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ZeniMax: Over 2M Mods Downloaded Via Skyrim Workshop

By - Source: ZeniMax Media PR | B 12 comments

Lots and lots of Skyrim mods have been created and downloaded since the Creation Kit and Skyrim Workshop were launched a week ago.

Bethesda parent company ZeniMax Media happily announces that in just a week after releasing the Creation Kit and launching The Elder Scrolls 5: Skyrim's repository in the Steam Workshop, PC gamers have downloaded more than 2 million mods. Even more, over 2,500 mods have been published by the gaming community, all of which are available for free.

"Worldwide revenues generated by Skyrim have placed it among the industry's most successful titles, and demand for the title shows no signs of slowing," the company says in an emailed press release. "Measured by revenue, Skyrim was the second best selling game of 2011, and 2012 sales remain strong, with continuing digital downloads and large shipments of units to retail. Within the first month following its release in November, Bethesda Softworks reported it had shipped over 10 million units of Skyrim across all platforms, representing approximately $650 million in retail sales, and those results have since increased substantially."

ZeniMax also spouts interesting numbers regarding Skyrim and PC gamers. According to data retrieved from Steam, the average number of hours that a gamer plays Skyrim exceeds 75 hours. The PC version of Skyrim in North America outsold all other PC games by a factor of over three to one in the month of its release, and Skyrim is the fastest selling title in Steam's history.

"Console versions of Skyrim reveal equally strong fan demand. The Xbox 360 version of Skyrim outsold all Xbox 360 exclusive titles in 2011 in North America, and the PS3 version of Skyrim outsold all PS3 exclusive titles on that platform," ZeniMax states. "These strong commercial results match the high scores and widespread praise of critics that the game has received."

As reported last week, over 43 "pages" of mods had already appeared on the Skyrim Workshop just one day after both the portal and the Creation Kit launched. Currently there are 298 "pages" playing host to 2681 entries. One of the more notable uploads is one created by Valve itself called Fall of the Space Core, Volume 1. The "aggressively space-centric little robot" from Portal 2 literally drops from space and will tag along after a brief introduction, replying with lines of dialogue from Portal 2 as well as new Skyrim-themed lines mentioning dragons and other fantasy things.

To kick off your Skyrim modding spree, install the Creation Kit – free through Steam to all Skyrim owners – from the Tools section of your Steam Library. The Skyrim High-Resolution Texture Pack for the PC version can be downloaded here.

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  • 26 Hide
    Anonymous , February 15, 2012 11:14 AM
    If anybody had any doubts of what's wrong with PC gaming, it should be clear now, it's not the gamers, gamers will support **a single player game** that is a quality and supported release, with a single layer of non intrusive drm and open to the community, take in account that steam has been on sale of %33 off at most.

    No, the problem in PC gaming lies within the big publishers and their lust for total control, even if they try to disguise always online single player drm as "features" like in Diablo 3.

    This also shows that people do have the power to vote with their wallets, a thing like skyrim is getting stronger all the time while UBI keeps blaming it on piracy of the lackluster sales of their DRM malware cripple crapware.
Other Comments
  • 26 Hide
    Anonymous , February 15, 2012 11:14 AM
    If anybody had any doubts of what's wrong with PC gaming, it should be clear now, it's not the gamers, gamers will support **a single player game** that is a quality and supported release, with a single layer of non intrusive drm and open to the community, take in account that steam has been on sale of %33 off at most.

    No, the problem in PC gaming lies within the big publishers and their lust for total control, even if they try to disguise always online single player drm as "features" like in Diablo 3.

    This also shows that people do have the power to vote with their wallets, a thing like skyrim is getting stronger all the time while UBI keeps blaming it on piracy of the lackluster sales of their DRM malware cripple crapware.
  • 2 Hide
    alvine , February 15, 2012 11:51 AM
    someone make a multiplayer mod and create a custom map :D 
  • 4 Hide
    d-isdumb , February 15, 2012 11:54 AM
    Love it, I did download the big High Res texture pack upgrade. I still prefer to get my mods from SkyRim Nexus. I can install and remove without the hassle of Steam.
    Took and arrow to the knee last night and then some guy took my sweet roll but still hanging in there.
  • 0 Hide
    jl0329 , February 15, 2012 12:48 PM
    spent about 150 hrs on skyrim the month it came out, then haven't paid a visit since then. Still waiting for some kind of overhual mods, and maybe the xlove mods :) 
  • 0 Hide
    thor220 , February 15, 2012 3:56 PM
    jl0329spent about 150 hrs on skyrim the month it came out, then haven't paid a visit since then. Still waiting for some kind of overhual mods, and maybe the xlove mods

    why not try modding skyrim yourself? You may find it fun . . .
  • 3 Hide
    Trialsking , February 15, 2012 4:43 PM
    This why PC will always be better than consoles.....MODS
  • 1 Hide
    gm0n3y , February 15, 2012 4:56 PM
    Even after ~200 hours of play time, I'm not bored of the game. I've stopped playing for now though just to make sure I don't get sick of it. I'll pick it up again once some epic mods come out that add a new dynamic or when the first expansion comes out.
  • 1 Hide
    maestintaolius , February 15, 2012 6:28 PM
    Well, my wife has been absolutely glued to the skyrim toolkit and now she's asking me about picking up some programming books so she can start going a little farther down the rabbit hole. Normally all she likes doing is working with digital art and whatnot but skyrim's definitely pushing her to expand beyond her normal 2d, 3d digital art. I can see why, NWN's toolkit kind of did the same thing to me.
  • 1 Hide
    RADIO_ACTIVE , February 15, 2012 10:49 PM
    Go Bethesda!

    Love their games, even if they have a few bugs. I always feel like I am a part of the worlds they create.
  • 0 Hide
    jimmysmitty , February 15, 2012 11:39 PM
    d-isdumbLove it, I did download the big High Res texture pack upgrade. I still prefer to get my mods from SkyRim Nexus. I can install and remove without the hassle of Steam.Took and arrow to the knee last night and then some guy took my sweet roll but still hanging in there.


    I don't see how Steam is a hassle. It does nothing but help. The Steam Workshop can apply to any game, is in TF2 already. I like it.

    Still its an amazing part of Steam. Just subscribe and you are done. I also love the Space Core mod. Its all about dragons and space and space cops.
  • 1 Hide
    lordstormdragon , February 16, 2012 3:23 AM
    There's a Steam version of Skyrim?

    Love the game, the mods are getting wicked as well. Think I might take a shot at some weapons or something simple in Maya/Mudbox soon. I'm not great with animation bones, but maybe I'll make a character at some point too!

    I also love how massively you can tweak and customize your graphics for the PC version. There's even line-art (cartoon) mods if you want to go that route, and all kinds of other tweaks and enhancements. The game is pretty damn scalable, too - runs great on an old GTS250 and excellent on a GTX460.

    Bethesda nailed it. They deserve their success.
  • 0 Hide
    dorkydude666 , February 16, 2012 6:56 PM
    TrialskingThis why PC will always be better than consoles.....MODS

    There has to be a time when mods become available on consoles. It definitely doesn't sound anytime soon, but inevitably someone will make it happen. As much as I like the idea of adding mods to consoles though, I hate that we can't just drop consoles entirely and stay with the PC.