Miscellaneous Previous news
- Inexpensive podcast studios are no excuse for low-quality audio...
- Microsoft and Hughes to roll out 5000 satellite-based Internet...
- Maxtor hard drives get Seagate genes
- Nvidia to launch DirectX 10 chip in mid-November
- Lite-On IT to start volume production of Blu-ray disc burner
- Toshiba unveils slim HD DVD write drive for notebooks
- IBM, Infineon, Chartered and Samsung tape out 45nm chips
- US still leads in electronic design influence but China catching up
- HTC to ship Ipaq rx5915 to HP in October
- Sony Reader is a work in progress
Forum
- Just got The Phenom 9850Be today!!!
- Which PhysX card is better?
- NEED HELP! . . . laptop comparison
- 3DMark06, pointless....
- Q6600 scoring 1fps on 3dmark 6 CPU test
- Anyone runnin' a PhysX Ageia in their rig? To use, or not to use!
- help with a q6600 set-up
- Benchmarking
- 8800 and Crysis.
- Mike Faces It!!!!
Related Content
Ageia physics SDK now supports Vista 64-bit, Linux
2:16 PM - October 3, 2006 by
Mark Raby
Source: Tom's Hardware US – Keywords: ageia, physics, 26
Syndication:
Source: Tom's Hardware US – Keywords: ageia, physics, 26
Syndication:
Ageia today announced version 2.6 of its "PhysX" software development kit (SDK), which integrates support for different Linux flavors as well as the 64-bit variant of the upcoming Windows Vista operating system.
According to the developer, the updated kit enables a more seamless integration of physics functionality in games. The new version brings enhaced support of the deformable objects and self-collision prevention features seen in its previous software development kits.
The new SDK also has plug-ins to work with different modeling applications, including Autodesk 3ds Max 7 and Alias Maya 7, as well as import and export support for Collada's physics format.
-
Previous News Article
Driver's licenses become smart cards -
Next News Article
Quad-core and a 6000W heatsink:...