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VIDEO: New RAGE Game Clip Focuses on Gearheads

By - Source: Tom's Hardware US | B 22 comments

Bethesda released a new gameplay trailer from id's upcoming shooter RAGE which focuses on the Gearheads bandit clan. In this clip, the group has started combining Feltrite and Plutonium to create the ultimate power supply. The mayor of Subwaytown sends you on a mission to the clan's vault so that he can claim this new power for his own use....

RAGE is slated to arrive on the Xbox 360, PlayStation 3 and Windows PC on October 4, 2011.

RAGE - Gearhead Vault Gameplay Trailer

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  • 2 Hide
    DjEaZy , August 26, 2011 5:15 AM
    ... Gearheads? Vault? ... is this a war on 'borderlands' in some sense?
  • 0 Hide
    mute20 , August 26, 2011 5:46 AM
    looked ok no clue what the interest is.
  • 0 Hide
    bit_user , August 26, 2011 5:51 AM
    gotta get me some o dat "felt-right".

    Seriously, with such crappy plot/dialog/acting, can you turn off the cinematics?
  • Display all 22 comments.
  • 0 Hide
    cybrcatter , August 26, 2011 6:28 AM
    Snake?

    SNAAAAKE?!!
  • 4 Hide
    kcorp2003 , August 26, 2011 7:23 AM
    amazing graphics running 60 frames. that's neat. love borderlands and fallout. going to get this game too.
  • 2 Hide
    opmopadop , August 26, 2011 8:56 AM
    I dont get excited anymore about PC titles when I see its also on consols... These PC ports are starting to become disappointing.
  • 4 Hide
    reggieray , August 26, 2011 12:54 PM
    Cool but not for the kiddie console, PC for me. You could tell this movie was done on the console because the way the player aimed, he sucked and he turned as he walked real slow too. Kiddie consoles suck for FPS games.
  • 4 Hide
    reggieray , August 26, 2011 12:55 PM
    opmopadopI dont get excited anymore about PC titles when I see its also on consols... These PC ports are starting to become disappointing.

    This is done with the new Tech 5 engine (very scalable) from John Carmack/iD Software. The PC version should rock too.
  • 2 Hide
    cwolf78 , August 26, 2011 2:57 PM
    Yeah not only could you tell a game pad was being used, the textures are horribly compressed. This is one of the console versions for sure. I hope they release some newer footage from the PC version. Haven't seen any except from a long time ago.
  • 1 Hide
    stingstang , August 26, 2011 5:23 PM
    I keep thinking,"Oh my god! Shoulder that shotty! You have crap aim from the hip!"
  • 1 Hide
    alyon , August 26, 2011 5:35 PM
    But even Carmack said they couldn't do as much (graphically) as they wanted to... so expect borderlands graphics with better animations. ID is great at making engines... games, not so much (lately).

    Only reason I would buy it is if BF3 beta was not going. Until then Deus Ex (which while obviously limited due to consoles still has the good deus ex mechanics/feel/story).
  • 1 Hide
    alyon , August 26, 2011 5:38 PM
    @cwolf78

    Carmack said there would be no high res textures. Noted that the project was rushed and they didn't have time. He wanted to do a high res pack as DLC though but I doubt that would fly.
  • 1 Hide
    NuclearShadow , August 26, 2011 6:42 PM
    In my opinion the game looks average. Nothing to get hyped about.

    kcorp2003amazing graphics running 60 frames. that's neat. love borderlands and fallout. going to get this game too.


    I'm not sure what you are talking about. The models looked decent but if you notice the surroundings like the broken down car it looked pretty awful. They clearly focused on the character models and neglected everything else. Another case would the the barrel on fire, not only is the fire poorly done but the lighting around it.

    Perhaps the PC version will look much better in these areas and maybe its just due to console limitations but if not you can expect a mod team to find this unacceptable and do a much better job than id did... which is sort of pathetic if you think about it.
  • 2 Hide
    Anonymous , August 26, 2011 7:44 PM
    Looked very average, nothing next-gen for sure. Also doesnt look to be anywhere near 60fps. Looks like doom3 engine with slightly better textures and graphics overall, filtered though an xbox then churned out by a PC. Big *yawn* from me.
  • 0 Hide
    Trialsking , August 26, 2011 11:37 PM
    Graphically not too bad for a port. But the game play was seriously BORING. Yay, another average FPS ported from the consoles. This one will definitely flop based on this trailer. I will wait till it goes on steam sale. From the looks of the gameplay should only take 3-4 months tops.
  • 1 Hide
    Kileak , August 26, 2011 11:41 PM
    All hype.

    It looked promising even though it's pretty much a Borderlands / Fallout rip-off and I was looking forward to it, but if that's the gameplay then it looks like typical id software games did... I never bought into the whole Quake / Doom franchises because they've always felt far from being "smooth"... Not like Source engine or Unreal engine games...

    Just look at model collision in the video I mean, you see quite a few with the sentry bots or w/e them mech spiders are called when walk around or when they jump at people etc. And the models feel choppy moving around, nowhere near Frostbite 2 fluidness... And the enemies' voices (or should I say voice since there seems to be only one...), sounds like they only have 1 sound file to play from?

    Hope they can fix it before release...
  • 0 Hide
    NuclearShadow , August 27, 2011 12:44 AM
    Kileak Hope they can fix it before release...


    What you are seeing is pretty much what you can expect. This far into development there will be no major changes from the game-play video above.
    A this point its all about tweaking performance and trying to spot bugs.
  • 0 Hide
    jasonpwns , August 27, 2011 2:05 AM
    KileakAll hype.It looked promising even though it's pretty much a Borderlands / Fallout rip-off and I was looking forward to it, but if that's the gameplay then it looks like typical id software games did... I never bought into the whole Quake / Doom franchises because they've always felt far from being "smooth"... Not like Source engine or Unreal engine games...Just look at model collision in the video I mean, you see quite a few with the sentry bots or w/e them mech spiders are called when walk around or when they jump at people etc. And the models feel choppy moving around, nowhere near Frostbite 2 fluidness... And the enemies' voices (or should I say voice since there seems to be only one...), sounds like they only have 1 sound file to play from?Hope they can fix it before release...


    cool, a borderlands clone that was in development way before borderlands. Amazing logic you have right there. Right? Right?
  • 0 Hide
    nebun , August 27, 2011 3:48 AM
    opmopadopI dont get excited anymore about PC titles when I see its also on consols... These PC ports are starting to become disappointing.

    try playing Crysis 2 with the PC DX11 patch...amazing...that's what PC gaming is all about
  • 0 Hide
    upgrade_1977 , August 27, 2011 5:05 AM
    Meh, looks like a wannabe half life 2 mixed with doom port. Ok back in the day but um... I think ill pass. Its 2011 i think ill save my money for BF3 and Skyrim.
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