Duke Nukem Forever PC Uses Steamworks
The PC version of Duke Nukem Forever will arrive with support for Valve's Steam platform.
Tuesday Gearbox Software and 2K Games said that the PC version of Duke Nukem Forever will include Steamworks when it ships in May.
"What does this mean for you?" Gearbox asked on the Duke Nukem Forever forums. "It means that regardless of where or how you buy Duke Nukem Forever on PC, your purchase will be tied to your Steam account, ensuring that you'll always be able to install a copy of the game even if you lose your disc."
The move isn't surprising, but the news now leaves us wondering what will happen in regards to brick-and-mortar retailers who are opposed to selling PC games packaged with Steamworks. As it stands now, the selection of PC games is limited at best, reduced to a few shelves or a small, standalone rack as opposed to the countless shelves mounted on each wall exclusively for console games. Banning Steam-based PC games would mean an even lesser selection-- and possibly no Duke Nukem Forever at all.
"If we have a digital service, then I don't want to start selling a rival in-store," said one retailer executive.
But presently GameStop is still signed up to offer the $89.99 PC version of the Duke Nukem Forever Balls of Steel bundle featuring a collectible bust of our favorite action hero, a 100-page hardcover book, poker chips, a mini-card deck and other collectibles.
Those who pre-order the PC version now will receive an additional DLC Pack called Duke's Big Package which includes the Ego Boost, Big Heads and Lady Killing War-Drobe mods. Pre-ordering also buys a ticket into the Early Access Club which grants first dibs on the demo (read: Duke Nukem Forever demo on PC!), exclusive assets, developer access and other goodies.
Duke Nukem Forever arrives on the Xbox 360, PlayStation 3 and Windows PC on May 3, 2011.
No, it ensures that you can not loan game to a friend or sell it. If they just worry about re-downloading the game, they could have give you ability to run the game without STEAM, and a STEAM code for your copy, so that you could register it with STEAM if you want to.
OH! The twisting of truth!
But since it does - it won't ever get used by me.
I can't share a game if it's never released [on PC].
No, that's just one way of reading it ;D
And you can let your friends play your games over Steam ;D
Cheers!
You're installing a program on YOUR precious computer every time you get a new game anyway! Logic fail! Steam is no different. Why do you own a computer if you are too high and mighty to install programs on it?
No shill, that's exactly the point of linking the physical media to Steamworks. It's DRM, which is fine, but it also prevents resell, which is not.
Steam is great for their sales, I have lots of new games and not one over $20. The convenience is not having to drive to the store and likely pay double. It loses that convenience when you've already decided to buy a physical copy. Name any other property you have other than software, that you can't resell, or give away.
i'm loving the demo from when borderlands was 15 on steam (and 3 bucks for each of the 3 expantions)
Aside from all that don't see any need for a physical medium. Perhaps someday even the new console games will be on a sales platform similar to steam. Thus getting rid of gamestop and crappy game stores that charge excessive prices.
I have come across so many good deals. And I only purchase the deals. My only exception is pre-ordering Biowares games and The Witcher 2
seriously though, pretty cool. I like being able to reinstall my games without hunting down the disc. Although... it would be faster to find the disc and install it and not waste bandwidth hmm..