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Logitech Sponsors League of Legends Championship Series

By - Source: Logitech | B 10 comments

Logitech's the official mouse and keyboard sponsor for the League of Legends Championship Series yet again.

Logitech has built up a reputation for itself as a manufacturer of quality computer peripherals. However, reputation alone doesn't mean publicity and sales. As of late, in order to widen its reach to gamers, Logitech's been getting its hands into eSports, sponsoring the likes of Curse Gaming.

This year, Logitech has decided to revisit its role as the official mouse and keyboard sponsor for the League of Legends Championship Series. This means that Logitech will be rolling out some LoL-exclusive features on its G-series products. According to Logitech, some of the features include the following:

"· All G-keys in our mice, keyboards and headsets are now selectable as bindable keys directly in the in-game interface.
· The multi-color LED lighting in our new Logitech G510s and G19s keyboards will switch to indicate the color of your team, including in colorblind mode.
· The Logitech G510s and G19s GamePanel LCD now displays constantly updating stats typically only available in the character subscreen, such as cool-down reduction, or stats not previously available, such as gold per minute."

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  • -7 Hide
    Rur , May 20, 2013 10:10 AM
    I don't get how this game is so popular, it's so slow paced and boring as hell. I tried watching some "highlights" videos and it's laughable. To every LoL player reading this, I'm not trying to bash, but please give Dota 2 a try and realise how superior it is. There's a bot that gives beta keys away on Steam, google it.
  • 1 Hide
    zeek the geek , May 20, 2013 10:38 AM
    League of Legends is a much better game than Dota 2 when it comes to balances. Even HoN has too much of a learning curve for the average player which is why it did not succeed as well as League of Legends. The tutorials, items, and character designs are much more sensible and do not break the mechanics of the game. On top of the huge community and support, the staff are constantly in contact with their players. I even had private discussions with Phreak and Morello about character balances, you can't beat that when most developers just do their own thing instead of listening to the players..
  • -3 Hide
    JustSoZen , May 20, 2013 10:53 AM
    To put it simply, League is a watered down version of Dota 2. There's not as much depth to the mechanics nor variety of gameplay. In Dota 2, often times heroes are blamed as being overpowered and their skills accomplish giant things and can sometimes have global effects, but in my opinion, this simply adds depth to the game. Heroes (or champions if you come from LoL) are supposed to be overpowered so that they their powers can be used in creative ways! I want to be able to accomplish huge things in fights! If you guys want to call that unbalanced, suit yourself and play League, where many skills just start to get watered down and resemble each other.

    League is a game where some champions you have to pay to unlock or play enough games to unlock. In Dota 2, all the heroes are unlocked from the start to assure complete freedom to learn. And Valve just flat out cares more for its community than Riot, a company known to be greedy for money and popularity. In fact, Riot's been rumored to pay off MLG to not include Dota in its E-sports venue. Dota is truly a players game (the players have already contributed half a million dollars to the International Dota 2 championships prize pool) and I for one am proud to be a Dota 2 player.
  • 0 Hide
    fulle , May 20, 2013 10:57 AM
    @Rur
    HoN has slower gameplay than LoL, and Dota2 has slower gameplay than HoN.
    If you prefer Dota 2, that's fine, but it sounds pretty hypocritical that you're telling LoL players to "give Dota 2 a try", since it's "far superior", when you clearly haven't played LoL before.
  • -2 Hide
    Hashwagon , May 20, 2013 12:29 PM
    When LoL was first getting popular I tried to play it since most of my friends were getting into it as well. Being a big Star Craft and Warcraft player I was a bit disappointed as to how slow the game played. I didn't like the N64 graphics or having to pay for characters which is "Pay to Win". I aggree with JustSoZen that LoL is a watered down version of DOTA 2.
  • 1 Hide
    Hashwagon , May 20, 2013 1:49 PM
    When LoL was first getting popular I tried to play it since most of my friends were getting into it as well. Being a big Star Craft and Warcraft player I was a bit disappointed as to how slow the game played. I didn't like the N64 graphics or having to pay for characters which is "Pay to Win". I aggree with JustSoZen that LoL is a watered down version of DOTA 2.
  • 2 Hide
    skit75 , May 20, 2013 2:34 PM
    Quote:
    When LoL was first getting popular I tried to play it since most of my friends were getting into it as well. Being a big Star Craft and Warcraft player I was a bit disappointed as to how slow the game played. I didn't like the N64 graphics or having to pay for characters which is "Pay to Win". I aggree with JustSoZen that LoL is a watered down version of DOTA 2.


    That is not what Pay to Win is. LoL is not P2W. Pay to Win is when something is needed in game that requires real world money. Everything short of player skins can be gotten with the ingame money system (IP) at reasonable rates. Player skins have no ingame value(strictly aesthetic change).
    Riot Games has fully embraced this model and should be an example of what a true Free to Play game should look and feel like in the future. The game is easy to learn, difficult to master and runs on most Win XP era hardware. The live tourney's (I went to IPL 4 in Las Vegas) have an incredibly captive audience live & streaming.... because it becomes evident very quickly how much more skill the professional teams have.
    The game is a huge success because anyone that has played it believes they can be great at it. That is accomplished by the game feeling approachable and balanced even to folks new to the genre while having low hardware requirements to expand the user base. According to a recent Tom's article, the player-base is around 15+million users with around 5 million logged on at any given moment which has many sponsors lined up outside Riot Games.
  • 0 Hide
    Rur , May 20, 2013 3:30 PM
    @Fulle
    You can't be serious, HoN is much much faster paced than LoL and Dota is slightly slower than HoN, you are the one who can't possibly have played HoN to say that. I have played about 200 games of LoL before fully switching to HoN before the Dota2 beta started.
  • 0 Hide
    Rur , May 20, 2013 3:49 PM
    @Fulle
    You can't be serious, HoN is much much faster paced than LoL and Dota is slightly slower than HoN, you are the one who can't possibly have played HoN to say that. I have played about 200 games of LoL before fully switching to HoN before the Dota2 beta started.
  • 0 Hide
    spartanmk2 , May 20, 2013 5:14 PM
    Played the orignal DotA in WC3 back in the day, was fun.