Rumor: Microsoft Upgrading Xbox One Specs, Features
The GPU core clock has been increased, and Microsoft will likely bring back Family Sharing.
Over the weekend, rumors surfaced that the final version of Microsoft's Xbox One will have different hardware specs than what was shown during E3 2013. The console will supposedly see an increase in Radeon GPU core clock speed and installed RAM, bumping the amount up to 12 GB from 8 GB. This latter rumor has since been dismissed by sources close to the console development, reporting that the models are still locked at the lower amount (dev kits have 12 GB).
"The way the RAM is set out in the machine, Microsoft realized they could be more efficient in its use without sacrificing the amount set aside for OS operation. They immediately reacted," an unnamed source told The Examiner. "Physical RAM won't be upped in time for November release as it was too late even during initial reveal, but developers are saying, in terms of efficiency of the RAM and the reported yield problems, Microsoft have made some snappy breakthroughs."
But even if Microsoft decided to cram 12 GB of RAM into the console, it wouldn't be beneficial to current projects, as developers have been creating games and applications based on the current list of specs. However the increase would help the development of games 2014 and beyond "when taking second screen gaming into consideration".
Respawn Entertainment may have been the developer lobbying the push for more RAM in the Xbox One. The studio supposedly said the 5 GB of GDDR3 RAM set aside for gaming was already causing issues in its upcoming blockbuster title Titanfall, but the console's cloud computing aspect makes up for that.
As for the GPU core clock increase, the source said it was in direct response to the PlayStation 4. In fact, it was planned long before the console was revealed in May, as the Xbox One team has been "reacting to Sony ever since the first leaks of both systems." News of the GPU clock bump has been revealed only to first parties who in turn "actively spread disinformation to 3rd parties just before reveal to prevent leaks."
Sources told The Examiner that Microsoft is asking for developer feedback on changes they would want to see on the hardware level. Meanwhile, Xbox One chief product officer Marc Whitten hinted to IGN that the company may bring back a few features that were cut over the whole DRM controversy. The interview arrives after fans launched a petition asking Microsoft to reverse their Xbox One policies.
"This was to be the future of entertainment," the petition says. "A new wave of gaming where you could buy games digitally, then trade, share or sell those digital licenses. Essentially, it was Steam for Xbox. But consumers were uninformed, and railed against it, and it was taken away because Sony took advantage of consumers' uncertainty. We want this back. It can't be all or nothing, there must be a compromise."
Whitten admitted that Microsoft needs to talk more, to get people to understand what the Xbox One is. "The thing that’s really gratifying is that people are excited about the types of features that are possible, and it’s sort of shame on us that we haven’t done as good of a job as we can to make people feel like that’s where we’re headed," he said.
When asked about bringing the Family Sharing feature back to Xbox One, he said that if it's something that people are really excited about and want, then Microsoft will see to it that it finds the right way to bring the feature back.
"We believe really strongly in how you build a great experience on Xbox One for me as an individual, but also for my family," he said. "Family Sharing is a great example of how you do that with content. I think you’re going to see us, both with examples like that and with other things, keep pushing on how that’s something great."
And Family Sharing would be VERY beneficial to Xbox One and might help it regain some traction it lost at E3. But, I'm sure for a lot of people it is too little too late. As for me? Still haven't decided if I want to jump on the console bandwagon.
It takes much more time to create and integrate a new graphics card into the system then what they had to change it. Entire new dev kits would have to be made and it could cause issues with software in the pipeline.
And Family Sharing would be VERY beneficial to Xbox One and might help it regain some traction it lost at E3. But, I'm sure for a lot of people it is too little too late. As for me? Still haven't decided if I want to jump on the console bandwagon.
Actually Rumors is an awesome album from Fleetwood Mac.
You mean different than the PC running windows 8?
"The bump was supposed to have been planned prior to initial reveal. Any actual changes would have taken place during E3 Week. Effectively, the way the RAM is set out in the machine, Microsoft realized they could be more efficient in its use without sacrificing the amount set aside for OS operation. They immediately reacted.
Physical RAM won't be upped in time for November release as it was too late even during initial reveal, but developers are saying, in terms of efficiency of the RAM and the reported yield problems, Microsoft have made some snappy breakthroughs and gave the impression it was a straight up increase in clock speed; hence the rumor."
http://www.examiner.com/article/xbox-one-rumors-point-to-a-higher-clock-speed-but-doubtful-on-increase-ram
Of course, they might surprise me, and the lifetime of the product is not much affected.
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On the console front ?it doesn't Mather!surprised?you should be!donnybrook and other similar techno sleeping in ms stable can make any techno avail be it from computing or console blush with shame.why isn't it happening then?because only halo is controlled by ms .and programming a game via donnybrook is very different from programming as usual.as we all know halo might be just one game.yet halo made why Xbox is alive.so if some of what I saw in various techno including donnybrook rub off Xbox one?I don't sweat one minute about Xbox one capability.it will be enough.
I highly doubt Kinect being included with the Xbox One was a decision based on gaming preferences of the female CEO. That sounds absurd, to be honest.
It has a hell-of-a-lot more to do with the fact that peripherals that are not included with a console have a lot of difficulty gaining traction with 3rd party developers, because they have an initially small install base.
As far as male vs female gamers? Well, I read an article recently that had survey results showing that 94 percent of teenage girls are now gamers, and others have shown a high percentage of women in their early 20s who play videogames. In my honest opinion, it's an extremely under-served area of the market. There would be NOTHING stupid about including Kinect to appeal to female gamers... but, I still don't think that was a big factor in the decision.
So some of these are possible to do even this late in development, but nothing very radical can not be done if they are really going for release in this year... There can not be speed upgrades during the lifespan of the console or they will make program market for old and new consoles and that is allways bad... Thermal upgrades are the normal way of every console genaration.