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id Software's Tim Willits: RAGE is "Basically Done"

by - source: CVG

id Software's RAGE is basically done, and is now going through the polishing process.

id Software creative director Tim Willits admitted to CVG's Xbox World 360 magazine that the team is excited about being at the last stages of RAGE's development. The studio's latest shooter – and the first in an all-new IP – is slated to hit the Xbox 360, PlayStation 3 and Windows PC on October 7. The development has taken just over four years, and there's no doubt that the team is feeling a mixture of both anxiety and excitement as the Gone Gold date closes in.

"The game is basically done," he said in the latest issue of the magazine. "It's going to be available this fall so we are in the polish and refinement stage which is a great place to be. Now we have all the content done and played through the game and got a real sense for it."

"I'll be honest with you, it's exciting," he added. "It's different from DOOM, Quake and Wolfenstein. It has so much to offer: the vehicle combat, the weapons, the ammo types, the items, the story. It really is the best game."

Part of the polishing process, according to Willits, involves smoothing out the graphics on the Xbox 360 and PlayStation 3. He said that he's confident John Carmack will have everything smoothed out by the time the game is ready to be sent off for publishing.

"[Console is] different to PC in that most of the data is read from the disc; we have the texture page in the texture cache," he said. "At times you will see some stuff in the distance loading in... of course, John [Carmack] is working on getting that as final as possible."

As it stands now, the team has around two months remaining if it wants to meet the October 7 ship date. But as we've seen with prior titles, ship dates aren't etched in stone, and will be pushed back if the developer needs more time to spit-shine their product. At this point, id can take as long as it needs save for extending out into Duke Nukem forever territory. No more decade developments, please.

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skaz 08/03/2011 6:52 AM
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I hope this game is solid for the PC. I'm constantly disappointed in games downgrading themselves so they can play on the consoles. I look forward to seeing the reviews on Rage and hopefully purchasing/playing it as well.

JasonAkkerman 08/03/2011 7:09 AM
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skaz :
I hope this game is solid for the PC. I'm constantly disappointed in games downgrading themselves so they can play on the consoles. I look forward to seeing the reviews on Rage and hopefully purchasing/playing it as well.



Battlefield 3.

iam2thecrowe 08/03/2011 7:35 AM
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so its fallout 3, but with vehicle combat?

JDW_SWB 08/03/2011 8:38 AM
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iam2thecrowe :
so its fallout 3, but with vehicle combat?



So it's Oblivion, but with guns and vehicle combat?

Jarmo 08/03/2011 8:55 AM
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So it's Wasteland, but with 3d graphics and dumbed down.

joshyboy82 08/03/2011 8:56 AM
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So it's Borderlands, but with better graphics?

henydiah 08/03/2011 8:59 AM
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yeach i will wait 7 October :D

stardude82 08/03/2011 9:18 AM
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JDW_SWB :
So it's Oblivion, but with guns and vehicle combat?



And it's being published by Bethesda...

cinergy 08/03/2011 10:24 AM
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So it's console game with PC port.

Nisdec 08/03/2011 11:06 AM
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So it's Doom 3, but with 5-finger figures?

NuclearShadow 08/03/2011 11:56 AM
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It's sad to say but everything from the game-play video and what Carmack had to say about not only Rage but FPS's in general which basically boiled down to innovation = bad and only the "snobby" do it or want it. I don't have much hope for Rage. I'm not getting my hopes up and I advise others not to as well.

One plus side was seeing the mod ability for the PC version.
Something we see less and less of these days.

nisdec :
So it's Doom 3, but with 5-finger figures?



No, then the screenshot above would be pitch black.

sigma3d 08/03/2011 1:53 PM
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So its an id software game that you can play... even on iDevices...

Soul_keeper 08/03/2011 2:04 PM
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Here's a Thumbs up from an eager linux gamer :)

nebun 08/03/2011 2:27 PM
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Soul_keeper :
Here's a Thumbs up from an eager linux gamer


i did not know that there were any good games for linux...wait there are not, lol.....just because you are different it does not mean that you are better ;)

greghome 08/03/2011 3:50 PM
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christop 08/03/2011 4:09 PM
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Not all games for windows will run on wine.^^

Soul_keeper 08/03/2011 4:14 PM
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doom3, quake4, and various id games including rage have run natively (no need for wine) on linux systems :)

I for one will pay the sticker price on release for this feature.

mjw75 08/03/2011 4:35 PM
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Found the original Doom soundtrack :) - http://www.doomworld.com/classicdoom/info/music.php

...I hope RAGE doesn't suck

rohitbaran 08/03/2011 6:46 PM
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skaz :
I hope this game is solid for the PC. I'm constantly disappointed in games downgrading themselves so they can play on the consoles. I look forward to seeing the reviews on Rage and hopefully purchasing/playing it as well.


Can't rely on reviews these days. Crysis 2 on PC got good reviews, but was a poor console port. Crytek did redeemed themselves partially by addign DX11 support, but the gameplay wasn't good enough.

rohitbaran 08/03/2011 6:47 PM
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iam2thecrowe :
so its fallout 3, but with vehicle combat?


No. Fallout 3 combat is gross. All id games have gunplay nothing short of great.

reggieray 08/03/2011 7:12 PM
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Looking foreword to the possibility of two great games for the PC but will have to wait and see.
Rage
SkyRim

robochump 08/03/2011 7:43 PM
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As long as the $59 price tag offers more than 8 hours of game play I am good! I also have no doubt that Id will develop the game to be optimized on the PC on day one and not like Crysis which improved the PC version much later.

Anonymous 08/03/2011 8:28 PM
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Let me correct that line: "[Console is] different to PC, we have to optimize the code for them. We can't just make everyone toss out their consoles and buy new improved ones to play RAGE with the same graphics."

nmodin 08/03/2011 10:47 PM
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So it's Super Mario but with guns and nicer graphics.

kd0frg 08/03/2011 11:57 PM
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But can it play Crysis?

pocketdrummer 08/04/2011 1:51 AM
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"It's different from DOOM, Quake and Wolfenstein."
Yes, it's Quafenstoom!

Borrow from every game you've made, put it into a different setting, call it different. GENIUS!

The only thing different is that they've added RPG elements to it. The FPS part will probably play like every other id game ever. It's evident in the charging leaps of the enemies and their emphasis of shotguns in the demo videos. I wouldn't be surprised if it beeped every time I shot something.

It might still be a good game, but lets be honest here. id makes awesome game engines, not groundbreaking gameplay.

pocketdrummer 08/04/2011 1:53 AM
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alphanox :
Let me correct that line: "[Console is] different to PC, we have to optimize the code for them. We can't just make everyone toss out their consoles and buy new improved ones to play RAGE with the same graphics."



Yet again, the console tards holding back progression of technology. Where's the red rings of death when you really need them!

Soul_keeper 08/04/2011 3:51 AM
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So I get rated down for giving a thumbs up and saying what feature I like ?
apparently some troll thinks everytime someone mentions "linux" that someone is telling them they are better...

I havn't used windows in 8yrs and i'm not alone.
There are plenty of good games for linux.
and more coming ...

rage/doom/quake are extremely appreciated here.

think what you want, to each their own.

SmileyTPB1 08/04/2011 5:01 AM
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So, it's an id game long after we stopped caring about id games?

SmileyTPB1 08/04/2011 5:49 AM
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I'm tired of the "can it play crysis" crack.

Know this, Crysis is hard to run, not because it is so graphically intense, but because the code in the Cry-Engine is sloppy and a big resource hog. So basically, Crysis in hard to run because the Cry-Engine sucks.

I don't like to waste my time playing games that suck.

mjw75 08/05/2011 6:31 PM
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^+1 pocketdrummer

id makes ground-breaking gaming engines. I have to disagree with you on the gameplay aspect...Carmack's coding + Romero's level design for the original DOOM = excellence


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