Assassin's Creed Creator Patrice Desilets Fired from Ubisoft

Before the completion of Assassin's Creed: Brotherhood, series creator Patrice Desilets departed Ubisoft and headed for THQ Montreal to work on a new unknown project. Ironically, after THQ's closure and sale of assets, Ubisoft re-acquired Patrice Desilets after purchasing THQ Montreal.

However, it looks like there might be a little bit of bad blood between Desilets and the publisher. Ubisoft released a statement that declared that Desilets had once again left the company: "The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce.

"Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice's and the studio's visions have been inconclusive. As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal's past and future successes."

Desilets tells a different story. In a statement to Polygon, Desilets stated that he was fired, "Contrary to any statements made earlier today, this morning I was terminated by Ubisoft.

"I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.

"This was not my decision.

"Ubisoft's actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game."

 

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  • The only good series Ubisoft put out, and they fire the creator. Brilliant.
    29
  • Maybe he will actually go make a game for a worthwhile developer now...
    28
  • This is, unfortunately, how corporations deal with these kinds of situations. It's demeaning. Gone are the days you actually sit down and speak to your manager and/or the director of human resources... That's perhaps no less painful, but at least you are face to face with someone, not unceremoniously escorted out of the building like a criminal.
    27
  • Other Comments
  • Hope Ubisoft dies in a fire. Same as EA and all the shitty companies that are only in the market for money.
    11
  • Sounds like childish vindication. Type of things @$$#0135 like me would do.
    3
  • This is, unfortunately, how corporations deal with these kinds of situations. It's demeaning. Gone are the days you actually sit down and speak to your manager and/or the director of human resources... That's perhaps no less painful, but at least you are face to face with someone, not unceremoniously escorted out of the building like a criminal.
    27