Valve Launches Limited Access Beta of Steam for Linux

Valve Software announced on Tuesday the launch of a limited access beta for its new Steam for Linux Beta client. This new Linux beta currently supports the free-to-play game Team Fortress 2, and approximately two dozen additional Steam titles that are playable on Linux-based systems including Trine 2, World of Goo, Serious Sam 3: BFE and more.

"This is a huge milestone in the development of PC gaming," said Gabe Newell, Valve President and co-founder. "Steam users have been asking us to support gaming on Linux. We're happy to bring rich forms of entertainment and our community of users to this open, customer-friendly platform."

According to Valve, the studio received over 60,000 responses to its recent request for participants in the Steam for Linux Beta within the first week. That said, the first round of participants has already been selected but fear not: the Linux client will become available to a widening group of users over the course of the beta.

"Subsequent participants will be chosen among survey respondents, and once the team has seen a solid level of stability and performance across a variety of systems, the Steam for Linux client will become available to all users of Steam," Valve said.

Currently the Steam for Linux Beta client is available for Ubuntu 12.04, and includes the Big Picture mode designed for a wide-screen HDTV and a gamepad. Frank Crockett, a member of the Steam for Linux team, said the team plans to support additional popular Linux distributions in the future. "We'll prioritize development for these based on user feedback," he said.

More details regarding Steam for Linux, including community discussion, beta participants' feedback, official announcements and syndicated news, can all be tracked on the new Steam for Linux Community Hub right here.

 

Contact Us for News Tips, Corrections and Feedback

Create a new thread in the US News comments forum about this subject
This thread is closed for comments
23 comments
Comment from the forums
    Your comment
    Top Comments
  • Jerky_san
    All hail the rise of the penguin!!! Or Linux ^_^ whatever suits your fancy
    24
  • volvavite
    greghomeBiggest challenge here is still the lack of DirectX, though OpenGL solves the Graphics API, you're still left without the audio part, which DirectX integrates along with Graphics API as well.

    Really? You do know Steam supports OpenAL, right?
    21
  • kartu
    For me games are the only reason to use Windows at home.
    I hope it will get somewhere with Valve pushing it. After all, they sell their engine to a number of game developer studios.
    18
  • Other Comments
  • Jerky_san
    All hail the rise of the penguin!!! Or Linux ^_^ whatever suits your fancy
    24
  • greghome
    Biggest challenge here is still the lack of DirectX, though OpenGL solves the Graphics API, you're still left without the audio part, which DirectX integrates along with Graphics API as well.
    -17
  • volvavite
    greghomeBiggest challenge here is still the lack of DirectX, though OpenGL solves the Graphics API, you're still left without the audio part, which DirectX integrates along with Graphics API as well.

    Really? You do know Steam supports OpenAL, right?
    21