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FarmVille 2: Zynga's Latest Contribution to Facebook Addiction

By - Source: Techcrunch | B 17 comments

Zynga finally unveils FarmVille 2, complete with a whole new arsenal of addicting features.

If you were one of the many that fell hopelessly addicted to Zynga's FarmVille game launched in 2009, you better be careful with the company's latest title. After many months in development and several more in closed beta, Zynga made its highly anticipated FarmVille 2 available to players on both Facebook and Zynga.com.

Initially, the original was able to capture the hearts of millions of virtual Facebook farmers, but the game's addicted player base has declined over the years. Despite the launch of many, many titles since, FarmVille remains Zynga's biggest hit. But now it looks like things are about to change thanks to FarmVille 2.

In addition to brand new Flash 11-powered 3D graphics, the sequel brings with it major changes to the game's farming aspect. Now, instead of getting coins from your tomatoes, you get... well... tomatoes! With a brand new crafting system in play, players now have to balance feeding their animals, watering their plots and crafting items to sell using harvested materials.

If you played the original FarmVille to a high level, you probably remember the incessant clicking required to tend to and harvest your massive farm. Now, your wrists and fingers will be pleased to learn that FarmVille 2 lets you use sweeping motions to water, plant or harvest with one simple action.

It's still too early to tell whether or not the sequel will trump its predecessor in amassing an army of addicted players, but we have to admit just the visuals alone make it quite tempting.

 

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Top Comments
  • 16 Hide
    nekoangel , September 6, 2012 6:25 AM
    kill it with fire!
Other Comments
  • 2 Hide
    amuffin , September 6, 2012 5:42 AM
    Engie: Nope.avi!
  • -2 Hide
    Anonymous , September 6, 2012 5:50 AM
    Women aren't meant to be gamers, Zynga.
  • Display all 17 comments.
  • -4 Hide
    dameon51 , September 6, 2012 6:00 AM
    I'm surprised they didn't HTML5 it instead of flash. Lots of casual gamers have iphones/ipads so they won't be able to play on those devices. But then again... lots of casual gamers also use IE7 and 8 still which are very out of date can don't support HTML 5 goodies.
  • 16 Hide
    nekoangel , September 6, 2012 6:25 AM
    kill it with fire!
  • 8 Hide
    sylvez , September 6, 2012 7:59 AM
    dameon51I'm surprised they didn't HTML5 it instead of flash. Lots of casual gamers have iphones/ipads so they won't be able to play on those devices. But then again... lots of casual gamers also use IE7 and 8 still which are very out of date can don't support HTML 5 goodies.


    HTML5 exposes your code. Still not feasible for profit driven stuff at this stage.
    And.. iPhone/iPad users can go play with themselves for Mr Jobs' decision to drop support for flash.
  • 0 Hide
    hunshiki , September 6, 2012 8:16 AM
    sylvezHTML5 exposes your code. Still not feasible for profit driven stuff at this stage.And.. iPhone/iPad users can go play with themselves for Mr Jobs' decision to drop support for flash.


    Adobe dropped flash for Linux and Android too. It's a hassle to use on PC (it crashes for me in every other browser... except Chrome which uses it's in-built flash.) It's a terrible software. Jobs made a good decision.
  • 3 Hide
    thecolorblue , September 6, 2012 10:17 AM
    hunshikiAdobe dropped flash for Linux and Android too. It's a hassle to use on PC (it crashes for me in every other browser... except Chrome which uses it's in-built flash.) It's a terrible software. Jobs made a good decision.

    sounds like your computer is messed up bro - flash works just fine for me, on multiple browsers old and new.
  • -2 Hide
    camel82 , September 6, 2012 10:39 AM
    Early '90s graphic and gameplay (needing good 2010's hardware and up to date software to play it), plus you have to pay the connection's bill, plus spam and paid contents.
    Epic win for Zynga to be able to sell it so well on "web 2.0".
    Epic fail for "modern" users.
  • -1 Hide
    dameon51 , September 6, 2012 11:07 AM
    sylvezHTML5 exposes your code. Still not feasible for profit driven stuff at this stage.And.. iPhone/iPad users can go play with themselves for Mr Jobs' decision to drop support for flash.

    Server side code isn't exposed. Think of all the countless other web sites/apps that are out there that are non-flashed based. They don't have a problem. Ebay... google docs.... facebook.... Hell, Steam is driven by HTML on the front end, you can even view the source in Steam. HTML5 and JS are just used for the front end stuff.
  • 1 Hide
    mrmaia , September 6, 2012 11:59 AM
    This article looks like cheap advertising.

    Zynga will NEVER regain the massive player base they once had, no matter what they do. The pit can only get deeper for them.
  • -1 Hide
    john_4 , September 6, 2012 12:32 PM
    hunshikiAdobe dropped flash for Linux and Android too. It's a hassle to use on PC (it crashes for me in every other browser... except Chrome which uses it's in-built flash.) It's a terrible software. Jobs made a good decision.

    Agree
  • 2 Hide
    john_4 , September 6, 2012 12:34 PM
    That should keep all the mindless tools and fools who use Facebook busy when they are not updating their page.
  • 2 Hide
    sylvez , September 6, 2012 1:19 PM
    hunshikiAdobe dropped flash for Linux and Android too. It's a hassle to use on PC (it crashes for me in every other browser... except Chrome which uses it's in-built flash.) It's a terrible software. Jobs made a good decision.


    I never said Flash is great, but honestly you need to have your PC checked.
  • 1 Hide
    sylvez , September 6, 2012 1:25 PM
    dameon51Server side code isn't exposed. Think of all the countless other web sites/apps that are out there that are non-flashed based. They don't have a problem. Ebay... google docs.... facebook.... Hell, Steam is driven by HTML on the front end, you can even view the source in Steam. HTML5 and JS are just used for the front end stuff.


    All the sites you mentioned, including Steam, is informational, and is not real-time animation, which is generally what HTML5 is boasting (generally) about. Have you seen those Flash based MMORPG lookalikes? This is what I'm talking about. Just for example, saying that it is OK to expose the client code for WoW because the server side codes are not exposed.
  • 0 Hide
    geraldfryjr , September 6, 2012 4:03 PM
    That's all we need.....More stupid games to clutter up the news feed !!!
  • 1 Hide
    hate machine , September 6, 2012 9:13 PM
    hunshikiAdobe dropped flash for Linux and Android too. It's a hassle to use on PC (it crashes for me in every other browser... except Chrome which uses it's in-built flash.) It's a terrible software. Jobs made a good decision.


    You need a better PC.
  • 0 Hide
    dameon51 , September 6, 2012 11:21 PM
    sylvezAll the sites you mentioned, including Steam, is informational, and is not real-time animation, which is generally what HTML5 is boasting (generally) about. Have you seen those Flash based MMORPG lookalikes? This is what I'm talking about. Just for example, saying that it is OK to expose the client code for WoW because the server side codes are not exposed.

    Ok here's a better example... http://browserquest.mozilla.org/ Just because you have code running on the client for animations etc doesn't mean everything crucial is exposed. If the browser sends an attack command, it doesn't have to say how much damage it does etc. That is still all figured out server side.