraper down right into the middle of the level, it completely changes the whole game. You can imagine. And be rest assured that we have more levels like that."
He indicated that Battlefield 4's greatness will be propelled by the Xbox One and PlayStation 4 consoles, and the Frostbite 3 engine. These two factors combined should drive the shooter category, grow the Battlefield franchise and give fans what they want. See, even with AMD packed inside, publishers are still all about the consoles. PC what? Yep, we feel the neglect too.
"We feel very confident that we’ll be able to continue to make better and better Battlefields," he said. "At the same time, we have a great rotation. We’ve got Battlefield. We’ve got Titanfall. We’ve got Battlefront. We feel pretty good about that mix."
"I think we’ve got plenty of opportunity in gen 4, with eight times the computing power of the last gen, plus all the new online features, plus a lot of things like SmartGlass integration with Commander mode, where we’re going to continue to give shooter fans and those big franchise buyers bigger and bigger experiences," he added.
The interview concluded with a hint that Battlefield 4 may have a subscription service similar to Battlefield 3. The full interview can be accessed here.
BF4 BETTER be at BF2 level and not some hyped up shit like BF3 was.
Will your admins abuse it like they already do in BF3?
This is more like Battlefield 3.5 its the same looks different maps seriously.
Hows about make Bullet storm 2 id buy that.
BF...
how about a full name: Wolfenstein!
Now that's something that its worth waiting for!
Micro-transactions are completely optional. Just like DLC. You don't have to buy it if you don't want. It's not required to complete the game (no big message saying "insert more money to complete the game"). You can finish the game without spending a dime on that stuff.
Talk about completely missing the point. If you were a game developer would you rather code a game for at most 3 different hardware configurations or millions? They can optimize the game for a specific set of hardware systems that will never change. I left PC gaming behind years ago. Spend $499 and not have to upgrade the hardware for years.
There's pros and cons to each. To keep it short though, if publishers would allow developers to give the PC more attention, they would gain a nice bit of profit. Crysis and The Witcher 2 are nice examples imo.
On topic though, BF4 is like any other FPS. You kill people and have vehicles. Or he's twisting words around and since visually it is in a league with only a few other games, that makes it like no other. I know, it really isn't. I am excited for large maps like the old days though.