Ed McMillen finally details Mew-Genics...
Until recently, Team Meat's been reluctant to say much about its latest project Mew-Genics. All the Super Meat Boy devs had revealed was that it was due for a 2013 release on iOS, Android, and PC. Oh and that it was going to be a game about cats. Considering the majority of the Internet's unhealthy obsession with cats (we're looking at you, Reddit), it sounded like the recipe for success.
Ed McMillen, the design half of the two-man team, finally revealed a bit more about the game via Team Meat's official blog. The reason that the team had taken so long to pull back the wraps on the game, explained McMillen, was because it was a difficult game to explain. "I think most would describe Mew-Genics as a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi," wrote McMillen, "but at its core the game really isn't like anything we've seen before."
He then went on to explain that at its core, Mew-Genics was meant to be about "tending to cats in a simulated "cat lady" environment." However, because the game's design was so complex, McMillen decided that a short story about a playthrough would be the only way to do the experience justice.
"Last week I was playing a game with Puddle, a fat female cat I had been working on earlier that day, I thawed her out of her Cryo-cube and placed her in my current single story house along with her newly generated companion Champ. I had been focusing my time on Puddle due to the fact that she seemed to have a very unique tail that I believe had helped her place 2nd in a cat pageant in a previous and I needed to breed her so I could continue her bloodline before she got too old. Sadly Champ wasn't up to snuff and Puddle made this obvious by repeatedly kicking him in the face, I separated them quickly by putting champ in the attic but when I tried to feed him.. something odd happened. See, Champ was a dullard and when Puddle kicked him he just happened to also be eating and now associated the trauma with food instead of Puddle herself, he was scared of all food.. and sadly died in the attic shortly after.
It wasn't long after though that I caught sight of a solid black stray cat named Goon, before he had a chance to run I grabbed him and pulled him inside. Goon was a much better fit for Puddle and before I knew it the humping started and puddle was pregnant! I put her in the attic with plenty of food and a bed, but quickly noticed that something was up with Goon, he seemed to be constantly falling asleep. As it turned out Goon was a narcoleptic and as you might have guessed Puddle gave birth to 2 sleeping kittens, one of them fat like his mother and black like his dad and the other small but with his mom's markings and that amazing forked tail that helped in the last pageant, but sadly both kittens were narcoleptic like their father...
Goon acted aggressively towards the kittens so I let him back out into the yard and he eventually ran away. As the kittens grew up I did enter the small one (his name was Dot) into a pageant but sadly he just fell asleep on the stage and didn't win anything. To add insult to injury Puddle also acquired feline aids from Goon and I couldn't afford any of the expensive treatments Dr. Beanies was offering so I put her back in the Cryo-cube in hopes that in the future I might have a cure for her disease once I finish a few more of the Doctor's missions.
I wasn't able to save Dot because I was arrested by the local animal control shortly after I put Puddle in the cube, probably because of letting Goon run away.. and the whole giving my other cat aids thing... or maybe it was the dead cat in the attic."
McMillen finished out the post by stating that currently, Mew-Genics featured 25,418,658,283,290,000,000,000,000 cats, up from a previous number about half that. He promises that the number will continue to grow as more visual variations are added.