VIDEO: New RAGE Game Clip Focuses on Gearheads
By - Source: Tom's Hardware US
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22 comments
Bethesda released a new gameplay trailer from id's upcoming shooter RAGE which focuses on the Gearheads bandit clan. In this clip, the group has started combining Feltrite and Plutonium to create the ultimate power supply. The mayor of Subwaytown sends you on a mission to the clan's vault so that he can claim this new power for his own use....
RAGE is slated to arrive on the Xbox 360, PlayStation 3 and Windows PC on October 4, 2011.
RAGE - Gearhead Vault Gameplay Trailer
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Seriously, with such crappy plot/dialog/acting, can you turn off the cinematics?
SNAAAAKE?!!
This is done with the new Tech 5 engine (very scalable) from John Carmack/iD Software. The PC version should rock too.
Only reason I would buy it is if BF3 beta was not going. Until then Deus Ex (which while obviously limited due to consoles still has the good deus ex mechanics/feel/story).
Carmack said there would be no high res textures. Noted that the project was rushed and they didn't have time. He wanted to do a high res pack as DLC though but I doubt that would fly.
I'm not sure what you are talking about. The models looked decent but if you notice the surroundings like the broken down car it looked pretty awful. They clearly focused on the character models and neglected everything else. Another case would the the barrel on fire, not only is the fire poorly done but the lighting around it.
Perhaps the PC version will look much better in these areas and maybe its just due to console limitations but if not you can expect a mod team to find this unacceptable and do a much better job than id did... which is sort of pathetic if you think about it.
It looked promising even though it's pretty much a Borderlands / Fallout rip-off and I was looking forward to it, but if that's the gameplay then it looks like typical id software games did... I never bought into the whole Quake / Doom franchises because they've always felt far from being "smooth"... Not like Source engine or Unreal engine games...
Just look at model collision in the video I mean, you see quite a few with the sentry bots or w/e them mech spiders are called when walk around or when they jump at people etc. And the models feel choppy moving around, nowhere near Frostbite 2 fluidness... And the enemies' voices (or should I say voice since there seems to be only one...), sounds like they only have 1 sound file to play from?
Hope they can fix it before release...
What you are seeing is pretty much what you can expect. This far into development there will be no major changes from the game-play video above.
A this point its all about tweaking performance and trying to spot bugs.
cool, a borderlands clone that was in development way before borderlands. Amazing logic you have right there. Right? Right?
try playing Crysis 2 with the PC DX11 patch...amazing...that's what PC gaming is all about