Gaming Systems Reaching 'Tens of Teraflops' by 2019
Nvidia says gaming systems of 2019 will be able to render today's cut-scenes and cinematics in real-time, and reach a performance of "tens of teraflops."
Nvidia CEO Jen-Hsun Huang said on Wednesday that gaming systems will likely reach a performance of "tens of teraflops" by 2019, and be capable of rendering real-time visuals equal to the pre-rendered cutscenes and cinematics we currently see in games today. These systems will eventually have the same level of performance as some of today's supercomputers, he said.
As it stands now, the PlayStation 3 has a peak speed of only a several hundred gigaflops. But by the end of the decade, gaming systems will feature computing speeds matching the Red Storm supercomputer which was initially designed to reach 41.5 teraflops (a trillion floating point operations per second). Despite that kind of horsepower, they won't require megawatts of power to operate, but instead will consume the same amounts of power as today's machines.
"We will be able to deliver that level of capability in 2019 in a game console with a 100 watts," Huang said.
Huang went on to talk about making improvements to the performance of GPUs in supercomputers a top priority. Currently Nvidia has GPUs installed in some of the world's fastest supercomputers which, when paired with CPUs, allow for higher speeds and better performance without the need for extra loads of power. Huang said this should allow for a supercomputer to have a peak speed of an exaflop (quintillion operations per second) by the year 2019 using only 20 megawatts.
IDG News reports that U.S.-based supercomputer Titan will use 18,000 Nvidia GPUs when construction is finally completed, and will feature a peak speed of 20 petaflops. The world's fastest supercomputer, Japan's K computer, only has a peak speed of 8 petaflops and consumes around 10 megawatts of juice.
News flash everything will be more advanced in the future!..........no way, really
+1 reading comprehension fail.
1. They want the game to run on as many platforms as possible (mobile, tablets, laptops, etc...) That right there will be the "bottleneck"
2. They will want to ship their games as fast as possible. Taking extra time to pump out a game that needs 10 Tflops probably won't get enough of a return to make it profitable in the first place.
The usual - whatever Nvidia does, we will make sure we do better - even if it means making a PCIe card that barely fits into your Tower Case and needs 20 or 30 PSU connectors.
News flash everything will be more advanced in the future!..........no way, really
If what the Mayans have been predicting about 2012 is true... well... it might not be.
+1 reading comprehension fail.
On a related note, we are already hearing about how the next gen consoles will have 3 year old (4 year old by the time of release) parts in them. This could be the first console release where even mainstream game rigs will be able to beat consoles on quality right out of the box. With the PS2/xBox consoles were a little ahead, then PS3/x360 it was the same quality as a main stream game PC for a few months. I remember being excited to buy a PS3 until I purchased my 9800GT for $180. Then I was really disappointed in the graphics of the consoles and never did end up buying one (besides, I would have to buy a TV to go with it... I think I'll stick with my nice 28" monitor).
But the point is, if you have to have a PC anyways to do work/internet, then why buy a console when you could put the money into a GPU and controller and enjoy better quality games, while getting a better experience for what work you do on it? At least before you could get better/equal performance to a PC, but I doubt that with the next gen.
What's the point of a better GPU in a TV Console system when it's mostly pre-teens and frat boys playing them. They wouldn't know the difference, thus why they play most, if not all of their games on a console on the biggest TV they can find.
I'd really like to see how the cut-scenes will look... now THAT will be amazing.
So he is saying the xbox 720 with its 4800 AMD based video card will be doing tens of teraflops in 2019?!?!?
Because if the 720 launches in 2013, and has a lfe cycle anything life the 360, then it will only be 6 years old in 2019 with a GPU that came out on 2009
You do realize this is dedicated special purpose hardware they use that in no way compares to mainstream PC parts right?
Not sure why you would have to purchase a TV. I use my 24" monitor for both my gaming computer and my xBox with both connected to HDMI with a optical switch to switch to external speakers if I decide not to use my headphones for one reason or another.