Seasoned PC gamers will remember fondly the Quake-engine powered Alice game, helmed by the former id Software designer American McGee. McGee's first entry--American McGee's Alice--hit the PC ten years ago and told an awesomely dark, deranged tale full of monsters, sharp weapons, and blood. That was back in the year 2000, and now more than a decade later, it's getting a sequel.
Electronic Arts and Spicy Horse Games have announced Alice: Madness Returns, designed with the same dark style of the original, but now featuring entirely new visuals, story and game design. Like the first game, it'll be on the PC, but this time it'll also hit the consoles PlayStation 3 and the Xbox 360 – all in 2011.
"Alice is a classic fiction, infinitely rich with memorable characters, places and experiences. Our approach to Alice: Madness Returns takes this colorful world and reinvents it with psychotic personalities and pervasive insanity," said American McGee, Spicy Horse Games Co-Founder and Senior Creative Director. "We can't wait to share our vision with Alice in Wonderland fans and gamers around the world."
The new chapter takes place ten years after the conclusion of the original title. Alice struggles to recover from the "emotional trauma" of losing her entire family in a fatal fire. She has spent the last decade locked in an insane asylum, however a psychiatrist sets her free, thinking that the girl's nightmarish hallucinations could be conquered with a little hands-on expertise. No longer confined, Alice sets out to determine the real reason behind her family's death, leaving the real world behind and entering the twisted realm of Wonderland.