SW:TOR "Will More Than Compete" With WoW
The Star Wars: The Old Republic team has gotten so confident that it believes the MMOG will more than compete with Blizzard's World of Warcraft.
Speaking in regards to the upcoming MMOG Star Wars: The Old Republic, BioWare co-founder Ray Muzyka told CVG during E3 2011 that the team is currently focusing on security, stability, saleability and retention as they head towards the game's Q3/Q4 2011 launch.
"These are some of the basic pillars we're building the game around, and our testing program really reaffirms to us that we're hitting all those goals, so we have a very carefully planned milestone series and we're tracking really well," he said.
Muzyka admitted that the team was getting more and more confident as they progress towards the gold master. "The results from consumer testing are incredible, a fantastic response - really high net promoter scores, extremely high desire to subscribe from the player base, and in fact it increases over time," he added. "The higher the level they get in the game, the more they want to play and the more they want to tell their friends."
And while BioWare is banking on the "tens of tens of millions" of Star Wars fans to flock to its MMOG as eager customers, the team has enough confidence in the final product to predict that it will "more than" compete with Blizzard's long-standing MMORPG mammoth, World of Warcraft.
"World of Warcraft has helped to grow the audience for us and as a seven year MMO now, we're launching some really innovative differentiating features that I think we'll have an opportunity to capitalize on," he said. "I have tremendous respect for the folks at Blizzard, but I think we're building a product that will more than compete."
Ouch. Only you could be so bold, Lord BioWare. The Blizzard will not sit still for this.
Strangely enough, Blizzard wants the Star Wars-themed MMOG to be successful. Why? Because it may bring in subscribers (Star Wars fanboys) who may not have played an MMOG in the past. "This is a game that has an opportunity to grow the MMO market if done right and therefore is very important to the industry as a whole, not just EA," said Blizzard co-founder and executive vice president Frank Pierce.
"[Star Wars] is certainly a strong franchise and BioWare’s a great developer," Blizzard CEO Mike Morhaime added. "We’ve talked about this internally and from our perspective we hope they make an enjoyable game because they’re going to bring in a lot of new players to the MMO genre, and those players’ idea of whether or not they like this type of game is going to be determined by that experience."
Here that BioWare? Let's not have another Star Wars Galaxies. May the Force be with you. Always.
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It's Star Wars, it's Bioware. I don't know if it can "more" than compete, but it will certainly compete and be a successful game.
It might even sway me to subscription based games, after all this time...
Hear that or here that? lol Great closing sentence btw.
I Don't know man, Many have been the past tittles that have attempted to be the next Wow-killer, and look at them now!.
But I'll play SW as long as i can be a wooky!
I am really hoping EA doesn't pull a bait and switch and throw some ridiculous client side DRM onto this game as well as screw up something great.
In beta, it will compete, not kill but compete
im not sure why but i dont like future mmorpgs i need swords and arrows and i dont like wow at all, altho i did like playing city of heroes
SWG was awesome... for a while.
im not sure why but i dont like future mmorpgs i need swords and arrows and i dont like wow at all, altho i did like playing city of heroes
lol, I'm the opposite. Give me laser-burning starships or give me death! I'm soo pumped for TOR. (And Dust514, orbital strikes FTW ;-))
I am really hoping EA doesn't pull a bait and switch and throw some ridiculous client side DRM onto this game as well as screw up something great.
It's a subscription-based MMO. They don't need that level of DRM. If you're a paying customer with a valid account, you're good to go.
SWG was awesome... for a while.
Aye. Have you been following http://swgemu.com at all? I was pretty involved with the project for awhile but resigned because of school.
That's cool and all comparing it to a 7 year old MMORPG. Question is, will it still be able to "more than compete" with Blizzard's new MMO IP?
Drop silly SW TOR... focus on ME3!
I will never play a game that is subscription based. Monthly fees are stupid. Why should I have to pay for game then also keep paying to play ?
I don't know if anyone is a bigger fan of KOTOR and ME than me, but Bioware's attitude throughout the development of this MMO has been shockingly poor. It's humorous that they start out mocking WoW (Funcom?), then arrogantly making claims about their game in relationship to WoW, and now throwing out lines like "we respect Blizz...but."
Blizzard on the otherhand, with nothing to prove, has been quite polite.
I hope TOR is as good as we were promised and deserves the arrogance surrounded by it's executive producers.
I will never play a game that is subscription based. Monthly fees are stupid. Why should I have to pay for game then also keep paying to play ?
Considering you get updates and a support staff might have something to do with it.
im not sure why but i dont like future mmorpgs i need swords and arrows and i dont like wow at all, altho i did like playing city of heroes
Have you played Mount & Blade: Warband? There's a multiplayer mod called cRPG which is sort of a mmorpg and the best sword, cavalry, and archery game I've ever played. It's got a bit of a steep learning curve, though. I wish it would grow to have the single player system in a multiplayer world, which cRPG is sort of getting at.
SWG was awesome... for a while.
Yah about 1 month... when i sold my maxed out account.
SWG had MEGA potential
@Hope Slayer - Thats the case for every single non-subscription based game too. You're basically just paying to use their servers, since you usually have to pay for major updates/expansions anyway. Sure, you don't have to pay to use the companies servers in other games, but thats just mmos for you.
I've probably said this before, but people need to stop copying everquest and make an original MMO for once. There's so much potential in the KOTOR universe, and they just throw it all away so they can make another everquest reskin like WoW. I guess it sells, but that doesn't mean something else wouldn't. There are a lot of people out there like myself that like the massively multiplayer aspect but don't want to play everquest.
Maybe it's technical limitations or something forcing every single mmo to use the same basic system...
I have come to the conclusion that your first MMORPG which you invest time into will be your favorite.

It didn’t matter to me how awesome WoW was, it couldn’t compete with my first true love Asherson’s Call, where I first discovered everyone was in the same game (mmorpg). I am certain this is true for all the ever quest boys as well… they will always have deep feelings for EQ. I am not saying WoW isn’t better, I am saying WoW wasn’t first.
I have tried a lot of MMORPG to find that one that would replace my original addiction but they all come short. Frankly I don’t think it is possible anymore… your first MMORPG has something that no other will ever have. Originality to you… I certainly don’t believe that Asheron’s Call was the best MMORPG ever, but because it was my first where I learned what MMORPG meant it will always be the best to me.
Now in my old age (36) I have all but given up on MMORPG… After trying about 20 my standard routine is set in stone. I play for a month get bored and begin building a bot which I run till im banned. WoW I managed to run a bot for 1year 24/7, I made a few bucks there
Dammit, I just got off WoW!
it couldn’t compete with my first true love Asherson’s Call
Asheron's Call was my first as well, though I know what made the difference between it and others.....
The developers and staff actually focused on non-pvp and solo gameplay, didn't hurt either that they had some of the best story writering EVER in a game and tied the world you ran around in very well with it. Being able to run from one coast of the island to the other with never having to zone didn't hurt either. I literally use to spend weeks hunting shadow people in the wilds and only comming to towns to resupply and sell loot, then if I wanted to do a big quest with friends I could do it and actually walk away with something useful and not have wasted 5-6 hours for just a 2 percent chance at something that only spawn dropped 2 percent of the time.
Game developers really need to realize that if you build a MMO game that focuses on the aspects of the solo player the multiplayer aspects will just come naturally. Hopefully Bioware is doing just that and from what I've read they may have some good footholds already started.
If there is any IP that will get me to play an MMO, its SW. I'm just not into fantasy MMOs for some reason. Maybe its because I get my fantasy fix by playing Elder Scrolls games and they blow every other RPG (MMO or otherwise) out of the water. Can't wait for 11/11/11.
I'm shocked WOW is still doing so well. There no way I'm going to be billed to play a game.
This will come at an opportune time if they can get out before the end of the year. The latest expansion for World of Warcraft has really soured a lot of players and they are looking for an excuse to bolt. Right now there really isn't anything comparable in the MMO world so Blizzard can still bank on the lack of competition. With the Star Wars lore being so well known it will be easy for players to get into which could steal some valuable customers from Warcraft.
I am really hoping EA doesn't pull a bait and switch and throw some ridiculous client side DRM onto this game as well as screw up something great.
their is drm in mmos?
That's cool and all comparing it to a 7 year old MMORPG. Question is, will it still be able to "more than compete" with Blizzard's new MMO IP?
you dont understand at all, how an mmo works. good ones gain crap tons of content over time, a massive user base, and graphical overhauls. wow just took all of the old content and revamped it
for a new mmo to compete, it would need to be either a grand departure from wow style gmeplay and be good, or be a story driven gameplay, like i think swtor will be from what i seen.
hell blizzards next mmo may not be able to compete with wow.
@Hope Slayer - Thats the case for every single non-subscription based game too. You're basically just paying to use their servers, since you usually have to pay for major updates/expansions anyway. Sure, you don't have to pay to use the companies servers in other games, but thats just mmos for you.I've probably said this before, but people need to stop copying everquest and make an original MMO for once. There's so much potential in the KOTOR universe, and they just throw it all away so they can make another everquest reskin like WoW. I guess it sells, but that doesn't mean something else wouldn't. There are a lot of people out there like myself that like the massively multiplayer aspect but don't want to play everquest.Maybe it's technical limitations or something forcing every single mmo to use the same basic system...
i play everquest but i get where you are coming from.
here, if the games were more actiony, than you need instanced areas and cant have a massive world because of lag. noting @#$@ me off more when i die because of lag. basic systems compensate some amount but here, a fps server has 32 players on it as a max usually. an mmo can have 2000+ people at any given time on their servers for 1 world, most have several worlds.
so the only way for server to compensate for that would be instanced areas where their aren't as many people.
you are looking at something like guild wars, or this other action mmo, but they are more like phantacy star in that they aren't really mmo games,
They have already admitted defeat. Saying you are trying to compete just means you are not aiming high enough. How many WoW clones have competed with WoW thus far? Its like someone copying Titanic and saying they will gross more at box office.
In mmos its infeasible considering WoW has nearly a decade of content additions. To beat the game you need to offer a new approach and SW-TOR is not doing that.
If they could offer gameplay more or less like Jedi Academy (actual FPS controls and movement) with RPG elements, and all that story-driven... would be great. Did they do it? Doubt it. Got bored of WoW after a few weeks, fortunately - saved me time for better games. From the screenshots of TOR I saw, it's gonna be just the same...
This game is going to FAIL unfortunately. The game play is meh. The voice overs are going to slow the game down entirely. I just don't see this happening. Also, any other game that says that they will be "bigger than WOW" ultimately fails to be very good at all.
I could care less if it will kill WoW...why is it an important argument anyways? I just wanna play it!